June 10th, 2011

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Pax Letale: a modern myth game

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PAX LETALE: GODS REBORN



In Southern California, there recently opened a new luxury apartment building. Impeccably designed, impossibly convenient, ideally located, Pax Letale is the sort of residential Shangri La where Southern Californians spend all manner of favors and years trying to secure a spot. But Pax doesn't have a waiting list, nor can a place there be bought or sold. The people who find their way to Pax Letale belong there.

Every tenant of Pax is a reincarnated deity whose worshipers are by and large long dead. Once very real, these gods began to fade as science and reason dispelled the probability of their existence. Reborn as mortals, their essences remain, waiting to be awakened. Somehow, sometimes one by one, sometimes in groups or pairs, these creatures of destiny have discovered Pax, and have not been able to resist its pull.

For at Pax Letale, the awakening has begun. As these gods rediscover themselves and each other, the seemingly invisible but ubiquitous management tracks each of them quite closely, and the very building itself seems to have an agenda of its own. And as the gods made humans in their own image - or humans made them in theirs - so will the the behavior of the people of Pax turn as dark as their myths. Blood, strife, sex, petty plots, torture - even murder will wind their ways into Pax Letale.

A lovely place. A peculiar place. A dangerous place.

Available Tenants:


Enki is the Babylonian god of water, crafts, intelligence and creation. Twin of and best friend of Ereshkigal, goddess of the Underworld, he is often seen as a positive foil to his brother Enlil, utilizing his magic and cunning for the good of others; he brings aid to deities and humans alike, serving as a rare masculine nuturer in a chaotic and often oppressively patriarchal pantheon. He will likely have connections to Tiamat, Ereshkigal, and other Sumero-Babylonian deities.

Brighid is the Celtic goddess of the forge, inspiration, compassion and creativity, and a patron goddess of artists, craftsmen, and other creative types. In her mortal life, she may have connections to her parents, her siblings, or any of the Celtic pantheon.

Masauwu is a Hopi deity sometimes called the Skeleton Man, Keeper of Fire, Spirit of Death, and the Master of the Fourth (present) World. He is depicted as a dark-skinned man wearing a mask; sometimes the creature beneath this mask is described as handsome, sometimes as a disfigured monster. Connections to Native American deities and gods and goddesses of death or enlightenment are likely.

ADDITIONAL AVAILABLE TENANTS


Don't see a tenant that interests you? Other deities and pantheons are welcome - pick one of the active pantheons in the game, or talk to a mod if there's one you don't see, and make your modern god as you see him/her/it.

Pax Letale has re-opened under new management.
Holds and applications are being accepted for all available pantheons.



MODS | RPG | OOC | PREMISE | AVAILABLE | RULES | CHARACTERS

[info]newworlds_fan
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[No Subject]

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[info]wanna_rp
New Updated LIST NEEDING THIS CHARACTERS the ones with * on there names are important )
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Ganymede Academy

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Do you dream of traveling the stars? Giant robots? Epic battles? Relationships forged in the heat of said battles? How about a RPG that masterfully fuses plot and character development? If you answered yes, then it's time for you to apply to Ganymede Academy!

The production of fully functional mecha units began in 2165, but with this advancement in technology came envy and discord. For 13 years, the Earth was scarred by a terrible war. In the aftermath, the UN decided that mechs were simply too dangerous to be used without restriction. They decreed that the units would be removed from Earth - only brought down for UN-sanctioned missions - to prevent another tragedy, and that they would oversee the education of a new generation of pilots who would use mechs to preserve the peace. So it was that Ganymede Station was built.

The year is 2211, several generations of pilots have graduated through Ganymede Academy, and the planet has enjoyed many years of peace. But with the colonies talking of independence from Earth, how much longer can it last?


PLOT | RULES | HOLDS | WANTED | GAME | MORE INFO


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The Years Passed: Reality is Better than Myth


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The Devil tempts all Men


"My intention is not to offend anyone, but... you have all been wrong. You apply human science to everything, but not everything is of a human nature. There are things that lie well beyond your realm of explanation and understanding, and quite frankly, they always will. For they have been present in this world, for longer than your earliest ancestors."
-Pruflas

With those words, centuries of careful concealment have been unraveled. The underground world of the supernaturals has been brought to light, and very much against their will. The year is 2056, the place is Amsterdam. The capital, and largest city in the Netherlands has become the unofficial home of the Supernatural world. Not only is the local government controlled by wealthy non-humans, but it also happens to be a willing host to those humans who do not shy away from the wicked, but instead embrace it. This harmonic unison is shaken when a demon named Pruflas takes it upon himself to expose the entire world to their kind, simply to combat his own boredom. Residence in Amsterdam steadily find themselves under the judgmental eyes of the world, as well as the terrorism some people are willing to enact, in a desperate attempt to protect the human population from these monsters. The world has come to a precipice, either they will be accepted, destroyed, or they will take the throne, and rule over those below them. Some want peace, others war, and then there are those who have yet to take a stand. Either way, no one will be left unaffected.

What will they do? Will they burrow deeper into the shadows, in hopes of keeping themselves hidden from the masses of humans who don't understand them, and who don't want them there? Or will courage flourish, and will they show themselves to the world, and insist on living side by side with their sometimes prey? What will they do? What would you do?

We accept, and are looking for a wide range of supernatural beings. Particularly, humans and demons are wanted at this time. Old and new characters alike are welcome. Have an older character you're itching to play again, and want to hash out? Bring them to us. Or maybe you're not sure what, or who you want to play, or you don't want to come into a game with no ties. There are numerous wanted characters, check the page for a bit of muse like inspiration.

But idle Men tempt the Devil
//LINKS//
Premise // Characters Wanted
Rules // Cast//Plot Journal // IC Journal // OOC Journal//Holds // Apply // Races//Groups//Places

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[No Subject]

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In the wake of coming in 12th place at Nationals, New Directions returned to Lima with even more determination. Next year was going to be different. Friendships were tested and shaken, while other relationships expanded and deepened. The next school year would be different. Senior year was upon more than half of New Directions and with it came the knowledge it was some of their last chance at Nationals.

With the new school year comes many changes though. Most surprisingly are the new faces that showed up the first day at auditions. Some were young faces not yet known to New Directions vets. Other faces were those they hadn't expected to come calling. Regardless if they were welcome or not McKinley's Glee Club has and would always be a safe haven for all the losers that wanted to belong somewhere.

Game Started 6/02/2011

Original Characters are being accepted on a 1 for every 3 canon as far as would be New Directions members.
We are currently looking for: Finn, Rachel, Brittany, Santana, Puck, Mike, Becky (For evil plots of doom), Cheerleaders, Football Players, Mr. Shu, Sue, Emma, and more

We are now accepting Original Characters but spots for future Glee members are limited.

Premise Rules Application Cast/Held Contact
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[No Subject]

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[info]xmaster
Xavier Institute of Higher Learning

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[info]thingsfall_mod
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Things Fall Apart: A next-gen Harry Potter RPG


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Salazar Slytherin wasn't the only person to leave his secrets embedded in the very structure of Hogwarts itself.

But he was one of the most determined. And after another of his dangerous secrets was used against muggleborn with devastating effect, public opinion turned against Slytherin -- not just the man, but the Hogwarts house.

Three years and a lot of negotiating later, the four new houses of Hogwarts are about to be introduced for the optional summer term of 2021. But Hogwarts isn't just a mundane building that doesn't care what happens within it. And Salazar Slytherin wasn't the only person to leave his secrets embedded in the very structure of Hogwarts itself.

From the quarrels of the Founders to the enhancements of the Victorian Age to the magic added after the most recent Battle of Hogwarts, Hogwarts embodies the magic of the ages, secret lore and forgotten history. And what the reformers didn't realize in their zeal is that a great deal of that magic ties into the four traditional Hogwarts houses.

And what happens to Hogwarts when those four houses are replaced?

Things Fall Apart

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Premise // Character list // Wanted // Application // MORE...

Started June 8! Join today!
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[No Subject]

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the last hurrah!


SOFT OPEN 6/10
GRAND OPENING 6/15

"We did it." As the Hogwarts School of Witchcraft and Wizardry Class of 2023's Head Boy spoke these words, even the most powerful Sonorus charm couldn't have drowned out the screams and cheers from his graduating class. In fact, as the Head Girl joked in her ensuing speech, he really could have ended his graduation address with those three words. "We did it." The forty students who sat together that day had been Sorted together, had their first terrified lessons together, listened to the war stories of their Professors together, learned how to sneak out after curfew together, developed crushes on their Prefects together, had their first illicit sips of firewhiskey together, taken their OWLs and NEWTs together, and now graduated together. At the ripe age of 17 - and a few who have already reached 18 - the class of 2023 is preparing to separate after seven long, hard, wonderful years together.

But in between now and the future - Auror training, Healer training, internships at the Prophet, Cursebreaking school - there's the summer. The Last Hurrah! before they go their separate ways. A nine week long party, if you will. And if there's one thing the class of 2023 knows how to do... it's party.

premise x cast & holds x character building x apply


TLH! is a 9-week, summer only next-generation Harry Potter PSL based around the class of 2023 (ie, the contemporaries of James Sirius Potter II) after they complete their 7th year at Hogwarts.


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[No Subject]


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This is an elite unit. The only probability higher than you quitting, is you getting killed. We hunt the darkest, most depraved criminals in the world. Question yourself for a second, and that world will swallow you whole.
Welcome to the Aurors.


New York City has always had a history of crime, in both the Muggle and Wizarding Worlds. But the criminals have one obstacle in their way. The Aurors. The Division in New York is known for being the elite, and best trained in the country.

The years is 2011 and crime is on the rise. Those still supporting the dark arts for the past in Europe retreated across the ocean. The United States is the land of opportunity. But crime is motivated less by blood purity, now it's about money and power.

The Aurors follows the lives of those in the Auror Division and those who work in the Department of Magical Law Enforcement in New York.

The Aurors Cast | Premise | Application | Rules | FAQ
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The Secret's Out RPG (Harry Potter)

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Premise | Rules | Other Information | Application
Current Characters | Family Information | Wanted Characters
 

In the year 2026, a group of twelve wizards created mass destruction with magic in front of thousands and killing hundreds in the middle of a London borough. The incident was televised world wide to millions of people, leaving no way to hide magic from the Muggle world any longer. Thus, the International Confederation of Wizards had no choice but to abolish the 1692 International Statue of Wizarding Secrecy. Now four months later, British Minister of Magic Neville Longbottom has taken down the barriers that separate Muggle London from wizarding London and tries to mend bridges between the two worlds.

Wizards and witches that have been forced to live with their abilities in secret are now allowed to do magic in front of whoever they want. Relations between Muggles and the magical community have increased steadily since the act was abolished, but there is an air of distrust and animosity surrounding both societies. Many wizards and witches still harbor prejudices against Muggles. Some continue to hide their abilities from Muggles while others welcome the new freedom with open arms. Some Muggles live in fear of the magic that now surrounds them. Others eagerly try to learn about magic and what it can do for them, believing not all magical people can be bad.

The world is now united, but after hundreds of years in silence, can they live together in peace?

----

The Secret's Out is a very character and player driven RPG. The main gameplay is reliant on the players coming up with their own ideas for interactions, relationships, and animosities between all the characters - wizard, witch, or Muggle.

Opening June 24th.
 
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New panfandom seeks active players.

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GAME OPENS JUNE 26, 2011





Apply @ [info]xaviertrainees

Credit for the rule and character templates given to [info]rp_tutorials.
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We are looking for you.
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[No Subject]

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Cambion City

MODSRPGOOC

Where all your dreams (and nightmares) await...

Premise
Locations
Rules
Apply
Character Directory
Taken and Reserved PBs
FAQ's
Wanteds

Once a segregation colony for Weres and Vampires after their discovery in the early 1900's, Cambion City has since flourished under the hand of a Supernatural civil rights movement that started in the 1960's and has blossomed into the place to see, be seen, and party in the United States. Cambion City boasts the finest resorts, hotels, casinos, shops and real estate in the United States, along with the best clubs and entertainment. It is seen by the world as a shining example of how all species, human and supernatural alike, can live in harmony.
But of course, everyone knows that things are not often all that they seem.

Beneath Cambion City's glittery and glamorous facade is almost a century's worth of torture, pain, segregation and scars. Life between the supernatural species and humans has not always been so harmonious, and some species are not so quick to forgive and forget. From all over the world, vampires, weres, angels, demons, deities, witches, monsters of lore and more are coming into the light moving to Cambion City for a fresh start, a fresh meal, revenge or simply amusement. Tensions are high, peace is little more than a shiny facade, and it seems that every side, including that of the humans, has an agenda. A war has been on its way for years, and Cambion City may be the first battleground.


Cambion City is an original character supernatural game set in the fictional town of Cambion City on the South West Coast of the United States. The game will open as soon as we have 10 established characters and is slowly coming together. Start with a fresh slate! We are looking for any and all original characters you might be able to think up!



*Because of the adult content that will play a major part in this game, the game is rated NC-17 with NO exceptions.


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[No Subject]

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Cambion City

MODSRPGOOC

Welcome to the Arena...

Premise
Locations
Rules
Apply
Character Directory
Taken and Reserved PBs
FAQ's
Wanteds

A throwback to the colosseums of old, The Arena, located in the heart of Cambion City, is the very place for those with a penchant for blood, guts, and death to see their wildest fantasies fulfilled. Populated by a very select group of Were criminals, spectators at the Arena can expect to see the fight of their life every night as the finest Were specimens of all breeds rip each other to shreds in the hopes of surviving one more day, working off debt, or simply gaining their freedom.

Beneath The Arena's battleground is a series of spartan-like jail cells where criminal or indebted Weres are forced to coexist together, no matter their breeds. Champions are treated like Gods and often assigned their own slaves, and the tales of sex, drugs, and decadence that take place in the 'champion' quarters provide more than enough inspiration for those warriors who are resigned to a life in captivity to fight their way to victory. The system is corrupt, the conditions are harsh, and the battles are not often fair.
All the more reason to come and play, isn't it?


Cambion City is an original character supernatural game set in the fictional town of Cambion City on the South West Coast of the United States. The game will open as soon as we have 10 established characters and is slowly coming together. Start with a fresh slate! We are looking for any and all original characters you might be able to think up!



*Because of the adult content that will play a major part in this game, the game is rated NC-17 with NO exceptions.