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title page ([info]titlepage) wrote in [info]installment,
@ 2022-03-12 11:17:00

Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Entry tags:important plot: mod event, important plot: opening day, narration: ic/ooc

welcome home
WHAT'S UP?
this is the third of three posts that will welcome your characters into the game! welcome home, you're finally here!

this particular ic/ooc can be used for all interactions that take place after arriving on the island. they arrive on the island at 7:30 pm, just after the sun has set. it's dark outside but soft golden orbs of light, zipping around like fireflies, are illuminating the way to the dock as the ferry pulls in.

the anchor drops and the bridge lowers and... there's a lull, as nothing in particular happens when it feels like something should. agatha nylund can sense the wisps' excitement and anticipation turning to confusion as they slowly rise from the sea to scan the deck. they eventually find and gather around gilly the goose, who's lost in the sauce from the edibles they yoinked off cass janssen and are unable (or just unwilling) to move. seems they were supposed to be the tour guide.

a few of the wisps work together to pick the goose up and fly them off the boat. captain clifford interrupts the strange moment with a crackling voice over the speakers: "Welcome home! If ye'll follow Gilly and my friends to the inn up a ways, we've got supper on the table and warm beds made up for ya!"

the other wisps buzz with excitement and zip ahead to light the path to the inn.
WHAT
arriving on the island
WHEN
saturday, march 12th, after 7:30 PM
links
link
to part one: arriving in miami

link
to part two: aboard the ferry

link
to the ooc chatter for this plot

and they were roommates...
for their first night on the island, islanders are invited to a feast and an overnight stay at the inn. it's dark out and they can peruse the homes and businesses tomorrow!

there aren't enough rooms for everyone, so they've been assigned a roommate for the night. their names are hung on the doors to their rooms. nothing is stopping them from sleeping elsewhere or trading rooms, though. each room can come with two full beds, twin XL bunk beds, or one king sized bed— it's up to you! there's an en suite bathroom, a small lounge area, and a writing desk within the room.

on the writing desk is a paper with information on how to connect to the island's internet and log in to their account on the social network. (their display names are their tale names and there doesn't seem to be a way to change this in the settings.)

roommate assignments:
kane & lulu
poppy & axel
agatha & cookie
emery & dylan
peter & lavender
des & walter
toby & ava
phin & willow
noah & cass
chester & barrett
marty & indigo

we'll be doing rolling adds until 9PM EST to scoop up the stragglers, in which case they'll be assigned rooms with each other or added to an existing room as a third roommate. in the case of a third roommate, assume there is another bed in the room to comfortably accomodate them. apps added after 9PM EST will be processed on monday, when we will shift to the monday & thursday adds schedule, so please get them in if you'd like your character to be a day 1 arrival.


(Read comments) - (Post a new comment)

ROLLING
[info]titlepage
2022-03-12 04:39 pm UTC (link)
there's little to discover here, but if you wanna roll for anything this is the place to do it!

(Reply to this) (Thread)

rolling: cookie is on the loose.
[info]topstory
2022-03-12 06:49 pm UTC (link)
Cookie will waste no time zooming around the inn, trying to open every door, knocking on walls for any discrepancies*~ in sound, examining the outside walls for loose rocks, etc. She is an adventure game protagonist in her own mind and everything must be thoroughly examined before we go to sleep for the night.

(Reply to this) (Parent) (Thread)

rolling: cookie is on the loose. (super success: nat 20)
[info]titlepage
2022-03-12 07:57 pm UTC (link)
As Cookie makes her way into the kitchen, she hears some rustling against a stack of bags of rice. When she gets closer, a little friend pops out and looks right up at her before zipping into a little mouse hole.

(Reply to this) (Parent) (Thread)

Re: rolling: cookie is on the loose. (super success: nat 20)
[info]topstory
2022-03-12 08:20 pm UTC (link)
BEST BELIEVE SHE IS SCURRYING OVER TO THAT MOUSE HOLE AND TRYING TO BE AS NON-THREATENING AS SHE CAN AS SHE CALLS AFTER IT.

(Reply to this) (Parent) (Thread)

Re: rolling: cookie is on the loose. (success-ish: 11)
[info]titlepage
2022-03-12 08:30 pm UTC (link)
For a moment, it seems like the mushroom is long gone. But then Cookie spots it leaning to peer cautiously out of the mouse hole, only one eye visible. The tiny black eye squints at her, suspicious. It doesn't seem to fully trust her but it's willing to hear her out.

(Reply to this) (Parent) (Thread)

Re: rolling: cookie is on the loose. (success-ish: 11) - [info]topstory, 2022-03-12 08:44 pm UTC
rolling: cookie is on the loose. (success: 13) - [info]titlepage, 2022-03-12 08:58 pm UTC
Re: rolling: cookie is on the loose. (success: 13) - [info]topstory, 2022-03-12 09:51 pm UTC
rolling: cookie is on the loose. (crit fail: 1) - [info]titlepage, 2022-03-12 09:54 pm UTC
Re: rolling: cookie is on the loose. (crit fail: 1) - [info]topstory, 2022-03-12 10:01 pm UTC
rolling: cookie is on the loose. (crit fail: 1) - [info]titlepage, 2022-03-12 10:02 pm UTC
Re: rolling: cookie is on the loose. (crit fail: 1) - [info]topstory, 2022-03-12 11:29 pm UTC
Re: ROLLING
[info]eatme
2022-03-12 08:00 pm UTC (link)
Lulu tries to grab one of the wisps.

(Reply to this) (Parent) (Thread)

ROLLING: (super fail, nat one)
[info]titlepage
2022-03-12 08:32 pm UTC (link)
you rolled a nat one.

the wisp does not appear to appreciate being touched and makes a startled jingle. the other wisps join in, jingling in what can only be described as chaotic disharmony.

they disappear simultaneously. the area grows quiet and dark, and gilly, who was being held aloft, falls to the ground.

gilly does their best to try to carry on, but they're slow and sluggish in their leadership because of the edibles. as a result, it takes the group an extra hour to reach the inn.

(Reply to this) (Parent)

ROLLING: Dylan tries to find secret hiding places
[info]altered
2022-03-12 08:34 pm UTC (link)
Dylan is sure that this inn is the type to have secret compartments or pathways and he tries touching bricks and the like that look suspicious to see if anything happens.

(Reply to this) (Parent) (Thread)

Re: ROLLING: Dylan tries to find secret hiding places
[info]titlepage
2022-03-12 08:37 pm UTC (link)
There's one brick that's very slightly lighter than the others, just like in the cartoons, and Dylan's sure he's found The Secret Button. He presses on it. He tries pulling at it. He can even try scratching at the mortar.

It's just an ordinary brick. :(

(Reply to this) (Parent)

ROLLING: Cass looks for signs of life
[info]huiskat
2022-03-12 08:39 pm UTC (link)
Cass casually snoops around to see if there's any sign of any other guests having been there before them (ie. items left behind in the nightstand, tiny things that might have rolled under the bed, fingerprints on windows, etc).

(Reply to this) (Parent) (Thread)

ROLLING: Cass looks for signs of life (success: 14)
[info]titlepage
2022-03-12 08:55 pm UTC (link)
Cass snoops real good, crawling on his hands and knees to check under the beds. He spots a mouse hole beneath the headboard, too-perfectly carved out into a cute n-shape.

(Reply to this) (Parent) (Thread)

ROLLING: Cass looks for signs of life (success: 14)
[info]huiskat
2022-03-12 08:57 pm UTC (link)
He peeks in the hole, making pspspsps noises (he's not sure how to call a mouse, sorry).

(Reply to this) (Parent) (Thread)

ROLLING: Cass looks for signs of life (success: 18)
[info]titlepage
2022-03-12 09:07 pm UTC (link)
A lil mushroom wearing a tiny floral apron peeks out from the hole. "Mumumu?" it inquires.

(Reply to this) (Parent) (Thread)

ROLLING: Cass looks for signs of life (success: 18) - [info]huiskat, 2022-03-12 09:13 pm UTC
ROLLING: Cass looks for signs of life (success: 18- again!) - [info]titlepage, 2022-03-12 09:24 pm UTC
ROLLING: Cass looks for signs of life (success: 18- again!) - [info]huiskat, 2022-03-12 09:28 pm UTC
ROLLING: Cass looks for signs of life (success: 14) - [info]titlepage, 2022-03-12 09:41 pm UTC
ROLLING: Cass looks for signs of life (success: 14) - [info]huiskat, 2022-03-12 09:43 pm UTC
ROLLING: Cass looks for signs of life (success: 16) - [info]titlepage, 2022-03-12 09:49 pm UTC
ROLLING: Cass looks for signs of life (success: 16) - [info]huiskat, 2022-03-12 09:55 pm UTC
ROLLING: Cass looks for signs of life (success: 17) - [info]titlepage, 2022-03-12 10:08 pm UTC
ROLLING: Cass looks for signs of life (success: 17) - [info]huiskat, 2022-03-12 10:15 pm UTC
Re: ROLLING
[info]rosevale
2022-03-12 09:20 pm UTC (link)
Agatha looks for extra pillows. She needs at least 6 to sleep comfortably.

(Reply to this) (Parent) (Thread)

pillows (pass)
[info]titlepage
2022-03-12 09:43 pm UTC (link)
you rolled a 15.

Agatha finds 10 extra pillows in the small closet of her room. They come in various sizes but are mostly of the soft vs. firm variety.

(Reply to this) (Parent)

ROLLING: toby
[info]misplace
2022-03-12 09:37 pm UTC (link)
at a loss for actually productive things to do, toby roots around in the bathroom for tiny, swipe-able toiletries.

(Reply to this) (Parent) (Thread)

ROLLING: toby (pass)
[info]titlepage
2022-03-12 10:01 pm UTC (link)
you rolled a 15!

Toby finds basic supplies with no issue. They appear to be relatively new and small in size.

(Reply to this) (Parent)

ROLLING: to carry or not carry
[info]grrr
2022-03-12 09:57 pm UTC (link)
Frustrated by Gilly's slow, sluggish pace, Ax attempts to scoop the goose up and fill in for the disrespected wisps.

(Reply to this) (Parent) (Thread)

ROLLING: to carry or not carry (pass)
[info]titlepage
2022-03-12 10:06 pm UTC (link)
you rolled a 19

Ax is able to carry Gilly with no issue. In fact, Gilly seems appreciative to be off the ground and cuddled against something cozy. They honk, low and happy.

But because Gilly is now picked up and because Ax does not know the way, no progress is made and five minutes are tacked onto their time.

(Reply to this) (Parent)

ROLLING: marty takes a stroll
[info]pellinore
2022-03-12 11:00 pm UTC (link)
After the meal, Marty grabs a jacket from her bag, leaves the inn and takes a short walk around the neighborhood before bed.

(Reply to this) (Parent) (Thread)

ROLLING: marty takes a stroll (fail)
[info]titlepage
2022-03-12 11:11 pm UTC (link)
you rolled a four.

marty grabs her jacket and...
... did you forget to wash this before you packed it?


marty is already out the door by the time she catches a good whiff.
wow.

the jacket smells so bad that marty can't really concentrate or focus on anything apart from getting back to the inn to shake this jacket off.

(Reply to this) (Parent)

rolling: noah looks for a mirror.
[info]taller
2022-03-12 11:28 pm UTC (link)
without drawing too much attention to himself, noah walks around the inn, specifically in search of a mirror somewhere in one of the rooms. preferably not in a bathroom.

(Reply to this) (Parent) (Thread)

Re: rolling: noah looks for a mirror.
[info]titlepage
2022-03-13 12:01 am UTC (link)
16!

there's a mirror in the room, full size.

(Reply to this) (Parent) (Thread)

Re: rolling: noah looks for a mirror.
[info]taller
2022-03-13 12:14 am UTC (link)
gg ez

any others?

(Reply to this) (Parent) (Thread)

Re: rolling: noah looks for a mirror.
[info]titlepage
2022-03-13 12:50 am UTC (link)
all the rooms have the same style mirror! otherwise, no.

(Reply to this) (Parent)


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