Xtended: An X-Men RPG is a movieverse game that pick up where X-Men: The Last Stand, left off. Watch as the X-Men, the Brotherhood, and rest of mutant kind try to make sense of what happens after the Cure wears off, the MRA is passed, families fight and reunite, bonds are broken and reforged between old friends, and when Sentinels are allowed to run amok... MORE BROTHERHOOD, HELLFIRE CLUB MEMBERS, AND XAVIER FACULTY ARE WANTED. |
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It’s the beginning of the school year, 1997, when the first leaf falls to the ground. It was almost like everything was back to normal. The year before had become a distant memory as the students of Hogwarts returned to school with nothing to focus themselves on besides the every constant rumours that floated through the hallways, their social lives and, of course, actual schoolwork. Voldemort is gone, though some of his followers are still on the run or keeping to themselves to avoid attention. It’s almost as though it’s become another era, a happier one. Without a war to worry about, the student body keeps itself busy by paying closer attention to the latest gossip or scandal going around the school, passing notes or sharing comments through their journals. New friendships and relationships are made, and Hogwarts has never been quite like this before. Set in the trio's seventh year, RIDDIKULUS focuses on the school life and social interactions of the Harry Potter characters. We have a diverse cast, raging from those who thrive on gossip, to those who prefer to keep to themselves and their schoolwork, to the ones who love creating mayhem for the heck of it... and everything in between. → This game is canon up until HBP with details of the end of the war from Deathly Hallows. Everyone deceased from DH are void and up for grabs. |
- Plot - Rules - Character List - Played-Bys - Team Info - Apply - - Contacts (F-Lock) - Advertise (F-Lock) - So we all know that Captain Jack Harkness runs Torchwood Three, that Torchwood One was destroyed in the Battle of Canary Wharf, that Torchwood Two is headed by "a very strange man" and that Torchwood Four is currently misplaced. Well that's all fine and dandy, but things are about to start changing. Torchwood One is reopening just outside of London and is now known as Torchwood 1.1 and Torchwood Two's leader has been replaced. Torchwood Three of course isn't any different, with the exception that Jack has been missing for a bit. The big thing is that Torchwood Four is back on the map, headed by the same person it had been before it was 'misplaced'. It seems Torchwood Four, headed by one Major Charlie Sheppard, had a minor malfunction involving Cardiff's rift. In fact, Torchwood Four is located right near Torchwood Three, or at least it was until it and its team got pulled into another universe. Which is where Lucian Devereaux comes in. It seems that he got a hold of a Time Agent's vortex manipulator in the far future and has been using it at his own pleasure. Well, until it backfired and he was sent to the present and made the rift flux, sucking Torchwood Four into it. Luckily, Major Sheppard wasn't there at the time. Now as for Lucian, he'd been jumping through time randomly and unwillingly as he tried to fix the vortex manipulator. During this time he realized that he'd jump from the present in Cardiff to some different point in time and then back. Along the way, he managed to bring back people with him who shouldn't be during that time, and that caused the rift to go haywire, also bringing people to the present that shouldn't be there: those that are dead, those who aren't born yet, and those in other dimensions. And so, Torchwood realized they needed to work extra hard to try and stop this and thus re-established Torchwood Four, somehow convincing Charlie to head it once more. And that is where we begin... Ever at the ready is a Torchwood/Doctor Who RP that allows for any character from either series (old and new) to be incorporated, as well as original characters! It takes place around the start of season two. We've only just started and we're looking for a majority of the canon cast still, including The Doctor (any of them) and most of Torchwood Three. We're also looking for bad guys and aliens to be hunted down, as well as people to fill up the other Torchwood Teams. If you think you're ready, then we're ready to have you join the team! We're Currently Looking for: GWEN, RHYS, other Canon characters from Torchwood, Doctor Who or Sarah Jane Adventures, people for the Torchwood Teams, Civilians, Aliens, Bad Guys, and more! |
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families abjuration conjuration divination evokation enchantment illusion necromancy transmutation others |
augury X auguryic X auguryooc
The connection with magic has long been since a relatively "new" concept. There was once a time when the world accepted such magic, and the people who wielded it's power, embracing them completely. These unique individuals could raise the dead, create thunderstorms, even predict the future. But, as time went on and new concepts arose, what was once allowed and accepted ways of living life were now pressed to change. The way the old ways were viewed became twisted, turning what had once been a part of life into unspeakable evil in the eyes of the world. Those who wielded magic's power became the victims of various styles of execution and torture, before being sentenced to damnation. In the late 1400's, the fanatical attitude of the church took a turn for the worst.
These acts were enough to shatter the willingness of those few families hiding in the hostile lands. To stay out of harm, they packed their things and left. Their destination: across the Atlantic ocean. With teleporting help from the Conjure family, they managed to settle down and live in peace for the better part of two hundred years. They were well liked by the local natives, bringing them what technological advances that Europe as well as the aid that their magical powers could bring. Among these primitive people, they were viewed as deities.
It wasn't until the landing of the settlers that we have all been so familiarized to in our schools, that the new ways and the old clashed again. The families were forced to blend back into society, resorting back to hiding in plain sight. In 1692, however, the Salem witch hunts began. A Puritan was unfortunate enough to catch a glimpse of a man, a member of the Necromancer family, standing in the cemetary, well after the imposed curfew. All he could describe was the shape of a 'black man in the forest'. Thus, the trials began, the simple minded zealots believing that the 'black man' had been the devil himself. The negative attitude drove a young female member of the Divination family to wish misfortune on the misguided families of Parris and Williams. Elizabeth and Abigail began having fits, pitching about and wailing about things unseen. The result of this simple act of vengeance brought about the deaths of so many more. It was then that strict rules were placed upon the families. The elders of the magical families however, to prevent more confrontation, were one of the first groups of individuals to move to California in the pre-gold rush years. Back to a place of peace and serenity, it would then be an additional hundred or so years before others came upon them, making running an option no longer. It was time to conform, to blend in with the ever spreading population of 'regular' people. ( Like what you see so far? I know you want to finish reading our premise.)
Why not step OUT of your comfort zone?
- It does get boring, living in the same world where you know whats going to happen. Why not try something completely new, and find those boundaries?
- All you have to do is simply pick the family you want, and place a hold on that page.
We don't have a specific "holds" for all of them, you just have to place the hold on the family page. CONJURATION FAMILY HEAD NEEDED TO START GAME!!!
We desperately wish to start, so why don't you be our hero!? The head of the family is MALE. FEMALE member for the ABJURATION family also in need.
Many other characters would be adored to have. However, we really really need those two people to start!
- We guarantee a fun, and exciting game, with tons of plottage between the muns to keep you BUSY.
- Yes, it is original, but everyone likes to take a step out of their comfort zone every once and a while. If you need help, just say so! We will love to help make your history as heads concrete.
- We are not a Harry Potter game. XD Why would you want to join yet another AU 7th year thing ANYWAYS? Try something different! New! Exciting!
- Make your own plots, get messy, take chances ...
- Mods are nice. That counts for something, right? =)
+Game starts when we have all the heads taken, and ten additional characters.+
Toujours Libérer is a role-play game based within the French Revolution. It is slash-friendly, focused on the intrigue and passions of the time. Play as any European nationality or an American observer, as a poet, politician or aristocrat. Even a serving maid. Will your character escape France and resettle in England or will they help French aristos to escape? Will they betray their ex-employers or will they risk all to keep them safe?
Toujours Libérer will be opening April 19th. When the community opens officially there will be a chance for characters to interact, alliances to be made and duels to be fought at The Ambassador's Ball
The game is open to players 18 and over, and is an original game set in Revolutionary France and England.
Toujours Libérer Character Wishlist
We would dearly love some revolutionaries, some servants, and some non-French characters. Some floppish poets, soldiery, disillusioned priests, criminals, English Lords, maids, stable boys, scientists, anything along these lines would also be welcome. We have a full quota of mistresses and prostitutes and so will not be excepting any more of these sorts of character.
Any questions can be emailed to: toujoursliberer.rpg@googlemail.com
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. Despite the long awaited defeat of He-Who-Must-Not-Be-Named, the structure of the Wizarding world was still crumbling beneath the pressure. Death Eaters scattered, loyalties questioned, and the grief that ran rampant through the heart of many, prevented the immediate change in Wizarding society. After years of danger the citizens of Wizarding Britain remained cautious and intimidated. Was He-Who-Must-Not-Be-Named truly gone? Would he be able to rise again? Was the Wizarding World beyond repair? Could they dare to hope for the peaceful future that was long overdue? With Kingsley Shaklebolt as Minister of Magic and Harry Potter taking a spot among the Aurors, Witches and Wizards everywhere began to emerge from behind locked and warded doors: to slowly return the full lives that had become distant memories of the past. The economy flourished, population increased, and most importantly a peaceful atmosphere was finally established. It has been almost seven years since the passing of Tom Riddle. The Wizarding world has prospered, building upon the ruins of the old, but just as the past has been littered with war and heartache, so shall the future. As the year 2005 dawned on the Wizarding world, a new threat darkened the doorstep of the Wizarding world. It isn't Muggleborns or Half-bloods being targeted. Not this time. This time Purebloods are falling beneath the onslaught of discrimination. Threatening letters and words written in blood have appeared at several Pureblood homes and popular Wizarding establishments, all signed with the same cryptic signature. |
The Society for the Destruction of Pureblood Supremacy is an organization of individuals who remember what it was like to be prosecuted for being born with Muggle blood flowing through their veins. These individuals find the new measures taken by the Ministry of Magic to be far more lenient than what they should be. Many died during the last war because their blood was not pure, and it is believed by SDPS that the only successful measure to prevent it from happening again is to remove the threat from the equation: the complete destruction of the Pureblood families. The Ministry of Magic has taken precautions and the Department of Magical Law Enforcement investigation in under full swing. Unfortunately, little is known about this organization. Their attacks are done by Muggle means, which leaves to room to trace a source of Magic. Letters continue to arrive and blood continues to be shed. The only way to stop the cycle is to find the source, but how long will it take to discover? Will it be too late? |
22 Inches HigherThe distance between here and destinyThe summer of 2012, all eyes will be on London. the pressure is on, and England will rise to the challenge. At Olympia Athletic Academy, junior world champions are made, honing their skills to turn them from world champions to Olympic gold medallists. Learning from the Chinese Athletic Schools and the 2010 "Own the Podium" initiative, the London Olympic Committee created Olympia. Students benefit from the best technology available, the best coaches on earth, and the ability to focus on their craft. At the same time, the students will be prepared mentally, ensuring the athletes are prepared for the pressures of the Olympics. |
Welcome to 22incheshigher, an RP set in the fictional Athletic school, Olympia Athletic Academy. The school is for teens who show potential to bring gold in the 2012 Olympics in London, England. Students live a life of athletics and academics, balancing their sport with schooling, living together in the residences. The students specialize in one of twenty-six sports, listed in the community interests. Our game is just starting, and we're looking for strong role players with well developed characters. We're very casual with our posting, since many of our players are either in university or are working full time. All we ask for is enthusiasm and a willingness to play with everyone! Our game is a mix of both fandom and original characters. We're open to every type of fandom (book, movie, show, real life), as long as you make the character a British citizen. 22incheshigher 22oocshigher |
Applications | Taken Characters | "Friend Add" list | Player List | Rules |