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[23 Nov 2014|01:05am]




Crescent Cove, Maine. A coastal, maritime city with hundreds of years of history, established industry and a typical, if isolated, east coast city. Beneath its outwardly normal appearance, though, it harbors dark secrets.

The real city is the one seen in the corner of your eye, the momentary reflection in the mirror, the feeling of being watched on a lonely street. Founded by witches fleeing the horrors of the Salem witch trials in the 17th century, the city has always been a beacon for the supernatural. Today, vampires, werewolves, witches and other things without names live, work, plot and scheme alongside each other, not always aware of the other but always just under the notice of the mortal world. On the fringes, mortal hunters stalk the magical and the monstrous relentlessly, driven by obsessions both pure and tainted. Greater powers, still, influence events, and an impending feeling of fate hangs over the old buildings and creaking docks of the city.


Bound Secrets is a play-by-journal roleplaying game (RPG), with an urban-fantasy setting. It features daily activity, original storylines and an open-world format. We look for quality plotting, intelligent characterization and creativity in our players, ones who are willing to help build a fun, enjoyable story and community through active participation and friendly interaction. The game is managed by mods with decades of collective experience, and receives frequent updates in terms of species on offer, locations, plotlines and more.

We always welcome new players - check out the information provided, and if it sounds like something you’d enjoy, fire off an application or contact one of the mods if you have any questions.
Rules FAQs Premise Held/Taken Wanted Species Hub Apply Site Map
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[23 Nov 2014|03:22am]
ABOVE NATURE
A SUPERNATURAL HORROR RPG

THE RPG

MODS
RPG
OOC

DIRECTORY

Premise
Rules
Apply
Characters
Hunters
Watchers
Slayers
Vampires
Werewolves
Shifters

WANTED

Slayers
Loner Shifters
Vampires
THE HUMANS

"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown."


Amidst all the supernatural powers of the world there are countless humans, blissfully living in ignorance. Or not so blissfully, as the case may be, for in that ignorance there is weakness. How can you defend against something you have no knowledge of? How can you prepare yourself against the things that go bump in the night if you don't know what it is you're fighting? Humans have been living alongside vampires, werewolves, and shifters for centuries without even realising it, but as time goes on the barrier between their own world and that of the supernatural gets thinner. People start noticing things, the creatures trying to hide in plain sight slip up and make mistakes, the truth gets out, and what happens next? That's anyone's guess, but it's doesn't take a genius to figure out that the result won't be pretty, especially not for the humans caught up in it.

GAME OPENED OCTOBER 2012. Join today!

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[23 Nov 2014|06:05pm]
Marvel
WELCOME TO THE WORLD AS YOU ONCE KNEW IT


When Pietro Maximoff asked his sister to 'fix it' - to save herself from those that would kill her by giving them what they wanted - he couldn't have known just how literally his words would be taken. The world that the members of the super-powered communities have been living in for the past two years was one that consisted entirely of the deep-seated wishes of its occupants. Although far from perfect, it held within it the unstated promise that the important things were right, and that everything else would pass. It should have been the solution that everyone had been searching for.

Instead, though, it was a reminder that not all wishes are ones that should be granted, in the same way that not all problems are one that can be solved. Instead of bringing peace, this world brought new forms of oppression for mutants, and brushes with genocide that left entire cities full of people vulnerable and confused. To Wanda, the only real solution was to reverse the mistake that had affected so many, and right the wrongs that she'd inadvertently created. So, with just a few words, the false world ended, returning its occupants to the life that they were always meant to live.

But, as everyone knows, going home again brings with it its own set of challenges. Things seem to be back to normal now, but how do you return to something that you wished away? How do you reconcile two completely separate versions of yourself? And if you remove the laws of nature to create the life you've always wanted, what happens when you decide to put them back?

Marvelesque is accepting applications for characters from any and all corners of the vast Marvel universe. Game started November 14th.
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[23 Nov 2014|09:08pm]

Reopening December 3rd, now accepting holds and applications!


When Darkness Falls is an original character role-playing game set in the iconic city of New Orleans, Louisiana. The story began in November 2012 when supernatural beings were still hidden from the public, living alongside unsuspecting humans who were never the wiser. Werewolves, vampires, shape-shifters, and gifted humans struggled to keep their secrets, while still maintaining relatively "normal" lives.

In 2014 a group of humans, bent on exposing the supernaturals for what they are, began cropping up in cities across the globe, including New Orleans. Their cause grew quickly, and despite resistance the supernatural community was exposed to the world in grand fashion. The initial reaction was to condemn supernaturals, to lock them away and to keep their kind away from humans. This proved futile, however, as the supernaturals banded together and fought back. The war between the human and supernatural worlds did not last long, however, before the government began to intervene.

Presently the world is making a shift toward a new era, where supernaturals and humans can co-exist together in a world no longer segregated by lack of knowledge. There are those who still oppose this movement, though laws and regulations are now in place to protect the interests of all parties. While humans must learn to cope with the new world order, supernaturals must learn to adjust to no longer lurking in the shadows; darkness is no longer their ally.

Opened in November of 2012 and currently seeking new, active players!
PREMISE RULES SPECIES TAKEN PB
CAST LIST HOLDS APPLICATION PLACES
WANTED LINES CONTACT US
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