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Rebecca Crane ([info]needmymp3) wrote in [info]marinanova,
@ 2013-09-18 16:04:00

Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Entry tags::mingle, aidan reilly, bak chang, michiru kaiou, miranda lotto, rebecca crane, sookie stackhouse

[237] 'Lost Someone Close to the Stabilizer' group mingle
[This group's to meet in the warm, coffee-scented air of Bean Crushers in sector four. Inside the shops doors there's a plethora of cushy chairs, couches and bean bags to sit on and a small stage typically used for poetry or comedy performances. Today it's re-purposed with signs encouraging individuals to use it as a platform to speak from, though smaller grouping of chairs are there for the less social to chat in smaller numbers. Through out the shop is the typical array of goodies; brownies, coffee, cookies and danishes as well as other pastries and small bowls of candy on available ledges. For those who need a little something to get through things, there's also a small selection of alcohol available on the premises.

Several signs and boards around the room list questions of discussion, as well as stacks of cards for inmates to use as topics. (A few examples: "Have you lost someone to the stabilizer recently? Do you miss them? How does it make you feel?" )

[OOC; Mingle! Feel free to use any of the mentioned questions or come up with your own topics of conversation, though remember that the food is spiked albeit delicious. I'll post a comment for Rebecca below, but will otherwise turn off notifs for this page.]



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[info]punching_bag
2013-09-26 09:40 pm UTC (link)
[ he held still at the mention of missing people and then simply gave up a big, deep sigh. ]

He was a nice guy. If you could get him to do anything. [ which, to Komui's credit, was an awful lot after you dug underneath the surface. He just... was irritating ] So had gone missing? [ this was safer, much safer. Or so he hoped. ]

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[info]redclayheroics
2013-10-02 03:13 pm UTC (link)
Back then? Lots of people... I was just complainin', I guess. Tallyin' up th' friends I lost.

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[info]punching_bag
2013-10-03 10:35 pm UTC (link)
[ Bak nodded, humbled by the reminder ]

Too many have been lost. I wonder if there's been a tally done of the missing.

[ because there was comfort in logistics; they had no emotions. ]

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[info]redclayheroics
2013-10-06 05:50 pm UTC (link)
...y'sure that's somethin' you want a number on? Seems pretty depressin', if you ask me.

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[info]punching_bag
2013-10-25 12:02 am UTC (link)
[ he nodded, gravely ]

It may be daunting, but no statistic can go to waste once attained.

[ not when they're floundering as it was for anything that could put a chink in the Wardens' armor. ]

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[info]redclayheroics
2013-10-27 03:57 pm UTC (link)
Alright. Don't say I didn't warn ya. [ With that he falls silent and moves to get a pen and a piece of paper. Jaws set he works on a tally, making lines for every friend he's made and then crossing it out for the ones that left. ]

I've been here three months, just about. In that time I've met... onehundred-and-eighteen people. Sixtynine of those are gone now... least, that's th' count I'm gettin'.

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[info]punching_bag
2013-10-29 10:53 pm UTC (link)
[ Bak watches and with each mark-out, his expression grows darker and more grim. ]

I'm afraid my numbers would likely be the same, although I'm afraid I haven't been here for quite that long. More than half... [ he shook his head ]

I'm surprised more people aren't here. [ and not quite surprised either. 3 months and that kind of a turnover rate? There was barely enough time to learn a name. ]

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[info]redclayheroics
2013-10-30 04:36 pm UTC (link)
Yeah? How so? [ He's not quite following. ]

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[info]punching_bag
2013-10-31 10:58 pm UTC (link)
[ he blinked and then tapped the table brusquely ]

Here, here! By these numbers, no one person should be immune to someone that they lost. We're looking at more than a 1:2 ratio!

[ touchy subject or no, if mankind wasn't as resilient as it was, the entire dome should be in a constant state of mourning! The science was there to back it up! ]

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[info]redclayheroics
2013-11-01 11:41 am UTC (link)
[ Just... a blank, somewhat hurt look. ] Th' hell's that supposed t' make anythin' better?

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[info]punching_bag
2013-11-03 11:37 am UTC (link)
[ urk, he actually looked bashful as he looks away ] I... That won't make it better. [ but he's frustrated and anger was easier to deal with then being sorry for one's self. ] But it still shouldn't have gotten this bad. What are those wardens doing!

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[info]redclayheroics
2013-11-03 03:20 pm UTC (link)
Hell if I know... don't really feel like questioning them either.

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[info]punching_bag
2013-11-06 11:34 pm UTC (link)
[ Bak nodded,morose and frustrated and unable to change a thing. ]

Neither one speaks sense. [ except conscienti, he speaks too much sense. He sighed. ] This mess is completely unnecessary. [ and it would save people so much grief too if they could just solve their issues. Anyone should be able to do that! ]

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[info]redclayheroics
2013-11-07 03:01 pm UTC (link)
So what can we do? You seem to know your stuff... what do we do?

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[info]punching_bag
2013-11-10 03:17 pm UTC (link)
[ Bak tapped the ground and rubbed his chin. ] Short of chaining ourselves to our friends to catch our wardens in the act of taking them from us, I'm not a hundred percent sure. And I doubt they'll let us inspect their systems.

Perhaps we could construct something to enhance the stabilizer on our own... [ but that still required them to understand how it worked, what it did, where it was even located, but... maybe? ]

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[info]redclayheroics
2013-11-12 03:26 pm UTC (link)
[ Wow he has never been more unsure about something in his life. ] Y'sure about that? Fiddlin' 'round with somethin' that can lose people in th' blink of an eye?

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