Friday, September 2nd, 2016

Look, I'm back! Now that family visits are done, I can actually do things, whee~

PB: Harry Lloyd
Team: Echo
Role: Tank #2
Codename: Frameshift


Blood Manipulation: This is the closest thing he has to a primary, given how many uses he's found for it. Ingestion or absorption of blood can be directed to heal himself and any damage done to his dermal armor, but he's wholly unable to heal anyone else. He can draw blood out of a person's body (or his own) and use it as a weapon by crystallizing it into a solid, sharp form. Other fun tidbits like causing pain and blood clots and generally prompting medical emergencies are possible, but he takes that route less often. In dire circumstances, he can actually manipulate blood to physically move people like a marionette, but that takes an enormous amount of energy and concentration so you won't see him doing it much.

Dermal Armor: He can alter the structure of his skin, nails, hair, and feathers to become any organic substance. Diamond, chitin, enamel, etc they're all fair game but something like steel is out of the picture.

Large, white feathered wings - following the trend in some birds, his wingspan, wingtip to wingtip, is roughly three times his height - about 18 feet. They fold up fairly compactly along his back, but he has very little hope of passing for normal because they do not fit comfortably under average clothing. If he ever wants to look completely human, someone would need to cast an illusion for him or something along those lines. The most obvious use for his wings is flight but he also likes to use them to shield teammates and others.

So basically, if you've ever wanted a creepy angel person to protect you and maybe politely request to drink your blood, you're in luck.

More generally, he was recruited about 9 years ago (as was his husband), really wishes he were just a normal person but pours aaaaall of that bitterness into training obsessively, and I'm thinking that the aforementioned husband died a mission awhile back, but I'm not positive. He's got the older brother role down, so advice and generally cutting remarks are pretty much guaranteed as are casually raised eyebrows and silent judgment. So lines?
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Saturday, August 20th, 2016

PB: Natalie Portman
Codename: Cheshire
Team: Echo
Role: Infiltration #1
Powers: Teleportation, Intangibility

Juno is a not-so-good Midwestern girl who currently (hopefully?) serves as Echo's first infiltrator. She may or may not be better suited to something else, I don't know - her abilities are teleportation and partial intangibility, which make her kinda slippery and pretty damn useful when it comes to getting in and out of places in a hurry.

Personality-wise, she's pretty aloof, definitely has a sense of humor that could be best classified as dark, and probably seems a little bit.. weird. I'm thinking she's been in the program for a while, but only recently returned to field duty. Thinking she got messed up bad, nearly/should've/maybe died (for a little while!) and was put back together again, manifested her secondary ability (intangibility), then got a new codename to match.

Lines are good. I really need to flesh her out more, so she can probably fill more or less anything right now.
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PB: Peter Dinklage
Codename: Medic
Team: Echo
Role: Healer
Force fields - capable of generating force fields that can withstand various levels of attacks. He can shield up to his whole team. The amount of damage the force field can withstand depends on how much focus he has, but at his age and with his level of experience, it's a pretty significant amount even at its weakest.

Temporal healing - the ability to heal by turning back time or else negating an event on the person, or the injury itself. In other words, any damage done to someone within the last 20-30 minutes, he can undo, leaving only the memories of what happened. Since he's manipulating the time around the energy and not the injury itself, there's no limit to what he can heal as long as it falls within the time window. Bullet wounds, lost limbs, even if someone died recently enough, he could probably bring them back as good as they were half an hour prior. This is best applied on the battlefield itself, because wasting time in getting to the injury risks running out the clock on his ability. He has no other time manipulation or event negation capabilities; only healing. (Believe him, he's tried.)

Echo team, this is Xander. His parents turned him in as a preteen. They didn't realize they'd never see poor Xander again. He's been a part of the Ghost Corps since he turned 18 in 1990. He's a generally grumpy, bitter, and jaded guy, because he hates how much of his life has been spent locked up, that he never had a chance to actually live his life, and how many supers he's seen come and go in the program over the years. He usually sticks to hanging out with the older supers and/or the ones who've been there longer, because he feels he can relate to them better. Of course, he'll have no choice but to hang around the beautiful young Gorgon since they're roommates~

Btw if anyone feels like bringing in a Hugh Laurie for an older brother for him, I could totally fit that in. GoT or X-Men bromances also welcome. You know you want to~
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PB: Sophie Turner
Codename: Gorgon
Team: Echo
Role: Damage #3
  • Petrifying Beam. Gorgon is able to produce a petrifying beam from her eyes that turns anyone or -thing caught in the crossfire into stone. She is able to choose the type of stone they are turned into, from regular rock to gemstones. They do not die, but become stuck in an in-between state of consciousness: neither living nor dead. Depending on the strength of her beam, the petrification can be permanent or temporary. Permanently petrifying a single person can drain Gorgon for days, but petrifying multiples for a few minutes at a time is doable. All damage sustained by her petrified victims will carry over when the petrification wears off; so if one of her statues is shattered...

  • Stone Constructs. She can manipulate anything she uses her Petrifying Beam to petrify into stone. Her stone constructs tend to be slow moving, which is especially true with bigger stone constructs. Gorgon loses control of her stone constructs when they are shattered, and if she is manipulating a living person who was petrified to stone they can also be disabled by being beheaded.

  • Vibration Emission. This is Gorgon's least mastered ability, and she is especially prone to "slipping up" and emitting vibrations while touching someone/thing whenever her emotions are running high. She can only send vibrations into something she is physically touching, and the power of those vibrations range from "tingly" to "deadly."
Still working on the particulars (especially re why she's young and in Echo).
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PB: Henry Cavill
CODENAME: Harbinger
TEAM: Echo
ROLE: Wildcard

Metallic Form : His number one power and the reason why people think of him as a 'tank' on most situations, he is able to transform all of his soft tissue into a form of organic steel with a similar density to tungsten. Naturally, in this form he is incredibly strong (he has been known to lift 20 tons without visible strain) and almost invulnerable to damage (most common metals shatter or flatten against him with viable force). In this state his muscles also don't produce fatigue toxins, so he is able to perform arduous or taxing feats with inhuman stamina as well. Also he can jump, like, insanely high. He has definitely full-court dunked as a party trick before. The longest he has been able to hold this form is three hours before it taxes his body too much and he reverts back to his baseline state, usually with a serious case of exhaustion and/or migraines. This is also an all-or-nothing power, meaning he must fully convert his body and it denies access to his other power.

Shapeshifting : It manifested months after his first ability, but is something that he can use at will when in his baseline state. He is able to completely alter himself to appear as anyone he has ever seen before, which is not an altogether comfortable feeling and is not instantaneous (it takes between a minute and three). His weight remains the same and his height can only be altered so much (no more than four inches), but for all intents and purposes he become a wholly different person in appearance when he uses this power. The longest he has been able to hold a new 'shape' was two hours and then he naturally reverts back an is usually pretty nauseous afterwards. If he is in a shifted form and needs to use his metallic form, he rapidly shifts back to his normal state and takes off an hour (minimum) of how long he can be in his metal skin. Exhausting himself in either power means he doesn't have access to the other.

Details: Winston "Sonny" McKenna is was a world-class photographer with the world on a string, in his mid-twenties with his dream job and a girl who had no business being with him. When his powers manifested, he went on the run (hard to stop a guy who can break a tank) and was successfully rogue for a year. When authorities finally caught him, things got bad and his actions caused his woman (who had went off-the-grid with him) to die. Offered death row or government service, he chose death row out of guilt and depression. Turns out he chose wrong or it was a rhetorical question. Never got a chance to ask. He's been with the program for a few years now and is one of their favorite stories to use about how it 'can turn a bad case around'.

So, I'd love lines for this handsome fella who has a redemption complex and a genuinely good moral compass. He can be dark and moody sometimes, but he generally tries to do the right thing. A mentor who helped him assimilate, training partners, maybe an ex who is on cordial terms. I'm thinking he's been in the Corps for a little over half a decade now, so there's room for new and established ties.
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Friday, August 19th, 2016

PB: Gerard Butler
Team Echo
Role: Echo/ Tank #1
Codename: Ares

Enhanced Mental Processing (Primary): Ares mind processes information at a greatly enhanced rate, granting him an accelerated learning aptitude. This allows him to process rapidly changing information on the field of battle and respond accordingly. He has an eidetic memory, perfect recall, and the ability to master any weapon or improvised weapon he can lay his hands on

Nigh Invulnerability (Primary): Ares skin is as hard as titanium and his bones and tissues are considerably denser than those of a normal human being. As such he can shrug off most conventional weaponry, sharp objects, extreme temperatures, electrical shocks and falls from great heights. He is not completely invulnerable, however. Something like a shot-gun to the head could scramble his brains or some other form of high explosive.

Super Strength (Secondary): Can lift up to 10 tons with ease. He has been known to literally rip people in half.

My thought is that he has been with the Ghost Corps for a long time, and was in the military before that. Thinking he just thought he had an innate skill for combat until he was shot and realized there was more to him than he realized.

I put him in Echo so he's a little older, and made him a tank so he can pull others out of trouble appropriately. Beyond that I'm still working and thinking about his history so I welcome any and all lines. Name is Robert Mason.
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Thursday, July 28th, 2016

If you want to apply to [info]ghostcorps, you must first make a hold. In order to hold, you must post in this comm with the information you would like to reserve and your character concept. Please refer to the information at the top of the journal for more details. If you have multiple characters you would like to hold, you can either make one post per character or condense them into one. However, if more than a day or two passes between these character ideas, please make separate posts so that the mods will definitively see the new holds.
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