Emillion Mods (emillionmods) wrote in emillionooc, @ 2014-10-25 19:01:00 |
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• Furys: ATTACK PATTERNS: These little guys pack a wallop. When down to half health they will continuously induce a berserked state on themselves regardless of if it is dispelled or not. - WEAKNESSES: Water! - IMMUNITIES: Death, Petrify, Stop, Doom, Confuse, Sleep,Disease, Reverse, Disable, Immobilize, Blind,Poison, Oil, Lure, Warp, Poach, Fractional Damage, Sight Unseeing, Syphon, Numerology,Charm, Achilles, Wither, Addle - Absorbs: Fire! - ABILITIES: Lunge, Bunny Slam, Hero's March, Time Requiem, Bacchus's Wine
• Humbaba Mistants : These monsters pack a massive physical punch! They often start out combat under the influence of a protect spell, making their massive stores of life (HP!) that much harder to whittle away. While being hard to take down they also make anyone’s life fighting them hell as they’ll have no issue abusing/spamming their special abilities of darkness, smiting, and Tremblor (earth based attack that can cause disable and immbolization). - WEAKNESSES: Holy! - IMMUNITIES: Death, Petrify, Stop, Doom, Confuse,Sleep, Disease, Reverse, Disable,Immobilize, Blind, Poison, Oil, Lure,Berserk, Warp, Poach, Fractional Damage, Sight Unseeing, Syphon,Numerology, Charm, Achilles, Wither,Addle - ABILITIES: Protect, Temblor, Smite of Rage, Ram, Darkness
• CHAOS: It’s an Esper, it’s here to fuck shit up. What more do you really need to know? - WEAKNESSES: Earth! - IMMUNITIES: Wind (absorb), Fire, Ice, Lightning, Water, Dark, Holy, Death, Petrify, Stop, Doom, Confuse, Sleep,Disease, Reverse, Disable, Immobilize,Silence, Blind, Poison, Sap, Lure, Berserk,Warp, Poach, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm,Achilles, Wither, Addle - ABILITIES: Attack (can inflict disable!)Whirlwind, Aeroga, Aeroja, Fearga, Enrage, Piercing Magic, Land Stand HP devour
• The Monk: While this guy is human, he packs a mean punch (haha?). A seasoned monk he has decades of experience and abilities to show for his committment to his trade so while he may not technically be the baddest on the field, don’t write him off just yet.... - WEAKNESSES: ???? - IMMUNITIES: None! - ABILITIES: A whole buttload of monk stuff, yo.
1 - Scratches, very minor cuts, bruises - You can sleep it off.
2 - Muscle tears, minor cuts, moderate bruises, hairline fractures.
3 - Minor fractures, moderate cuts/small wounds, large sections of bruising.
4 - Moderate fractures, moderate wounds.
5 - Serious fractures, large wounds.
6 - Compound fractures, significant bleeding, mix of all the below~
7 - Crushed bones, gaping wounds, close to losing conscious/unconscious but stable~
8 - Unconscious, potentially half hanging off limbs (can be fixed!), any of the previous things/combo of them, bleeding~ (but won't die). 9 - Unconscious, bleeding, dying~ (but not dead!) 10 - Dead.