Day Twenty Three - Chills And Aches
After a very wet evening it merely adds insult to injury when the temperature drops even further. In the darkest hours of the night it dips as low as 8C (46F). Out of necessity, whether you like your neighbour or not, you're forced to get close to them. Body heat and the wakeful people stoking the fire is the only thing to keep a chilly death from hypothermia at bay.
This is more than bad news to many. It's making the notion of being able to freely swim back and forth across the lake seem out of reach. With limited clothing amongst them, there's no dry clothes to change in to. There's no towels, just bedding and if it's used to dry people off, then they have to sleep damp at night. All in all, the night is hard on morale, even with the laughers safely held at a distance.
The following day never gets any warmer than 18C (64F) but the sky is clear and sunny. No signs of rocs and the grazers move about their lives. Several people wake up not feeling quite so well, however. Glassy eyed and warm with fever, people feel lethargic and achy. Unable to get warm. Perhaps everyone has just been pushed too far physically over the past few days. The long walk, the cold water, the limited food. Sun burn and sun stroke. Not to mention the cold nights spent out of doors. It's no surprise that people are beginning to run down.
Not everyone is sick. It's your choice if you want to have your characters get ill or not. Symptoms are fever, aches in the joints, thirst, headache, periodic chills or sweats.