Re: [Mirror]
Remember, this is my own personal account, so. There are biases as well as misinformation, more than likely.
Starting with a game she and Gambler ran. You've probably heard what the first Mirror was like. During that game, Vulpecula tried to stop their reflections from cheating and thus winning the game, so they broke the mirror in their room. The mirror turned out to have Cepheus behind it. We had been playing another team, not our reflections.
Mirror screamed and wailed and cried. Some blanks continued to break the shards, some tried to piece them back together. Some told her "You Judges have hurt blanks in past, so this is fair!" Most were bewildered that a Judge had been hurt at all. Gambler stepped in then, to "console" her and presented to her the idea some of the blanks had already showed her examples of: vengeance.
So came the next game Mirror threw. A game with thrones that the people chosen to be "leaders" of their teams would sit upon and not be able to move from. Their will directed their teammate's actions. The ultimate goal: get to the opposing team's leader and their mirror, and beak the mirror. You'd have to be blind not to see the co-relation. The leaders were connected to their mirrors.
Vulpecula... had a difficult time in that game. It was hard... very, very hard to have things work the way they should have. I was the leader, chosen because we thought it would be a game for stealth and Orion had put a bell around my neck... but it took twice the effort I think was needed to move my teammates until the game was half-over. So I was exhausted even then... and then two of my teammates tried impossible feats and I couldn't... just let them fall. So I overextended myself.
I broke myself.
When the game was over, the loser team's leaders were sick... Mirror came to me and essentially said, "Now you know how it feels." I yelled to her that I had apologized. She stopped... and remembered that I had.
I think that's the only reason why, later, she came to Vulpecula's door and offered to help me.