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Oct. 13th, 2016

[info]imarealwildone

Who: Georgie and open
When: Afternoon
Where: The pool and surrounding areas

naturally, if she weighs the same as a duck... )

Oct. 12th, 2016


[info]oversexed

Who: Lila and Damon
Where: Lila's room
When: late evening
Warnings: Damon, and also Lila (NSFW)

a nightcap )

[info]contradictme

Who: Kiley and Chase
When: Early afternoon
Where: The shed out back

tools... and stuff... )

Oct. 9th, 2016


[info]hidingfromview

Who: Tobias and Madison
Where: By the pool
When: Late morning

a nice day )

[info]imarealwildone

Who: Georgie and Simms
Where: MZPD
When: Mid-morning

sitting in )

Oct. 7th, 2016


[info]alephnull

Who: Avram and Edwin (open to Jack!)
Where: the kitchen
When: late morning

It would have been a great time to develop a drinking problem. )

[info]bloominsnow

Who: Owen, Oliver, Cecilia, and Neptune
When: Late morning/early afternoon
Where: Heading into town

Fetch all the things )

[info]movedthrough

Who: Lennon and Marco
Where: the lounge
When: around lunchtime

you in there? )

[info]contradictme

Who: Kiley and Felix
When: Late morning
Where: The billiards room

newb )

[info]future_dust

Who: Juno and Damon
Where: The crafting room on the 4th floor
When: Around 9:45am

it's shiving time )

Oct. 6th, 2016


[info]mountzenith

TIME UPDATE

Day 52.

Weather: Another perfect fall day.

Events: At 7 AM, everyone receives a message from TPTB on their computers. It reads:

“The results of yesterday’s vote are as follows:

Jim, 3 votes
Pam, 4 votes
Oliver, 5 votes
Owen, 13 votes


Owen has won the vote, and the head of security position.

You may notice that there is a second button added to the elevator. This button, labeled
S, will take you to the security floor. Inside are several cells, so taking care of those deemed unfit for general population of the town may be kept here with ease. We have given the keys to Owen.

From this point on, any security decisions Owen makes regarding the safety and security of the house, we will honor. We will do what we can to make this job easier for him.”


Owen will find the keys waiting on his bathroom counter. There’s something else Owen gets, though no mention of it is made publicly. He’ll find a new program on his computer. It is labeled Security. When the program launches, four buttons appear on his screen. Three of the buttons are blacked out, and clicking them does nothing. The fourth launches feeds of the security level cameras, so he can look in at what’s happening on that level at any time.

The security level opens up into a single large room looking very much like a plain but modern jailhouse. There is a desk and chair, a bench, and three empty jail cells. Each cell has its own toilet and sink, but there are no cots. Those will have to be brought in from town. There are also a set of lockers near the desk, and they will open for Owen’s key. Inside he’ll find several sets of handcuffs, shackles, and keys for all.

Finally, Simms gets an additional message. Like all previous, it disappears after it is read.

“If and when you are moved to the house, you will have a way out. There is a hidden trap-door in each cell. It will only open when you are alone on that level. Owen now has access to the surveillance feeds of that floor, but you will have a way of triggering looped footage to escape notice while you roam freely. Await the move, and further instruction will come.”


Gee, isn’t that just swell?