Humanity witnessed the pinnacle of its evolution. For a short span of time, Earth was a veritable paradise and the genius of man seemed untouchable. They say that history wields the greatest lessons of all; a saying that has always been proven true. As technologically brilliant as we had become, we did not learn from our mistakes. We did not learn to overcome our own hubris. Each country became lofty of its achievements, while simultaneously becoming greedy for those of others. Those caught in the middle were forced to chose sides. So began a war unlike any other and, when it all ended, the paradisiacal version of Earth was lost.
It has been thirty years since and the world has yet to recover. It lies mostly barren and uninhabitable, save for a few bleak cities scattered over the northern hemisphere. Human society has attempted to pick up the pieces but struggle to remain hopeful in the face of a despotic government that monitors and regulates their every move. Some flee the dictatorship to live on the outskirts, or even in the deserts – only to cope with the perpetual sand storms, lack of resources, and those mutated by the nuclear holocaust we unleashed to end the war.
Bitter Season is an original character, post-apocalyptic roleplay game taking place in a dark but versatile world. We are looking for serious writers who love to create unique characters. Gameplay takes place on Insanejournal, though all information is located on our Wiki.