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[09 Feb 2009|06:22am]

City of Ember
The Apocolypse happened, the world was on the verge of complete chaos and humanity's final hope arrived; The builders. They built an underground city, made to keep the small bit of humanity alive for two hundred years. They created a time-box that was meant to open when the world was surface was safe to live on again two hundred years later.

The box was lost in time and the city had started to run down, threatening to cover them in darkness for good. Little did they known that help would soon be on the way from the darkness all around them.

About
City of Ember is a Sci-fi, Fantasy fandom with forbidding apocalyptic overtones. The game talks place in year 241 and the city if just barely staying together as it is. The game is meant to be a multi-fandom about how they found the surface or how they worked together to fix their beloved city.

It's an easy flowing game that hopefully strikes fancy! Please read some of the information and look us through! We are a easy-going game that isn't too concerned with forcing people to do things!

{ Profile · taken · holds · about the city · faqs · application · rules · rules · drops · jobs

{ game only; · contact · friend-all · communications · log comm · ooc comm
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Posthomerica: A Greek Myth RPG [09 Feb 2009|01:35pm]
posthomerica
Such was the funeral of Hector. And now there came a new beginning . . .
A Present-Day Greek Gods Roleplay.
COMING SOON!
( game information )
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Darkness Rising [09 Feb 2009|05:54pm]



Currently Casting | Casting Studio | Application | Rules | Darkness Rising RPG Community



"….Voldemort's powerful now. You don't know who his supporters are, you don't know who's working for him and who isn't; you know he can control people so that they do terrible things without being able stop themselves. You're scared for yourself, and your family, and your friends. Every week, news comes of more deaths, more disappearances, more torturing … The Ministry of Magic's in disarray, they don't know what to do, they're trying to keep everything hidden from the Muggles, but meanwhile, Muggles are dying too. Terror everywhere … panic … confusion …"

Across Europe the Wizarding Community lies in fear. Voldemort and his followers are on the rise, leaving behind a reign of terror in their wake. As his numbers increase, Wizards begins to grow more uneasy, increasingly choosing to fall prey to his Empire, out of fear, unwilling to stand up and fight.

In spite of the increasing danger, a small group of vigilante Wizards has begun to pull ranks, daring to do what the Ministry fears to do; fight. The Order of the Phoenix is slowly growing into a force to be reckoned with, threatening not only Voldemort, but the Ministry itself.

Change is on the brink and the students of Hogwarts. No longer will they be safe behind the confines of the castle, unaware to the real dangers of the world. They will soon be forced to make their own loyalties known; a decision that will affect not only the rest of their lives, but the entire Wizarding World.

Amongst the darkness, these students are potentially the light needed to give the Order the man power to take on Voldemort’s forces. As both sides fight to gain support, one question lies: which side do you choose?

Darkness Rising is a canon compliant Marauders Era RPG taking place in 1978. Game opened February 1, 2009.

Most Wanted: Sirius Black, Edgar Bones, Fenrir Greyback, Rodolphus Lestrange, Peter Pettigrew, Fabian Prewett, Gideon Prewett, James Potter, Arthur Weasley, and many others!

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[09 Feb 2009|08:11pm]

On December 26th, 2009, the cruise ship Nausicaä set sail from Miami to Bermuda on her maiden voyage.

In the months beforehand, 100 lucky people from all over the world won themselves a ticket with a budding cruise line, Odyssey Lines. Some entered themselves, some didn't - though it was explained that a friend, family, or co-worker anonymously submitted their name in a contest. To all winners, it seemed like a dream come true. An all-expenses paid New Years celebration in paradise. Plane tickets to Miami, and home from Bermuda were included.

The Nausicaä was set to arrive in Bermuda on January 4th, 2010. That never happened.

On New Years Eve, a terrible storm hit them at sea, pushing them off-course and sending them deeper into the Bermuda Triangle. All outside communication with the world was lost. Satelite devises, such as tracking, died. Compasses began to spin. Cell phones stopped working. They were lost at sea.

On January 2nd, the Nausicaä turned what was presumably East, knowing that eventually they'd hit something. This, too, never happened. Though direction was never altered, the sun rose and set in a new position every day.

Crew started disappearing. The captain kills himself. The Nausicaä is lost in the Bermuda Triangle, its passengers left to fend for themselves.

Will you survive?

Oblivion is a brand new, original-character game just opened on January 2nd. We have friendly, experienced mods, and an ever-growing player base happy to plot! Don't miss your chance to be there from the beginning!

Rules | FAQs | About the Ship | Application | Format | Characters | Wanted

[info]oblivionrp | [info]oblivionmods | [info]oblivionooc
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