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[04 Dec 2011|05:30pm]
Vigilantes!
"what are you fighting for?"

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1977 marked a year of many events. Many of them were unspoken of, clouded by the significant tension of the First Wizarding War. Mysterious pureblood abductions and muggle-related deaths rose in numbers, but no one dared answer to it. Not many even wanted to accept that halfblood Minister of Magic Nobby Leach had gone missing as well, causing Senior Undersecretary Aldric Ruddock to take control.

It was called the Vigilante Regime.

The new Minister of Magic Ruddock had enough with the perplexing actions of unknown forces that seemed to have come together to cause destruction to the wizarding world. And so in effort to control these groups, he banned all vigilante action. Anyone caught doing suspicious actions beyond ministry approval was subject for questioning and punishment. Any suspicious behavior within Hogwarts' walls were handled by the Ministry, and more importantly, Dumbledore had no control in the matter: the protection of his students laid in their own hands, and their decisions in interacting with the outside world. Every month, Ministry officials were brought to the castle to question all students of age and suspicion, terrified that they were becoming inside sources for such dangerous citizens.

With the Ministry becoming more strict with Hogwarts' policies, and the laws governing the Wizarding World, Hogwarts' latest seventh years are getting what they least expected: a choice. Pretend their world isn't crumbling around them, or prepare themselves to fight once they're thrown out into the real world.


Vigilantes is a canon-compliant game set in 1977, concentrating on the Marauders last year at Hogwarts, and the choices they must make to prepare themselves against the oncoming darkness. As the Ministry, and the rest of the Wizarding World starts to crumble around Hogwarts, the students families, friends and relationships reaches new heights. With an interfering Minister, the students' ideas of a perfect year have been ripped to pieces.

Opens with 15 Characters!
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[04 Dec 2011|06:36pm]

Impetuous RPG

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"History is written by the victors."
- Winston Churchill


Werewolves. Quidditch players. Ministry laws. Impetuous RPG is a multi-faceted game. With a strong social aspect laced with dark undertones, Impetuous is a plot-progressing game where new laws are being enacted by the Ministry of Magic. Purebloods reigned for years, but now a group of muggleborns and half-bloods, scared of a potential pureblood rising, are pushing for new laws that limit the rights of the wizarding population.


The year is 2002. The fourth anniversary of the Second Wizarding War has come and gone. The past three years have been filled with rebuilding and recovering from both the emotional and physical damage wrought by the war. The acting Minister, Kingsley Shacklebolt, has just resigned from office in the wake of mutiny from within the Ministry.

The public is demanding that something be done to prevent events like the rise of Voldemort and the Second Wizarding War from ever happening again. Acting impetuously, the interim Minister of Magic proposes new laws against Werewolves and pureblood marriages. A seemingly innocent blood census is just the first step in an increasingly oppressive campaign against purebloods, while new factions of the public are calling for an end of blood purity altogether...

The murder of Narcissa Malfoy, and attacks on pureblooded witches by a new terrorist group called the Wizards Against Purity, might just pit purebloods and muggleborns against each other once again.



❦ Wanted: Ron Weasley, Hermione Granger, Luna Lovegood, Lee Jordan, George Weasley, Draco Malfoy, Parvati Patil, Hufflepuffs and Ravenclaws, Ministry workers, Aurors, and more...



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