Weekly Staples: Sunday- Quidditch Games! Monday- The Farmer's Markets have now closed for winter Tuesday- Wednesday- Happy Hour Specials at The Leaky Cauldron from 5 to 7 pm Thursday- Trivia Night at Brews and Stews Friday- Girl’s Night at Nox Nightclub! All ladies drink free after 9pm. Saturday- Quidditch Games!
Oct 1 - 6 Several spells backfire at the Department of Mysteries on Tuesday morning at 8:35am, leaving all people currently in the Ministry building unable to leave. The lifts have all stopped working, interdepartmental memos lay on the floor motionless, the building has been cut off from the Floo network, the visitors' entrance is stuck halfway, and Apparition and Disapparition are impossible as it pertains to the building. The journals at first appear to be cut off so that entries made from people inside of the building can only be seen by those also inside, and vice versa. However, this is fixed by Tuesday night (around 9pm, though with no indication that it's been fixed until the individual looks at their journal).
This continues through all of Tuesday and Wednesday, with the Minister (who was late to work that morning and remained outside of the building) assuring the public that they're working hard to fix the issue. Headway is finally made on Thursday night when the Floo system is reconnected. However, this only affects the 8th level (The Atrium: lobby and reception area, Ministry Munchies Cafe, security desk, Magical Maintenance Office), as the lifts are still broken and Apparition is still impossible. The Floo allows those workers who were shut out to enter the premises, however, and by Friday morning, everything is back to normal thanks to their efforts.
Due to this disturbance, the Minister gives all but essential staff the whole of Friday and Saturday off to recuperate. Staff who do not usually work on weekends are given the option of taking Monday as well if they wish.
Oct 7 - 13 Following a massive Muggle sighting scare on Sunday morning, the Department of Magical Transportation immediately places a ban on all broom travel that is not specifically related to Quidditch games (and forces the Department of Magical Games and Sports to up the ante on their Anti-Muggle charms.Originally stated to be 'until further notice' tthe ban continues until the 19th of October, when it is determined that all related Muggles have been Obliviated and no stories were spread to the media.
Due to this ban, on the 12th a shortage of Floo powder also occurs, and continues until the 21st (much of the office is concerned with the Portkeys needed for the League Cup in a few weeks), leaving those who are unprepared forced to walk or Apparate. This does not endear the office, and hundreds of Letters to the Editor on this subject flood the Prophet's offices.
Oct 14 - 20 The same oily haze that permeated the Alley not a month ago is back, though altered. Those who linked the two events last time should be wary of the random cobblestones in the Alley that sport an oily sheen October 14, 15 and 16. Those who don't, or who aren't paying attention, will find themselves stumbling a fair bit more than they're used to the day they step upon the stones. The next day, their stumbling will continue, and they'll become clumsy in other ways as well- tripping over their words or outright forgetting them, dropping things they thought they had a good grip on. Along with this will come a permeating feeling of frustration toward everything and everyone. This continues until October 19th, when they will wake abruptly at 2 am and find themselves unable to sleep (if they hadn't slept yet, they won't be sleeping now) or nap until that night at 11:59 pm. The stumbling and clumsy effects of the spell will be gone though, as will the frustration caused by the spell- though anyone would be cranky given those circumstances.
Given the similarities with the oily haze, the Ministry will reopen the investigation of this matter, but continue to find no conclusive evidence.
Oct 21 - 27 The British and Irish Quidditch League Cup competition takes over Diagon Alley! Several players cite the strange events of the past week as a reason they aren't playing at their best, but the games continue despite these complaints. Up and down Knockturn Alley, you can't walk for someone asking you to place a variety of wagers. From the ultimate winner to if anyone will lose their cool, you can bet on just about any aspect of the game. Witches and wizards walk around in their favorite team colors, and there are several brawls on Thursday as to the outcome of the final game. Bars and pubs have brackets to fill out for fun, and the Wireless is tuned to blare the games on Sunday, Monday, Wednesday, and Friday. See below for the results!
Oct 28 - Nov 3 ALL HALLOW'S EVE! Decorations start going up in earnest around the Alley starting on Sunday, and many shops get in the spirit of the holiday, charming random 'scares' for their customers and offering treats even though the actual day isn't until Wednesday. On Wednesday, the whole Alley lights up with candle light, and caramel apples and butterbeer flow freely into the wee hours of the morning. Celebrations continue until the 2nd of November.
BIRTHDAYS 19 - Isabelle Zabini 24 - Lily Potter
Reading the results: The bolded team won the match. The team with a * next to its name caught the snitch. You can see the final scores below the teams! And just so everyone knows how we do this, we use a combination of random.org and Chatzy. We randomize a number between 200 and 1500 and round it to the nearest ten to generate the scores. Then, using chatzy, we roll for winner and which team caught the snitch. If you have any questions, please let us know!
Now, without further ado...
SATURDAY, 6 OCTOBER 2029 Tutshill Tornados (640) vs Banchory Bangers (200)* Puddlemere United (350)* vs Caerphilly Catapults (900)
SUNDAY, 7 OCTOBER 2029 Pride of Portree (880) vs Chudley Cannons (340)*
SATURDAY, 13 OCTOBER 2029 Montrose Magpies (220) vs Falmouth Falcons (520)* Kenmare Kestrels (700) vs Holyhead Harpies (1220)*
Which leads us to the annual competition for the British and Irish Quidditch League Cup! After a full week off for all players, the tournament begins on October 21st. The top six teams and two wildcards (chosen in game by the head of the Department of Magical Games and Sports drawing teams from a cauldron, and out of game by Chatzy) compete in seven total games, bracket-style.
Reading the results: The bolded team won the match. The team with a * next to its name caught the snitch. You can see the final scores below the teams! And just so everyone knows how we do this, we use a combination of random.org and Chatzy. We randomize a number between 200 and 1500 and round it to the nearest ten to generate the scores. Then, using chatzy, we roll for winner and which team caught the snitch. If you have any questions, please let us know!
Now, without further ado...
SUNDAY, 21 OCTOBER 2029 GAME ONE: Tutshill Tornadoes (830) vs Holyhead Harpies (580)* GAME TWO: Caerphilly Catapults (1360)* vs Appleby Arrows (1370)
MONDAY, 22 OCTOBER 2029 GAME THREE: Kenmare Kestrels (1230)* vs Falmouth Falcons (1010) GAME FOUR: Montrose Magpies (820) vs Puddlemere United (390)*
WEDNESDAY, 24 OCTOBER 2029 GAME FIVE: Tutshill Tornadoes (820)* vs Montrose Magpies (570) GAME SIX: Kenmare Kestrels (640)* vs Appleby Arrows (690)
FRIDAY, 26 OCTOBER 2029 FINAL GAME: Tutshill Tornadoes (1210) vs Appleby Arrows (1240)*