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Mary Greenman ([info]ex_scatterbr225) wrote in [info]scatterbrainedt,
@ 2013-05-28 00:49:00
Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Otaku Senshi Profile, Live Preview

FIRSTNAME ♠ LASTNAME
S
T
A
T
S

  • Name Meaning: It doesn't always have to be meaningful. Don't go crazy - be realistic.
  • Nickname: What is she called by friends?
  • B-day/age: 00, _ /__ / ____
  • Blood Type: Might help with personality.
  • Sun Sign: wikipeida is your friend.
  • Gemstone: here's a good reference.
  • Occupation: Where are they a student at? Alternatively, list the job title.

  • Strongest Subject(s): Delete this if your character is not in school.
  • Weakest Subject(s) Alternatively, try replacing them with what their weaknesses/strong points in their job are.

  • First Impressions: Describe your character in detail here. In the first paragraph, try to think about why she wears what she does. What kind of impression is she trying to leave? What kind of response has she gotten from it in the past? Try not to dictate how other people's characters should view yours. Leave it open so the players or characters can choose how to react on their own. Additionally, How does she carry herself - is she friendly? Is there a step to her walk? Or is she reserved and introverted?

    In the second paragraph, describe more of her physical build. Think about body type rather than weight. Builds can often be deceiving and numbers are virtually useless in stories and rpgs. When your character is 'neutral', what expression is their face set in?

  • THE SENSHI
  • Sailor Name: senshi name goes here.
  • Realm of Influence: what does your senshi rule over?
  • Transformation Phrase: What happens when your senshi transforms?
  • Transformation Item(s): What items does she use to transform?
  • Symbol:
  • Colors:
    hex #xxxxxx

    hex #xxxxxx

  • Outfit: describe the outfit/fuku here. You can go into as much detail as you want, just remember that the more complicated the outfit is the more complicated it will be to describe it in the story.

    GENERAL INFO
    Describe realm of influence in detail, how this affects the fighting style, weapons & items used in battle.

    attack # or title
  • offensive or defensive?: does it defend or attack?
  • appearance: What does the attack look like? Think about how stealthy the character has to be to aim. What position is your character in? Why does it have to be that position?

  • damage or effect: What kind of damage does it do when it hits? How does it do this? What kind of damage does it do to your characters mana/energy?

  • accuracy/reliability: What effects the attack? What are its weakpoints? How reliable/accessible is it?
  • PERSONALITY
    Dream: to open an apothecary, make her own medicines and to become a wife. To have a family of her own to raise. To adopt. She has many dreams.
    Likes: walking on the beach at sunset, swimming, riding bikes, meeting new people, learning languages, hugging friends, smiling, cheering people up, cooking, kisses, death by chocolate. Dislikes: hangnails, below 60ยบ, not having time to relax, spilling food on clothes, getting stones in my shoes, dieting, the word "fat".
    Strongest Subject(s): strongest subjects here. Weakest Subject(s): weakest subjects here.

    Dirty Details
    Make sure your character is well balanced. This means having vices that actually affect how they interact with the plotline and virtues that aren't too over compensating. A well balanced character will have 3 - 4 paragraphs worth of information to put here.

    To make it easy for yourself, try making a list of traits (4 - 5 on vices and 4 -5 on virtues). Then, go through and describe how it relates to your character. You should have mini (2 - 3 sentenced) paragraphs for each of these, though some might be able to be combined.

    If you're still having trouble, remember what you listed for your characters dream and think about what aspects of these things have drawn the character to it. For example, someone who dreams to be a mother is very family-oriented while someone who dreams to be a wife has a tendency towards romanticism. Someone who dreams of opening a shop might be money oriented while someone who dreams of opening a flower shop might be more nature oriented.
    HISTORY
    Given the general age of the senshi, the background length can variate. However, keep in mind that a 30 year old will have accomplished more than a 16 year old. That said, you still shouldn't sacrifice information just because they happen to be young. I was able to give each of my young characters at least 7 paragraphs. Remember the golden rule, however. Quality over quantity!



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