Irreparable RPG OOC

April 27th, 2010

Irreparable RPG OOC

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April 27th, 2010

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I've worked out a method for determining the matches for Quidditch. It's very geeky, so no making fun.

Basically I've assigned each team a multiplier (see list below) by rolling a D20. All rolls below 8 were thrown out. These will be the team's starting values (aka: skill level). For each match, I'll roll two D10's, one for the home team and one for the away team. These rolls will be added to the team's starting value; the highest number will be the winner. I've used these same values as score markers for ease, over realism.

Match outcomes and scores will be recorded here.

I hope this is alright with everyone! Let me know if you don't think it's fair and we can come up with something else.

Cheers,

Praxyn


ETA After talking with Missy we've devised a system for injuries, improvements, etc. Injuries will be posted as they occur. Improvements will be added to these start values weekly.

Team Starting Values )
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