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[21 Nov 2018|07:19pm]
The Unbound
PREMISE
It’s been sixteen years since the Clovennian Usurpation. It is a time of peace, they say. The war was short, and now the Aurellians are well on their way to becoming a civilized nation, they say. Many of those born with the Gift of magic find their arms covered in welts left by a Clovennian needle whose treatment dampens their powers. They are bound in order to maintain peace. The Aurellians are better off this way. Everyone is. And the treatments will end soon. At least, that’s what they say.

Anger is dangerous, but it hisses beneath the surface, ready to strike. Even now, with the new census looming, not all Aurellians have been treated. Some have chosen, for the purposes of moving more carefully through the newly-unrecognizable world, to hide their gifts until, one day soon, they’re ready to fight back.

The Clovennians insist that they believe in peace. The Unbound? They believe in freedom. Whose side will you take?

The Unbound is an original character supernatural GPSL. The game explores the tensions a colonized country and its colonizers in an upstairs-downstairs setting where magic is common, but “bound” by the colonizers.
NAVIGATION
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