Oct. 26th, 2008

[info]ndmods

New Dublin

Date last posted: First since site move
Name of the Game: New Dublin
Format: InsaneJournal
Genre: Original Cyberpunk
Contact info: Lexi & Crystal - email: newdublinmods@gmail.com AIM: Lexi-wonderxlusting
Premise Summary: New Dublin is a futuristic city that has been at peace for three years after a ten year gang war. Five main groups rule the city in an uneasy peace each with different styles, and different attitudes.
Age limit: 17 and up.
Starting date: As soon as we get 5 players or 10 characters
Other details:
More details )

Jul. 26th, 2008

[info]ex_ultimatum976

Bourne IV PB Game

Date last posted: Never
Name of the Game: The Bourne Directive
Format: Thread/Log
Genre: PB, Fandom (Bourne films)
Contact info: [info]humint
Premise Summary: 2008. Three years have passed since the exposure of Operation Blackbriar. The former CIA Director Ezra Kramer resigned voluntarily following an inconclusive investigation into the extent of his involvement in Operation Blackbriar. Deputy Director Noah Volsen and Dr Albert Hirsch were each taken into custody, the latter tried before a private tribunal and sentenced to lifetime imprisonment with parole eligibility after ten while the former vanished on bail.

The black ops kill squad, by Treadstone, Blackbriar or any other name, was no more. At least, not for three years - and not on American soil. ( more )
Age limit: 18+
Starting date: TBA

Jul. 14th, 2008

[info]ex_ultimatum976

Kill one. Save a thousand. The Fraternity.

Date last posted: Never
Name of the Game: The Fraternity
Format: Thread, AIM Logs
Genre: PB, Fandom ("Wanted")
Contact info: [info]the_fraternity
Premise Summary: The Fraternity was formed over a thousand years ago. An elite group was formed. Trained. Honed to perfection to do take justice into their own hands. Skills were passed down from generations, individuals were studied, chosen, taken (mostly against their will at first) into the fold. They were trained, beaten down, broken in. They were made to study the kills of those who came and went before them, sworn to keep everything within the walls of the Fraternity secret. Complete and utter trust was given to the higher-ups. They learned to eat, breathe, sleep what they were doing. They abandoned their lives before being chosen, lived with their new family within the walls of the Fraternity. Now set in New York City, the Fraternity is more elite, and better than it has ever been...

TWO years ago, ONE member of the Fraternity stopped believing in what he was doing. He stopped blindly following orders. He began to question the way things were run. Who were the elders to tell him that the man he was about to kill was someone who would cause harm to another? He went rogue, broke away from the Fraternity. But that was exactly the problem. Once you are in, NOBODY leaves the Fraternity. He took a handful of others, those who were already wavering on the belief system of the Fraternity. Together they had one end. Destroy the Fraternity from the inside out. Reason with those who could be talked to, kill those who could not. One by one, they plan to take down the cornerstones of the Fraternity. But then, in a group of trained assassins such as the Fraternity, they have no choice but to fight back.
Age limit: 18+
Starting date: In progress