Emillion Mods (emillionmods) wrote in emillionooc, @ 2014-12-21 12:32:00 |
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Entry tags: | mod post, plot rewards, plotting |
This douche bag again?
• DEAD BONES (max level): ATTACK PATTERNS: These little guys are assholes as they like to cast reflect on themselves, and nearby allies before going to town on hacking/magicakally zapping everything apart. - WEAKNESSES: HOLY! - IMMUNITIES: Dark (absorb) Death, Petrify, Stop, Doom, Confuse, Sleep, Disease, Reverse, Disable, Immobilize, Blind, Sap, Lure, Berserk, Warp, Poach, Fractional Damage, Sight Unseeing, Renew, Syphon, Numerology, Charm, Achilles, Wither, Addle, Raise - ABILITIES: 6 hit attack, Lunge, Fira, Thundara, Blizzara, Reflectga, Darkra, Hawk Glare, Flash (Flash is a recurring spell and ability that tends to adversely affect Accuracy.)
• ZALERA: It’s an Esper, it’s here to fuck shit up. What more do you really need to know? - WEAKNESSES: None! - IMMUNITIES: Holy (absorb), Fire, Ice, Lightning, Water, Dark, Wind, Death, Petrify, Stop, Doom, Confuse, Sleep, Disease, Reverse, Disable, Immobilize, Silence, Poison, Oil, Sap, Lure, Berserk, Warp, Poach, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle - ABILITIES: Attack (may cause confusion!!), leepga, Stop, Death, Kill, Level 2 Sleep, Level 3 Disable, Level 4 Break, Level 5 Reverse, Level Prime Death, Purify, Enrage, "Zalera braces against attacks"
• Jead: While this guy is human, he packs a mean punch. A seasoned Fell Knight, he has decades of experience and abilities to show for his commitment to his trade so while he may not technically be the baddest on the field, don’t write him off just yet.... - WEAKNESSES: ???? - IMMUNITIES: None! - ABILITIES: A whole buttload of Fell stuff, yo.
1 - Scratches, very minor cuts, bruises - You can sleep it off.
2 - Muscle tears, minor cuts, moderate bruises, hairline fractures.
3 - Minor fractures, moderate cuts/small wounds, large sections of bruising.
4 - Moderate fractures, moderate wounds.
5 - Serious fractures, large wounds.
6 - Compound fractures, significant bleeding, mix of all the below~
7 - Crushed bones, gaping wounds, close to losing conscious/unconscious but stable~
8 - Unconscious, potentially half hanging off limbs (can be fixed!), any of the previous things/combo of them, bleeding~ (but won't die).
9 - Unconscious, bleeding, dying~ (but not dead!)
10 - Dead.