March 17th, 2010


[info]forgotten_mods
[info]wanna_rp

[info]forgotten_mods
[info]wanna_rp

Forgotten Gods


[info]forgotten_mods
[info]wanna_rp
What happens to the old gods, once their temples have crumbled and their believers have abandoned them? Do they die, forsaken, alone? Or do they remain, still wandering the world, immortal, surviving off what little belief they can gather?

Forgotten Gods follows the lives of these old deities, brought to America long ago by explorers or immigrants from their homelands and eventually abandoned or lost from memory. As their worshippers moved on to new religions, the gods' powers waned - for a god, at its most pure essence, is no more than an idea, and an idea is worthless if there is nobody to believe in it. Some have passed, forgotten, from the world, while others have fallen into madness. Some have simply tried to adapt, to make a life for themselves in this place without gods, getting by on what little scraps of worship and belief they can garner. Others are more radical, attempting to regain the power that was once theirs, to revive their followings.

And then there are the New Gods. Gods of cars and computers, television and radio, cities and highways, all those things that modern Americans put their faith in. They are young, at the height of their power. These newcomers are regarded dismissively by some of the older gods, who have seen so many new deities rise and fall in their time; jealously by others, who wish to reclaim the power for their own; and by all with a deep wariness.

Inspired by the world of Neil Gaiman's American Gods, this game invites players to step into the roles of deities, old and new, to create their own modern mythology.



About / Rules / Cast List / Held / Wanted
FAQ / Resources / Apply

[info]dreadfulmods
[info]wanna_rp
[info]dreadfulmods
[info]wanna_rp

[No Subject]

[info]dreadfulmods
[info]wanna_rp
The game is brand new so we need more players to become more active!

Zombie outbreaks had previously been covered up without the public's knowledge and all seemed under control until an outbreak blamed on H1N1 grew to pandemic proportions by June 2009. People began to see the "pandemic" for what it really was and they panicked.

Preparations were made to make the nation's military bases more practical for long term living by 2009 and announcements of this development swept throughout the radio and television broadcasts on October 25, 2009.

A zombie outbreak this large is estimated to last 20 years, how long will YOU survive?
HELD/WANTED | PREMISE | RULES | APPLY | CHARACTER DIRECTORY | CREDIT <font color="#889383></center></td></tr></table>
[info]aftermathmod
[info]wanna_rp
[info]aftermathmod
[info]wanna_rp

[No Subject]

[info]aftermathmod
[info]wanna_rp

About
Rules
In Play
Reserved
Application
Friend All
Contacts

The ruins of Washington DC.

Water is scarce in the wastelands, the land around us a virtual desert, clean water is an even more precious commodity. It's not an easy life, scrounging for food and water, scraping enough caps to get by, nothing's easy out in the wastes. Nothing.

Aftermath is an RPG set in the ruins of what was once Washington DC. Based on the Fallout 3 universe, Aftermath follows the lives of the characters within the realm. Vault Dwellers who have come into the wastelands through various means, Wastelanders the children of former dwellers and other survivors, and Ghouls are all playable characters within the realm.
Contact Information: Email or PM through this journal.


[info]wariscomingmod
[info]wanna_rp

[info]wariscomingmod
[info]wanna_rp

[No Subject]


[info]wariscomingmod
[info]wanna_rp



Every version of the story is different. The conversations, the tiny details; they're all told in their own way, with different twists and turns and points delivered to properly execute the tale. The story has changed over time, repeatedly leading those belonging to different cultures with opposing beliefs clashing over the subject for hundreds upon hundreds of years. In the end, however, the story never really matters. It's the name, the significance, the idea of what he represents that strikes nothing short of pure terror into the heart of man.

Lucifer. The fallen.

As the angels tell it, it was his refusal to bow to humanity that brought on his fate. He believed that the angels were better, finding God's favoritism toward the mortal beings that walked the earth to be nothing short of distasteful. In turn, Lucifer chose to rebel by wickedly twisting a human into a demon. Rather than bringing forth the change in order as he had hoped, Lucifer instead found himself being punished by God for his disobedience. Delivered from the heavens, Lucifer was forced into a new home - a seemingly impenetrable cage trapped within the fiery depths of Hell. Six hundred seals bound Lucifer to his cage. Six hundred. Only sixty-six, if done correctly, would be required to break in order to free Lucifer from damnation.

Thousands of years later, as prophesied, a righteous man shed blood in Hell. Against the torment that found him in the pits, Dean Winchester began to crumble. The very first seal was quick to follow, breaking the pathway to all others like it open to those who sought to free the fallen from his chains at last. Demons began to rise up, led by Lilith - Lucifer's First, the very human that he twisted into a demonic form that brought forth his own downfall - to break the seals. At the same time, perhaps the first in thousands of years, angels too began to route themselves toward the seals to oppose any and all who dared attempt to destroy them. A silent battle, unknown to most of humanity, waged on between the angels and demons.

In the middle of it all, stood two brothers. Each with a role to play, both with the best of intentions at heart. With the angels pushing at one side and a demon guiding the other, the Winchester brothers, too, fought against the demons, steadily gunning their way toward Lilith. The Winchesters were key players in the struggle between Heaven and Hell. That had been anticipated from the beginning. What no one expected was for the impossible to occur: while bordering a little ways short of the halfway point, Lilith destroyed the thirtieth seal and, upon doing so, unknowingly shattered a barrier between worlds.

Soon afterward, people from those worlds began to appear out of thin air.

♦ ♦ ♦

[info]wariscoming is a multifandom RPG that takes place within the universe of the Supernatural fandom. The game is based on the story arc of the fourth season, post all of the events that have occurred after episode twelve (Criss Angel Is A Douchebag).

You do not need to have an extensive knowledge of the Supernatural fandom to join, so long as you take a moment to check out the FAQS to gain a better understanding on how things work in game!


CURRENTLY SEEKING:
MORE SUPERNATURAL CHARACTERS! We would LOVE to see: Castiel, Chuck, Jo Harvelle, Ellen Harvelle, The Ghostfacers, and any Supernatural characters that are available during season four canon!


[info]wariscoming[info]wariscomingcom[info]wariscomingooc




[info]quarantine_ops
[info]wanna_rp
[info]quarantine_ops
[info]wanna_rp

[[info]quarantine_ops]

[info]quarantine_ops
[info]wanna_rp


THE QUARANTINED: A SURVIVAL GAME
NAVIGATION

rules | application | the mods
characters | wanted characters | hold a character
frequently asked questions for the concerned american citizen

PREMISE

WEST 57TH - THE SALISBURY HOTEL

Once, Compound One - comprised primarily of the Salisbury Hotel - the safest place to live in New York - possibly in the Infected wasteland of the United States. It is steadily becoming a prison to its inhabitants, a nation-state under the martial law of one zealous man. Those who remain try to stay alive amid the tyranny and injustice of the man who only seeks to "keep them safe" in Compound One. Residents disappear if they subvert - but to where? Are they cast out to battle with the cannibalistic horde? Or are the rumors of the Underground Railroad true? What of whispers of a cure for the Infection? Some survivors are too grateful for the relative safety to question - relieved, at last, to not have to fight for food, water, and shelter. Others remember a better time, when the safe zone was protected by a man with principle...

MANHATTAN WATERWAYS - THE ARMADA

The refugees, lead by Rory Teague, have found permanent solace on a fleet of sailboats. They are afforded mobility and relative freedom, after nearly a year on the run from the Dictator of the Salisbury. Teague, former leader of Compound One, still gathers survivors out of the city into this new water-borne life. But the refugees are never idle - their friends and loved ones remained trapped inside the walls of Compound One. With the knowledge that his people are safe for now, if trapped, Teague works to lay plans for his expanding armada. But the conflict with the Salisbury is never at rest for long - a war brews across the city. And help may come from the most unexpected of places...

URBANA LUXURY APARTMENTS - SAFE ZONE

Nestled quietly in the borders of an Infected-free area of the city, a small band of holdouts hide in the Urbana Luxury Apartments and debate whether to join the Compound. But they live under perpetual threat and harassment of having their freedom of choice revoked, simply because they wish to peacefully coexist. They are a faction divided: some wish to experience the comforts of the Salisbury. Others urge them to wait, to see, not to lock themselves away. In a time when mere survival is so important, mankind fighting against itself is sure to be destructive. Soon, the decision may be out of their hands. But the Salisbury guards have no idea, the force of will that awaits them in resistance...

click for more.

FEATURES
- We feature a strong, consistent Game-wide plot.
- We have a list of main plot-heavy characters for your convenience.
- There are plenty of in-game activities to provide opportunities for personal character development.
- Due to the graphic nature of this game, we only allow players eighteen years of age or over. No exceptions.
- NC-17, slash, femme-slash and het friendly.
WANTED
- Compound Residents who are ready to stay put
- Urbana Folk
- Guards are needed for Compound One; due to the overseer's rules females need not apply.
- Dedicated Vasiliev workers to work closely with the operations of the Compound. Please contact a mod for the professional development of this character.
[info]7thyearmod
[info]wanna_rp
[info]7thyearmod
[info]wanna_rp

[No Subject]

[info]7thyearmod
[info]wanna_rp


PremiseRulesAvailableApplication
It's the summer of 1997 and the new school term is about to begin. All over the country parents are sending their children off to Hogwarts, believing that they will be safe there from the dramatic changes taking place all over the country. Little do they know.

Snape is in charge, and his motives are ambiguous at best. The Carrows rule the school with pain as punishment. Children of Death Eaters revel in their new status. But their power is tenuous at best as rebellion is rampant in the halls of Hogwarts. And Dumbledore's Army is always recruiting...



7th Year is a canon-compliant Deathly Hallows game set at Hogwarts.

Currently looking for: Luna Lovegood, Neville Longbottom, Draco Malfoy, teachers, prefects, DA members, DE children
[info]7thyear [info]7thyear_ooc [info]7thyear_post

Applications open now. Game opens March 15.
[info]vanessawestwood
[info]wanna_rp
[info]vanessawestwood
[info]wanna_rp

[No Subject]

[info]vanessawestwood
[info]wanna_rp
[info]prioreu to whom are YOU superiore? Lots more superiore's (or doms) needed, and plenty of inferiore's available too!

Also, for this girl, I am looking for friends, and possibly someone who could be more than a friend? I'm open and very flexible, although my girl is primarily straight. PLEASE, if interested, contact me on aim at naivanessa, or if you'd prefer, pm or comment. Thanks!