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March 11th, 2010

[info]facephlebotomy
[info]anythingbuthp
[info]facephlebotomy
[info]anythingbuthp

[info]phlebotomy : Vampire Chronicles & Mayfair Chronicles Based Game

[info]facephlebotomy
[info]anythingbuthp




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"New Orleans is a city like no other. It's one swollen, humid, titanic creature with two legs, two arms, a face, and all the parish boiling within its blood.



We're living in its arms and have no choice but to return the embrace."




Some will die in hot pursuit...


The damned shall walk shoulder to shoulder with the innocent, and soon the night air won't be the only chill they find in embracement.

Some will want to learn...


While some will notice the thickness in the air and seek the reasons out, others will remain contently oblivious to what's happening all about.
And some will fall in love...


The future is unclear in this sweltering city as to what your fate shall be.So count your stars and hold your breath, put your veins up to the test as you learn to live and die through Phlebotomy



Phlebotomy is a game based on the works of Anne Rice's Vampire & Mayfair Chronicles set to take place several years after the closing of Night Island. All writing belongs to the players. Any similarities to the writing of Rice are purely circumstantial, no mal intent. Please read all rules and disclaimers before contacting.



Premise | Play Bys | Application | New Orleans | Vampires | Mayfairs | Rules | Contact Mods


| Mod Journal [info]facephlebotomy | Main Community [info]phlebotomy |


[info]forgotten_mods
[info]anythingbuthp

[info]forgotten_mods
[info]anythingbuthp

Forgotten Gods


[info]forgotten_mods
[info]anythingbuthp
What happens to the old gods, once their temples have crumbled and their believers have abandoned them? Do they die, forsaken, alone? Or do they remain, still wandering the world, immortal, surviving off what little belief they can gather?

Forgotten Gods follows the lives of these old deities, brought to America long ago by explorers or immigrants from their homelands and eventually abandoned or lost from memory. As their worshippers moved on to new religions, the gods' powers waned - for a god, at its most pure essence, is no more than an idea, and an idea is worthless if there is nobody to believe in it. Some have passed, forgotten, from the world, while others have fallen into madness. Some have simply tried to adapt, to make a life for themselves in this place without gods, getting by on what little scraps of worship and belief they can garner. Others are more radical, attempting to regain the power that was once theirs, to revive their followings.

And then there are the New Gods. Gods of cars and computers, television and radio, cities and highways, all those things that modern Americans put their faith in. They are young, at the height of their power. These newcomers are regarded dismissively by some of the older gods, who have seen so many new deities rise and fall in their time; jealously by others, who wish to reclaim the power for their own; and by all with a deep wariness.

Inspired by the world of Neil Gaiman's American Gods, this game invites players to step into the roles of deities, old and new, to create their own modern mythology.



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