No zombies, sadly. [ Active ] Who: Wolfwood (nickwolfwood) and Vash (stampeded) What:Nailing Wolfwood burying the not-dead priest. When: Sunset, before curse. Where: Somewhere in the mountains. Warnings: It's Trigun. There is no need for any other warnings.
It wasn't... awkward, per say. Vash'd done it before, after all - only that time, he'd been running on autopilot and pretty detached from what he'd been doing (creating a shield spanning some hundred yarz with one's mind tended to take a lot out of a person.), so it'd been nothing bad. This... was bad. This was dragging a casket with a body of someone who shouldn't have died and stayed dead in this place up a mountainside, the lid loose and the road bumpy. He'd have done a proper burial in the Cathedral, but, honestly, he wasn't sure of Wolfwood's religion's flexiblity in that sort of thing.
As it was, a place near a creek was a good area, right? Better than Gunsmokes's sands, where the coffin had to be dug so deep people would sometimes hit abandoned sandworm tunnels, lest the wind carry it up and - well. Dead corpses weren't a friendly thing to walk out in the morning to.
Neither was the exercise of digging a hole in solid dirt. The Stampede wore a blank expression, the only sound in the forest being the shovel he'd grabbed before leaving the Hotel, setting it aside once a decent 'grave' was measured out. He'd waited as long as he could; but when the pale body of Wolfwood didn't gain any color back (and, for humor's sake, had started to somewhat smell.) and staring at a dead body all day failed to impress, he'd set out to do.. this.
The only thing left to do was nail down the lid. The Closet really was handy - it gave a hammer and everything and here he went again. Same as last time, too: the pacifist just hadn't been around. That needed to get fixed, though without a Nick around, he wasn't quite sure who he was supposed to be protecting. (Well, everyone, but-- that wasn't the point.)