Advertise your dark role playing games here. - October 23rd, 2013 [entries|archive|friends|userinfo]
Advertise your dark role playing games here.

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October 23rd, 2013

[Oct. 23rd, 2013|09:54 am]

darkerrpgads

[bound_mod]




Crescent Cove, Maine. A coastal, maritime city with hundreds of years of history, established industry and a typical, if isolated, east coast city. Beneath its outwardly normal appearance, though, it harbors dark secrets.

The real city is the one seen in the corner of your eye, the momentary reflection in the mirror, the feeling of being watched on a lonely street. Founded by witches fleeing the horrors of the Salem witch trials in the 17th century, the city has always been a beacon for the supernatural. Today, vampires, werewolves, witches and other things without names live, work, plot and scheme alongside each other, not always aware of the other but always just under the notice of the mortal world. On the fringes, mortal hunters stalk the magical and the monstrous relentlessly, driven by obsessions both pure and tainted. Greater powers, still, influence events, and an impending feeling of fate hangs over the old buildings and creaking docks of the city.

Bound Secrets is a play-by-journal roleplaying game (RPG), with an urban-fantasy setting. It features daily activity, original storylines and an open-world format. We look for quality plotting, intelligent characterization and creativity in our players, ones who are willing to help build a fun, enjoyable story and community through active participation and friendly interaction. The game is managed by mods with decades of collective experience, and receives frequent updates in terms of species on offer, locations, plotlines and more.

We always welcome new players - check out the information provided, and if it sounds like something you’d enjoy, fire off an application or contact one of the mods if you have any questions.

Premise + The Journal + Contact Us


Disclaimer: Bound Secrets is an original group storyline that was expanded and transferred to insane journal. Elements of other properties are used for inspiration and reference only, with no claim made upon registered trademarks. The game moderators (mods) are Veronica, Jordan, Irish and James. We do not make a profit from anything presented in this game. Coding was provided by Irish. This ad is used for recruiting, and main play will be on the RP journal, located here.
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Reality Dome: A Darker Reality Show Game [Oct. 23rd, 2013|10:22 pm]

darkerrpgads

[realitydome_mod]

Reality Dome

MODSNetRPGOOC

a new twist on reality

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The hottest show of the 22nd century, Reality Dome, has hit its third season and the producers have decided it’s time for a twist. While prior shows have focused on interpersonal drama and people adapting to occasionally unusual terrain within the dome that houses the show, the producers have taken it a step darker this season. The Is were dotted, the Ts were crossed, and deals were struck to allow criminals of varying degrees onto the show. Unbeknownst to one half of the cast, the other half of the cast is coming from some very questionable or outright criminal circumstances.

But there's something else that none of them are aware of ...

The contract they had to sign was pretty impressive, and the odds were good they missed the clause mixed in that covered the asses of the scientists who had prepared the real twist -- a mutagen injection to be introduced at the start of the year-long season that would have a variety of effects on the participants.

Reality Dome takes place in a completely contained environment controlled entirely by the producers and other show staff. Accidents have happened in the past, and all the participants are aware they might have signed their life away … but the grand prize for sticking it out the full year (a million dollars a year for the next ten years and expunging of criminal records or undesirable circumstances for those who need it) makes it all worth it.

… doesn’t it?

_________________


Reality Dome is an original character game set in the year 2150. Characters are capped at 24 total characters with gender caps at 12 each and citizens with circumstances/free citizens capped at 12 each. Caps are not capped within caps (i.e., there can be 8 female citizens and 4 female circumstance characters; it doesn’t have to be 6 of each).

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