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[May. 20th, 2009|03:29 pm] |
 On May 1st, 2009, nation leaders spoke together to reveal a truth to the world: the supernatural world is real. Vampires, werewolves, and more exist. They have been known to the government for a long time, and now they are coming out of the shadows - and they come with a message. They are not a threat. They mean no danger to humans. But there are other things out there that do.
The days that followed changed everything most people believed they knew about the world, about history, and most importantly, about themselves. Celebrities, politicians, the family down the street - they began revealing their true identities, and telling the world what they really were. Missing people that had been turned against their will came out of hiding, and orginizations popped up to reunite them with their families. The revealing of the supernatural was penned in the media as the Light of May, as society made room for the supernatural.
It wasn't easy. Many, human and supernatural alike, were terrified of what this would mean. Some wanted to keep the supernatural abominations down. Leading figures of both Democratic and Republican parties were revealed to be supernaturals themselves, and joined together to fight for civil rights for the supernatural. It is revealed that if the supernatural were wiped out, half of the entire world's population would be gone. Independent parties popped up through-out the country, opposing supernatural rights, and the fight goes on. But those aren't the only battles being fought.
Why did the Light of May happen? If the supernatural has always existed, why are they only making themselves known now? For centuries, those with supernatural blood have been hunted, held, and killed - all for the benefits of their blood to hunters, and vampires who don't want to play by the rules of etiquette. There was a time when the angels, and even the fae, fought to protect them. But the fae have been extinct for hundreds of years, and worse - the angels seem to have disappeared. There is nothing fighting the demons of the world at bay now. The human race is at risk, and they are not alone.
The Light of May is an original supernatural game, taking place in a time when the world is adjusting to the world that has been hidden since the beginning of time. The game is set in Ann Arbor, Michigan, centered around a fictional township called Scarlet Oak. Characters of many races are up for play, as are those trusty humans. The Light of May will be focusing on characters adjustments and the eventual struggle against demons, hunters, and more.
The Light of May is for original characters only. Pre-existing fandom characters will not be allowed. The game has just launched to the public, and we already have 75+ characters. We are a large, friendly group, with regular OOC social chats on the weekends, and two mods who go out of their way to make sure everyone is involved and no player goes ignored! Don't miss your chance to be there from the beginning!
Rules | FAQs | Application | Character Types | Character List | Wanted Characters |
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Erased: Where Cartoons Meet Reality! |
[May. 20th, 2009|03:42 pm] |
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    It started with Pixar. While Woody felt himself being replaced by a shiny, new Rocketman, the two dimensional cartoon world saw the beginning of what would be their end. Some cartoons had already slipped into a comfortable retirement, but most saw the death of their own genre as the three dimensional world took over. But, instead of being erased from pop culture history, the old world entered the new. Broke through it, in fact.     Roger Rabbit was the first to leave Toontown. He had always been known for having one foot in the door and one out, but better for being completely obsolete as soon as his movie ended. One morning he woke up in the real life body of Roger Baxter, an up and coming television star. The two Rogers were forced to make sense of each other, exist in the same body and help other cartoons that were jumping off the page into the streets of Los Angeles.     This is Erased. A game about your childhood and how it just can't seem to slip away. |
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FAQ ∫ RULES ∫ HOLDS ∫ WANTED ∫ APPLY ∫ TAKEN ∫ CREDIT | |
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[May. 20th, 2009|10:41 pm] |
 Northgale Academy
INFORMATION | RULES | CAST | APPLICATION
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Magic is alive in the Kingdom of Lexora, and it is a gift greatly sought after. In a world where technology has not progressed past the ‘Middle Ages’ magic is this world’s greatest resource. With the aid of a powerful Mage, Witch or Sorcerer a King can ensure the continuing prosperity of his people and their land. There is only one problem:
Someone more powerful will always exist.
So to answer the demands of the Lexora monarchy those who practice magic have banded together to teach their ways in Northgale Academy. In this castle settled in the frozen north they toil away, forming the young adults of the realm into the strongest they have to offer. It will be up to them to ensure that Lexora will keep its neutral stance among the raging Royal politics.
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Game opens @ FIFTEEN CHARACTERS. |
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Most Wanted: Original Characters!
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