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[03 Jul 2009|01:32am]

The Kingdom of Frell is at peace.

Though the so-called Golden Age of King Char and Queen Ella is long over- so long ago now that few are still alive who can remember it- life continues on much as it ever did. Merchants travel the lands far and wide, finding new and exotic goods to bring back to Greenville, the town just outside the royal palace. Greenville's markets are thriving, and most of the town's inhabitants pay little mind to the castle looming in the distance.

That is, of course, until The Gray Death appears. There is no known cure. Sufferers initially feel very weak, and are soon not even able to get out of bed. Overcome by fever, their complexions turn gray and they die. Still, Greenville believes it is safe- there are just rumors of the illness, and being so close to the castle, they're safe, right?


Wrong.

The illness knows no boundaries, a fact that is brought starkly to light when the King of Frell contracts the disease and dies a short time later. The King leaves behind a land in limbo- his wife, the Queen, is trying her level best to keep power from the hands of their immature son. Heroes search for a cure, trying to avenge their fallen King. And life in Greenville continues on, if a bit more cautiously.

Happily ever after was never a guarantee.

Fair is an original character role playing game inspired by Ella Enchanted, Fairest, and The Two Princesses of Bamarre by Gail Carson Levine. The game takes place in the world created by those books.

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Wanted Characters

Gabrielle Forrester is missing her older brother, Sir Domenic. A loyal knight with many years of service, Domenic is well-respected within the community- and much missed by his younger sister.

Bess Guidon is missing her husband, Sir Tristan. Bess is apprenticed to the town's healer- who, himself, is sick with the Gray Death. If that wasn't enough, her marriage seems to be on the rocks- Tristan seems to love her much more than she loves him, despite how he bends over backward to make her happy.

Ginger and Lavender Thornburgh are missing their younger brother, Gareth. He works in the family's herb shop, but the girls have a feeling he isn't quite happy with the domestic life.

Abigail Hall is just starting to get her life together, finally- she's Abigail Madison now, having recently married her childhood sweetheart, after ten years apart. But one thing still haunts her- her missing younger sister, Eleanor. The two were separated as children, and Abby still wonders what became of her.

Madame Besoir is not well-respected in the community, per se, but she is definitely well-feared. An intimidating woman, the owner of the local brothel, she's power-hungry and not to be trifled with. At least, she'd like to think so.

Serenity Somerset escaped her life of privilege some ten years ago, and has been working as a barmaid ever since. She's settled well into her new life, but her sisters Grace, Hope, Faith, Blythe and Verity Somerset are still out there, somewhere, and it can't be long before her past catches up with her.

Lady Agnes Bennett, the Queen's niece, was born deaf. She's been kept heavily secluded from the rest of the castle, and only a few know of her condition- including her servants, Ginger and Marta.

Twins Genevieve and Penelope Brisbois are missing their older brother, Bernard. Hardly the man of the family, Bernard caters to their mother's every whim- he's a bit of a dandy, but he does aim to please.
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[03 Jul 2009|01:57pm]

Masks of Monroe City

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Mayor Goldstrom
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"Heroes aren't made - they're born."


Up until that speech on March 5th, 2009, Mayor Goldstrom had never said a truer word. With the growing crime rate in Monroe City things were beginning to get desperate. People called out for someone to save them, for something to be done, and, gradually, the people got their saviour. Several of them, actually...

One by one, strangers seemingly came out of nowhere to aid those in need and help restore peace. Ordinary folk saved the people, never giving a name and using amazing skills to try and put things to rights - they became a media phenomenon, the papers dubbed them the "Masks". These everyday joes were suddenly local heroes.

For the people in the spotlight it wasn't exactly what they'd wanted. They had secrets to deal with already and now was the added strain of hiding their identity for the sake of a quiet life. You see, they weren't really ordinary heroes... they were kind of, say... super.

To the "Masks" having powers is normal, but it doesn't necessarily mean they'd be accepted. Now their gifts have been exposed they're starting to find each other, creating bonds and circles of support. Some want to abolish the justice system completely, some want to join it and others simply seek to enhance it - but they all agree on one thing. Their identity must remain a secret.

What path do YOU want to take?

GAME BEGINS 11TH JULY. Join today>>>>>

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