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Saturday, March 1st, 2008

    Time Event
    6:23a
    [info]originals just opened. This is a f-locked archive for original work.
    If you are a fanfiction writer who writes originals (be it poetry, prose or simple rants) then this comm is for you.
    If you are just a regular person who decided to write a story - this comm is for you.
    Come and check it out :)

    We need people to join and to spread the word around. I am not sure where else I can promote this asylum.

    [info]fandom_how_to a fast growing comm. Learn useful staff.
    [info]hp_polls Harry Potter polls; original reading, writing, editing polls. Link to and from all LJ clones.
    [info]procrastination You've never procrastinated writing your fic? Can't join then :) A layed back comm.

    [info]fandom_tag_sale is coming soon.
    10:29a



    It's 2006 and Alice is busy planning a wedding, Bella is busy trying to figure out if she's really ready for everything, Jacob is finally back home but hurting and still pinning over Bella, and Heidi is about to set up camp in Port Angeles.

    The Volturi are a lot more interested in Bella and the Cullens than the Cullens think. They have been debating how to go about making sure Bella is changed, and new hunting ground.

    The story starts a week or so before Heidi comes to America with two other Volturi members. Rachel Black comes home and everything appears to be calming down. That is until more vampires show up... Not just the three Volturi, but the Denali family come down from Alaska for a visit to the Cullen's. They want to know why they've heard rumors about the Volturi coming States side.... Meanwhile the humans are just caught in the middle of mythological battles.

    Let the tale begin.


    Cast PB's Rules
    Application Premise

    For Members only: Friend Add Contact List


    Wanted: Carlisle Cullen, Emmett Cullen, Esme Cullen, Jasper Hale, Rosalie Hale, Rebecca Black, Leah Clearwater, Sam Uley, Emily Young and LOADS MORE!


    (The game will open once we have more players)
    10:33a
    It's one of those in-between places; a place that hides deep in the cracks, in the fissures between worlds and times, without ever really being a part of one or the other. You can't find it on purpose, but when you need it (even if you don't realise it at the time), you're bound to end up at its door sooner or later. It's a refuge, of sorts - if only for a time. It's a place for the young.

    The Inbetween Place is a brand-new panfandom game with a unique spin. Set in an inn suspended between worlds, a place that - like Narnia - only the young can find, the game is made up entirely of characters aged eighteen and under. Players may choose characters who are children in canon, or bring in canonly older characters from a point in their childhood, allowing you to explore old favourites from a distinctly different angle.

    About / Rules / Taken Characters / Wanted & Held / Apply
    4:15p
    Annwn Anon: An LJ RPG that dares to Dream
    Most Wanted:
    Aberforth Dumbledore, Barty Crouch Jr., Blaise Zabini, Colin Creevey, Cormac McLaggen, Eleanor Branstone, Ernie Macmillan, Hannah Abbott, Hermione Granger, Horace Slughorn, Kingsley Shacklebolt, Lavender Brown, Lee Jordan, Lisa Turpin, Marietta Edgecombe, Marvolo Gaunt, Michael Corner, Morfin Gaunt, Peter Pettigrew, Rodolphus Lestrange, Ron Weasley, Susan Bones, The Grey Lady, Vincent Crabbe, Viktor Krum... and MANY MORE!

    The year is now 2003 and everything in Wizarding Great Britain is not as it should be following the death of Voldemort. The celebrations and dreams of the Wizarding populace have been tempered by the reality of a shattered economy, age-old prejudices, and a world that is struggling to recover from the short and terrifying reign of the Dark Lord. Nevertheless, there are whispers of a place steeped in hope and wonder, where innocence and imagination are untouched by the ravages of war…a place of lore and legend, where once more, people can dare to see past the reality of a shattered existence.


    In this paradise, the dead have come back to the land of the living. This Nirvana beckons you now… Do you dare to dream? Will you answer the call of Annwn?


    Ask yourself this: Do you want to be a vital part of an RPG that is more than just commonplace and routine? A place where a viable plot exists, one in which characters and their players can participate as much as they want? A world that your character can make his or her own? Then Annwn is the place for you… Answer the exciting and mystical call of Annwn Anon!


    Premise | Application | Open Characters | List of Characters | List of PBs | Rules & Info
    7:34p
    11:42p


    You lay down for the night in your familiar bed, but when you wake up, something is different. Maybe it's the bright tropical sunlight coming through the window, or the rougher blanket covering you, that clues you in to the fact that you are no longer where you were the moment before. Whatever it is, you wake up, and your are now on The Isle. There is no going back. The note on the nightstand next to your bed tells you as much. It reads:


    Dear X,

    Welcome to The Isle. You are here because I have made it so. You are in Cabin X, room y. This is your new home. Please get along with your housemates. The ocean is a five minute walk east of the circle of cabins. Do not go in the water alone -- that's not very safe. To ease your transition, I have sent item x with you, for your comfort.

    Sincerely,
    Your new God



    More Info | Taken/Held | The Rules | Apply

    [info]theisle | [info]theisleooc



    The Isle is the place for all your characters that you've RPed over the years, but due to whatever reason, they are now homeless. It doesn't mater if the game is still going, if you are not playing there anymore (it happens to all of us). This game is for both fandom and original characters. There are only a few rules regarding what fandoms/characters will be allowed. Please read the rules for more details.

    Granted, when your character comes into the game, the blanks will be filled in to the letter. They will just wake up in this new room. The only familiar object will be something you choose for them. Maybe Harry wants his broom, or Superman his cape. Whatever it is, your character gets to bring one item with them. Other than that, everything is unknown, even to those who have been on the Isle for longer. No one knows why they are there. Or who brought them there.

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