I want you to stay close, keep an eye on the ground an' remember a couple basic rules. Water is always twice as deep as it looks out here. If it smells bad, don't go that way. Duh. If it looks like you can crawl into it, so can somethin' else! Aint terapedes this way, but some critters out here migrate.
The way's gonna be pretty straight an' narrow, but a couple of things on the way and a couple of turns you don't wanna make. So, ignore curiosity til it wont be my fault you went off an' did something stupid, kay?
[The wind tugs you into the first tunnels, certainly not hard enough that you can't just turn around and walk away, but enough you certainly know the direction it's flowing towards.
As they do, the torches become fewer and fewer until the only light is what you've brought with, casting deep shadows around. On occasion it's hard to tell what are folds in the stone, and what are turns and connecting tunnels... but for now, the path seems fairly straightforward.]