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Tweak says, "think of the red head"

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title page ([info]titlepage) wrote in [info]installment,
@ 2022-03-12 11:17:00

Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Entry tags:important plot: mod event, important plot: opening day, narration: ic/ooc

welcome home
WHAT'S UP?
this is the third of three posts that will welcome your characters into the game! welcome home, you're finally here!

this particular ic/ooc can be used for all interactions that take place after arriving on the island. they arrive on the island at 7:30 pm, just after the sun has set. it's dark outside but soft golden orbs of light, zipping around like fireflies, are illuminating the way to the dock as the ferry pulls in.

the anchor drops and the bridge lowers and... there's a lull, as nothing in particular happens when it feels like something should. agatha nylund can sense the wisps' excitement and anticipation turning to confusion as they slowly rise from the sea to scan the deck. they eventually find and gather around gilly the goose, who's lost in the sauce from the edibles they yoinked off cass janssen and are unable (or just unwilling) to move. seems they were supposed to be the tour guide.

a few of the wisps work together to pick the goose up and fly them off the boat. captain clifford interrupts the strange moment with a crackling voice over the speakers: "Welcome home! If ye'll follow Gilly and my friends to the inn up a ways, we've got supper on the table and warm beds made up for ya!"

the other wisps buzz with excitement and zip ahead to light the path to the inn.
WHAT
arriving on the island
WHEN
saturday, march 12th, after 7:30 PM
links
link
to part one: arriving in miami

link
to part two: aboard the ferry

link
to the ooc chatter for this plot

and they were roommates...
for their first night on the island, islanders are invited to a feast and an overnight stay at the inn. it's dark out and they can peruse the homes and businesses tomorrow!

there aren't enough rooms for everyone, so they've been assigned a roommate for the night. their names are hung on the doors to their rooms. nothing is stopping them from sleeping elsewhere or trading rooms, though. each room can come with two full beds, twin XL bunk beds, or one king sized bed— it's up to you! there's an en suite bathroom, a small lounge area, and a writing desk within the room.

on the writing desk is a paper with information on how to connect to the island's internet and log in to their account on the social network. (their display names are their tale names and there doesn't seem to be a way to change this in the settings.)

roommate assignments:
kane & lulu
poppy & axel
agatha & cookie
emery & dylan
peter & lavender
des & walter
toby & ava
phin & willow
noah & cass
chester & barrett
marty & indigo

we'll be doing rolling adds until 9PM EST to scoop up the stragglers, in which case they'll be assigned rooms with each other or added to an existing room as a third roommate. in the case of a third roommate, assume there is another bed in the room to comfortably accomodate them. apps added after 9PM EST will be processed on monday, when we will shift to the monday & thursday adds schedule, so please get them in if you'd like your character to be a day 1 arrival.


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THE ROOMS: Dylan seeks an Emery
[info]altered
2022-03-13 02:04 am UTC (link)
"Interesting." Dylan tilted his head, sure that if he'd had a preference he would have just asked for it right away. "Well, next time it'll be your turn to pick first. Assuming there is another thing we'll have to choose between."

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THE ROOMS: Dylan seeks an Emery
[info]yoon
2022-03-13 02:51 am UTC (link)
"oh. thanks." they smile. emery was used to getting out of the way of others. "that's really fair of you. i'll hold you to that."

(Reply to this) (Parent)


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