Skills: Teleportation has a lot of applications, and the higher ups at AM are pretty well on top of them. Neph's currently undergoing covert-ops training, having already learned the basics of breaking and entering, picking locks/pockets and busting combinations. Her physical training has mostly focused on acrobatics and long-range attacks with a variety of projectile weapons. She's recently discovered that she can teleport objects to/from her own person, so she's able to correct a trajectory even if her shot goes wide.
While her lessons have mostly centered around recon,there's been some talk of training her up for rescue. So far, that's been limited to first aid and field dressings. The thing is, no one's really sure if she's able to teleport living matter other than her own. Inorganic objects (clothes, spy gadgets, even complicated technology) do just fine, but Neph has flat out refused to subject animals to testing. The thought of accidentally killing a lab rat sent her into hysterics.
There have been some incidents of Neph sleep-porting to unfamiliar locations. No one is sure why/how this happens, or why she can only do it in her sleep. When awake, she has to have visited the landing site in order to make a jump.
Powers aside, Neph is a voracious reader (of teen lit) and hella obsessed with video games. Maybe it's all the bright colors, flashing noise and booping noises, but she practically merges with the controls and will throw down at the slightest challenge. She's also capable of napping anywhere, any time, with distressingly little respect for the boundaries of others. She is the best at attack-hugs.
Her attention span prevents her from learning other languages, but she's fluent in Bawstonian. Only serious parental disapproval kept her from speaking it.
Goals:
The player's:
a) Pop in on some very inopportune moments b) Work on reconciling the mental-to-physical age discrepancy c) Utilize teleportation for nefarious Agency purposes!
The character's:
a) Make friends/be liked b) Learn to be a Ninja in twelve easy steps! c) Figure out a way to contact her family that won't devastate them.