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X-Project: An X-Men Movieverse RPG on Livejournal [15 Apr 2012|01:22pm]

X-PROJECT: AN X-MEN MOVIEVERSE RPG



Top Ten Reasons for Joining XP



1) We won't shut down five minutes after you've been accepted. Begun in May 2003, X-Project is one of the longest-lived RPGs on Livejournal and we're still going strong.

2) No character too obscure or too popular! Check out our active characters and our list of socks available for applications for an idea.

3) We're the best of both worlds. X-Project combines the wackiness of forty years of comics canon with the modern realism of the movies to create a gameverse with a life of its own, where the science (and magic) makes sense and where X3: The Last Stand and X-Men Origins: Wolverine don't exist.

4) We have something for everyone. With four teams, a disaster relief program, college politics and an NGO, plus a whole world to play in, there's something of interest, no matter what your preferred genre.

5) You can: go into space; destroy a city; defeat Murderworld; be the last man standing; or destabilise a country. Trust us; if you can dream it up, it can be a plot.

6) Everyone knows your name. With a small and friendly playerbase and only two character per player, you'll never be lost in the crowd. Also, we have players scattered over five continents, so there's always someone online!

7) You can come back from evil and still have friends. Join those who have been possessed, gone evil or succumbed to the power of evil genetics!

8 )You too will know the power of the DOOMTHREAD! With email discussions that have spawned their very own nickname, you can procrastinate your work/school/chores/etc indefinitely.

9) We have the pretties! Check out the fanart! Lots of opportunity to play with Photoshop!

10) We're all as weird as you are. 'Nuff said. :)

11) Bonus Point! We're the only RPG that has its own in-house band! Check out the Harry's Hideaway gig, recorded especially for the game!


X-Project is an X-Men movieverse RPG on Livejournal. Set after X2, we've been running since May 2003 and use a combination of in-character journals and email/IM logs. There's a number of settings for a range of play, whatever your preference, and while we accept new characters we strongly encourage people to adopt one of our orphans.

Check out the Wiki and the advertising community to see what's available. Readers are highly encouraged! If you're looking for X-Men based entertainment, X-Project welcomes you to read along and enjoy the ride!

Rules | Application | Available Characters | Game Wiki | Read The Game | FAQ|Contact Us | Follow Us on Twitter! | YouTube Channel


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[15 Apr 2012|07:13pm]
WHAT YOU ONCE WERE

f.a.q | rules | taken | held | apply

Once upon a time - for that is how all stories should begin - there was a little girl who no one loved. A little girl who grew into a very powerful woman. One who was raised in darkness with cruelty and bitterness her only companions. And when she was old enough, the woman bottled up all her bitterness and all of her hate, and she used it to cast a spell over all, stripping them of everything they ever knew and ripping them from their homes. And here they have fallen - a collection of misfits with no memory of who they once were. But there was one thing she forgot: love. Because of all things, the heart is the hardest to hide from. What will happen when those who were cast aside begin to remember?

Once Were is a panfandom RPG set in the fictional metropolis of New Panteon. The premise of the game is simple - your character has been ripped from their own universe and abandoned here in New Panteon with absolutely no memory of their home and those they once knew. The catch is that they have no idea they were ever anyone other than they are now. To these characters, they've lived their whole lives in New Panteon. They have jobs here, they've made friendships, they have homes.

What happens when they slowly begin to remember lives they never knew they had? What happens when they find out their neighbor was a vampire? Or the woman across the street used to be the love of their life? Based on the concept of ABC's new television series, "Once Upon a Time", Once Were explores what life could be like if fandom characters were thrown together and stripped of the memory of their old lives.
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[15 Apr 2012|07:32pm]

PLAYING HOUSE

MODS  •  RPG  •  OOC

OPENS FEBRUARY 12

Premise
Rules
FAQs
Format
Characters + Holds
Application
Wanted Characters
Credit
In recent months, twenty-six volunteers were selected to take part in a social experiment. They would give up one year of their life, to science. Upon completing the experiment, they would be rewarded handsomely.

For one year, they would disappear from their lives. They would tell family, work, and friends only that they were going on a Pilgrimage, and they would be gone for one year. On December 31st, 2013, they would leave their lives, and be taken to a secret place referred to only as The Compound. A large block of property and a mansion completely blocked off and barricaded away from the outside world.

No phones, no cellphones. No television, no radio. No newspapers. No letters. And no leaving, for one year. Just twenty-six very different individuals, all selected for very different reasons, living together, no matter what. Could you do it? It seemed very simple, at the time. Everything they needed would be provided... all they had to do was give up a year, and get used to hidden cameras over their shoulders. It would be worth it.

What they weren't told was that it would be a simple social observation. It would be a study, not only of how strangers would adapt to their surroundings and live together, but of how different people would react to various stimuli – including the occasional stressful situation.

Everything starts off fine and dandy. The days go by, and just as everyone is starting to get comfortable, that's when weird things begin to happen. Subtle changes, at first. For several days, the temperature in the house cannot be controlled, leaving parts of the house at sky-high temperatures. Then nothing. Then it seems like in the middle of the night, walls and hallways are changing, revealing rooms that no one seems to remember.

No power or electricity for a week. Having your inner-most secrets exposed the next. Waking up one morning to find one of your housemates - maybe one of your new friends - has been removed, and replaced. And then you discover that perhaps the lot of you aren't so random at all. It seems, that each and every one of you is somehow connected...

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