fey-tid-ik (fatidic) wrote in cursedprophecy, @ 2009-10-04 22:13:00 |
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Entry tags: | iresh macmillan, james potter, keegan finnigan, rose weasley, thora longbottom, ●Hogwarts - special room |
WHO: James, Iresh, Keegan, Rose, & Thora.
NPC: Things.
WHAT: It's the first day back at the school, and our little cast finds themselves in a whole new world practically.
WHEN: September 1st, exact length of time spent in the chamber is unknown.
WHERE: Unknown location.
WARNING: Violence and cursing/cussing is definite at some point.
COMPLETE
The night was the same as any other first night at Hogwarts. Carriages rolled behind the invisible Thrrestals (at least, invisible to those who had not witnessed death) as they normally did. Once to the castle the children filed out, some moved faster than others as if they needed a certain seat on their house bench. Of course they would all have to wait while the first years crossed the lake; no one would be eating until the new students were sorted after all. Except tonight wasn’t like any other night at all, because while everyone was going on as if nothing were different, five very well known students were missing from their tables—yet none seemed to notice this absence. Deep beneath the levels of Hogwarts, lower than the dungeons, deeper still past the subterranean wizard-made caverns the Slytherins dwelled within, a coiled path rested dormant for years. The path ended in a round sort of cavern dungeon area, the room and paths were constructed completely out of heavy old stones that shined still as if still damp from some unknown source of water. The air itself was damp, and somehow, though there was no visible source of the light, the entire length of the area (path to cavern) was bathed in an eerie green glow. Within the cavern, however, a low square table bathed in candle light which caused a sort of odd aura around the table. Thick cushions were spread out invitingly around the table, and in the very center of the table was a stone box with the carving of a heart stabbed through with a dagger, and a dragonfly seemed to levitate on just above the heart and under the hilt of the dagger. Within the cavern there were no doors, yet there were window frames where windows (for all the students knew) could have actually been—were it not for the fact that bricks now rested where glass should have been. Was it a way out? If the bricks were broken, could they climb out of whatever place they had been left to rot in? After all, with a lack of windows, natural light, and fresh air who knew how long they had been this area. When they were brought, left, how long they had been knocked out. Was it the same night? Had they been here for days? What time was it? Were they high up, ground level, or lower? Questions no one would have answers for, at least, unless they figured out a way to find these answers. The students themselves had, in fact, been knocked out. By whom, for what reasons, may never be known. They would all wake up propped against one another along the hard stone wall—near the only door they would see for the next few hours. A thick dark wooden door with iron designs that had a vaguely serpentine feel to them was the only door in or out of the entire pathway; James, Keegan, Iresh, Rose and Thora were all laid out on the ground so that heads would rest against shoulders or the temple of another.There would be no headaches, just a slight dazed feeling. Memories of getting off of the train, but no memories of making it to the castle, or who they were with or what they were talking about before...blackness...and the new hall/cavernous room. Wax currently was building on the floor at the edges of the table where some candles had been left out with no holders, some were farther burned than others, yet who knew how old these candles were to begin with. You couldn't tell time if all the candles were not the same height, and if you didn't know if they had been burnt before, but even still, from the fresh wax building the candles had been lit at least an hour or more ago. It was hard to tell from farther away, but once the ground finally came to the table (one by one or as a group) they would see that the stone box (about the same size as a month old child) was currently resting on something that looked vaguely like a map, upon further inspection the very thin, brittle, and almost leather feel of the 'map' would take on more of a game board appearance. There were even markings for further items, all of which lay dormant within the box. Once the box was open, the inside seemed a void, yet there were specific visible areas for more items. The box was also inlaid with a very fine material that seemed to slither across the skin when touched, yet it was soft like a feather and not like silk or a snake. Five stone pieces were set to the left of the box, covered with a velvet silk piece. A dragonfly, whose wings periodically buzzed, a realistic heart with a rhythmic pulse, a coiled snake ready to strike, a daggar that would levitate on it's tip, and finally a shield that seemed to just be. All pieces could fit in the center of the student's palms, their weight was very real and yet they all seemed lifelike--even the dagger, though stone seemed very sharp and had personality. The shield however seemed lifeless, even the designs that had once been embossed on the stone had been worn away by time, or by use. There were scratches on the shield, which made it seem more defeated, and possibly useless now. The area next to the place where the pieces rested lay a small red satchel that held two four-sided dice, but the thing many people would notice first was the box within the box. Seemingly made of ivory with intricate designs carved around the box, nothing made a lot of sense though, a few runes were even scattered about. Within this box was the main part of the game, the real part of the game, the end part of the game. Two snakes (one ivory one onyx) coiled around one another, facing opposite directions. Their mouths open as if waiting for prey to find them, instead of actively seeking food. In Latin the words Tempus (Time) and Spatium (Space) were written, "Time" on the white snake, "Space" on the black snake. On the lid of the box, when anyone happened to finally look at the bottom of the lid, were the rules and even the story of the box, however the story itself seemed to have been scratched out. The only thing that could be made out, should someone try hard enough to read, the only thing that would come across was that a witch had been abused before being skinned alive--and if read correctly one could figure out that the very game board they were about to play on was nothing short of the very skin of this witch. Rules of the game: Take your piece, find your space - roll the dice to know your pace. To the center you must go, a wish for you and then you'll know to drop your dice into the snake the wrong choice will seal your fate. Game set up is from the movie "Open Graves" game pieces were 'created' by me. Anything that actually happens is not for profit, or the re-making of any other media but 'belongs' to the players that 'create' the scene. & finally a wonderful thank you to Joey for the last bit of rhyming on the 'rules'. Thank you. |