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Copper [12 Mar 2010|01:03am]
WHO: Eden & Open
WHERE: Out on the 'streets'
WHEN: Late afternoonish

There were a lot of things that could make that taste in her mouth... )
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[12 Mar 2010|11:49pm]
DAY 2

Storyline
Day 2 on the Island begins in much the same way as Day 1 - with a beautiful morning breeze and birds singing. This morning, there is no message from the Commissioner, and everybody is on their own for breakfast.

King and Cooper did discover something on their late night ramble in the woods...and something discovered them. Throughout the night, both felt as though they were being watched. Shortly after 10 PM, the pair stumbled into an old graveyard. By moonlight, they were not able to see any names, but they were able to see that most of the wooden markers had been there quite some time - but obviously not long enough to rot away altogether. Before they could do any more exploring, a heavy fog began to roll in - along with the nearing calls of wolves.

King and Coop made it back to town safely, but they, along with others awake late and light sleepers will have noticed the impossibly large wolves that followed them into town. After scratching at a few doors and sniffing around, the wolves retreated peacefully back into the woods. Witnesses and the tracks left behind in the morning indicate that the wolves were about six inches taller than most breeds, with longer gaits. The wolves were all black.

Mod Notes
Congratulations, King! You're now haunted. Your character will experience odd things throughout the day - footsteps, a disembodied laugh, missing items...

Characters wishing to explore the graveyard will find it as described. The markers are handmade wooden crosses, and only a few bear names. There are no dates. Further in from the graves, characters will find a burnt out church.

There is more exploring to be done on Day 2!
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