ABOUT
On September 21st half of remaining COS Agents show up on Atlantis Beach, while the other half arrive on a ship ready to attack the Atlantis base. COS Teams also go out into the city in the attempt to destroy.
Unhinged Captain Snow directs the remaining COS Agents to take Atlantis.
There are battles all over Atlantis. Alpha will fight on the beach, while Bravo will protect the Base. Charlie along with PD and others will be battling in different areas of the city base on color.
The battle will last 2 hours and end when it is clear Atlantis is winning and Captain Snow is killed on the base by ROMAN SMITH (note: we random'd all characters at the base for the honor).
See below sections for more information.
Unhinged Captain Snow directs the remaining COS Agents to take Atlantis.
There are battles all over Atlantis. Alpha will fight on the beach, while Bravo will protect the Base. Charlie along with PD and others will be battling in different areas of the city base on color.
The battle will last 2 hours and end when it is clear Atlantis is winning and Captain Snow is killed on the base by ROMAN SMITH (note: we random'd all characters at the base for the honor).
See below sections for more information.
ALPHA - BEACH
COS Agents storm the beach, many slipping away to go for the city, while others fight only on the beach.
ALPHA leads the charge at Atlantis Beach with 25 VOLUNTEERS joining them.
ABOUT
ALPHA leads the charge at Atlantis Beach with 25 VOLUNTEERS joining them.
ABOUT
- GOAL - hold the beach and stop as many COS Agents as possible from getting into the city.
- Teams will battle COS Agents
- This includes any possible battles on the water.
- ROMAN SMITH will kill Snow.
- Players are welcome to use their own ideas here, however, all rolls will be done with the mod account for injuries. Outcomes of who wins small battles is up to players.
BRAVO - BASE
A large group of COS Agents storms the Base with the clear goal to get to the vault. HILARY BECKER, BRAVO along with BASE SECURITY and 25 VOLUNTEERS have the goal of stopping COS From getting down to the Vault level.
ABOUT
ABOUT
- Stop COS From getting down to the vaults.
- Players are welcome to come up with their own ideas here. All rolls will be done with the mod account.
- FLOOR BY FLOR DAMAGE REPORT
This is what each floors outcome is. Players are welcome to have characters on any level and battle on any level. However, damages are as the rolls came.- ROOF - Event Space, coffee shop, fresh air - Moderate Damage
- 4TH FLOOR - Admiral Poseidon's Office. - Minor Damage
- 3RD FLOOR - Diplomatic Offices + Psychiatric Office's - Moderate Damage
- 2ND FLOOR - Intake Operations. / Command Security Headquarters. - Minor Damage
- GROUND LVL - Welcome lobby, event space. - Severe Damage
- B2 FLOOR - Intake Technology.
- B3 FLOOR - Technology - No new Damage
- B4 FLOOR - Engineering - Minor Damage
- B5 FLOOR - Magic - Minor Damage
- B6 FLOOR - Servers/Main switches. - No Damage
- B7 FLOOR - Full service restaurants - No Damage
- B8 FLOOR - Communications - No Damage
- B9 FLOOR - Medical (w/ auto-transport to hospital) - No Damage
- B10 FLOOR - Medical (w/ auto-transport to hospital) - No Damage
- B11 FLOOR - Science labs - No Damage
- B12 FLOOR - Science labs - No Damage
- B13 FLOOR - Training - No Damage
- B14 FLOOR - Training - No Damage
- B15 FLOOR - Alpha Teams - No Damage
- B16 FLOOR - Bravo Teams - No Damage
- B17 FLOOR - Armory - No Damage
- B18 FLOOR - Charlie Teams - No Damage
- B19 FLOOR - Floating + Reserve Agent - No Damage
- B20 FLOOR - Vault - No Damage
- COS does NOT get into the vaults.
CHARLIE 1 - CITY - RED
Charlie 1 and eight others are sent to battle at the red section of the city. Red is one of the hardest hit areas with very intense battles. The goal is to try and stop COS in that area.
- Players can come up with their own ideas here. However all rolls are done from the mod journal.
- Please communicate with each other on how characters will be injured etc.
- Capitol Building - Minor Damage
- Atlantis CourtHouse - Server Damage
- Atlantis General - Leveled (all patients were already out at Mako)
- Atlantis Fire Headquarters - No Damage
- Atlantis PD Headquarters - Moderate Damage
- Simp Hop (Restaurant) - Minor Damage
- Stone (Restaurant) - No Damage
charlie 2 - city - blue
Charlie 2 and eight others are sent to battle in the blue section of the city and try and stop COS in that area.
- Players can come up with their own ideas here. However all rolls are done from the mod journal.
- Please communicate with each other on how characters will be injured etc.
- Housing. - No further damage
- Cinder (Restaurant) - Minor damage
- Lightening Brew Pub - Minor Damage
- The Market - Leveled
- Coffee Me Better - Moderate Damage
- Atlantis Liquors (Main) - Moderate Damage
GREEN
Peter Burke + Neal Caffery and eight others are tasked with stopping COS in the green area of the city.
- Players can come up with their own ideas here. However all rolls are done from the mod journal.
- Please communicate with each other on how characters will be injured etc.
- Float Back (Restaurant) - Severe Damage
- Footstep Bakery - No Damage
- Clove Books - Leveled
- Paint Melody - Moderate Damage
- Break The Mold Fitness - No Damage
- Atlantis University - Moderate Damage
yellow
PJ Halliwell & Lucifer Morningstar and eight others are tasked with stopping COS in the green area of the city.
- Players can come up with their own ideas here. However all rolls are done from the mod journal.
- Please communicate with each other on how characters will be injured etc.
- Snoozle (Restaurant) - Leveled
- Dive (Bar) - No Damage
- Cava (Wine Bar) - No Damage
- Sweet & Tasty - No Damage
- Shop Til You... - Minor Damage
- Surfs Repair - Minor Damage
pink
James Gordon & Nick Stokes and eight others are tasked with stopping COS in the pink area of the city.
- Players can come up with their own ideas here. However all rolls are done from the mod journal.
- Please communicate with each other on how characters will be injured etc.
- Bridge over the river - Minor damage
- Spin In and Out - No Damage
- Blue City Threads - Severe Damage
ORANGE
Harry Potter & Aubrey Little and eight others are tasked with stopping COS in the pink area of the city.
- Players can come up with their own ideas here. However all rolls are done from the mod journal.
- Please communicate with each other on how characters will be injured etc.
- Trocution Night Club - Previously destroyed
- Shutters - Severe damage
- Atlantis Adventure - Minor Damage
- Atlantis Shelter - No Damage
- Kitchen Ink - Leveled
- Quidditch Pitch - Minor Damage
village
ames Potter, Edmund Pevensie, Theresa Cassidy and eight others are tasked with stopping COS in the pink area of the city.
- Players can come up with their own ideas here. However all rolls are done from the mod journal.
- Please communicate with each other on how characters will be injured etc.
- The entrance to Mako can have battles but no COS agents get to Mako or too close to Mako.
- No further damage to areas.
medics + other
Anyone on Mako, including medical staff and others will be perfectly okay. There will be no battles on Mako. Mako will be used as the hospital and any staff wishing to travel there as the battle starts is incouranged to do so.
Medical staff staying behind to work as field medics will be going to different sections and that is up to the player. For injuries for medics please go HERE.
Medical staff staying behind to work as field medics will be going to different sections and that is up to the player. For injuries for medics please go HERE.
faqs + other info!!!
HOW WILL INJURIES BE DECIDED?
As always with random.org! See below for how the numbers work.
Right after the battle there will be locking up COS agents, taking care of the injured and dead and eventually getting to rebuilding. We will be posting a rebuilding post in a few days. See it.
MY CHARACTER ROLLED AN X HOW LONG DO THEY NEED TO STAY IN HOSPITAL?
We are not going to tell you characters need to be in hospital for X number of days or how your character will or will not heal! That's totally up to you, just make sure to communicate it! If you want your character to be magically healed quickly after the battle, that is your call! If you want it to take longer, that's also your call! The only thing we do not want to see is anyone being turned into something supernatural during this.
WHERE ARE THE REST OF THE FAQS FROM THE OTHER POST?
They are still there! Head over HERE to see them!
As always with random.org! See below for how the numbers work.
- Not Injured
- Bruises, scratches nothing serious
- Bone bruises/pulled muscles/cuts but nothing overly serious
- Stitches - nothing over the top, but something that requires stitches
- Simple fractures (hairline, stress fracture)
- Broken Bones (full breaks)
- Broken Bones + Bleeding
- Internal bleeding + broken bones
- Critical
- Unlikely to Make it (in need of serious care - your character will need magical help).
- DEAD
Right after the battle there will be locking up COS agents, taking care of the injured and dead and eventually getting to rebuilding. We will be posting a rebuilding post in a few days. See it.
MY CHARACTER ROLLED AN X HOW LONG DO THEY NEED TO STAY IN HOSPITAL?
We are not going to tell you characters need to be in hospital for X number of days or how your character will or will not heal! That's totally up to you, just make sure to communicate it! If you want your character to be magically healed quickly after the battle, that is your call! If you want it to take longer, that's also your call! The only thing we do not want to see is anyone being turned into something supernatural during this.
WHERE ARE THE REST OF THE FAQS FROM THE OTHER POST?
They are still there! Head over HERE to see them!