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[31 May 2011|12:29am]

PREMISE RULES SUPERNATURALS CAST HOLDS APPLICATION

Two days ago this was an empty lot, an abandoned field near the edge of town. Then the trucks rolled in, big semis huffing clouds of noxious fumes, and able-bodied men jumped out to set stakes in the ground, run string to mark off areas. The townspeople whispered excitedly as the posters and flyers arrived around town, posted on telephone poles and bulletin boards, stacks of them on the counters in shops.

The Dark Carnival was in town.

The tents aren't the gay red and white stripes of the carnivals of yesteryear; these are black and gray, burgundy and purple, dark jewel tones lit from within by lanterns and candles and blacklights. Torches burn at the entrance and a sign warns all who enter that they are lost. The Ferris Wheel is a hulking beast against the sky; carnies walk among the crowd dressed in leather jackets embroidered like a skeleton's infrastructure, weaving expertly between the marks. Barkers call to passersby, luring them in for the sights and sounds. Canvas banners ripple in the wind, which carries with it the scent of food cooking, the hot smell of machinery and oil.

There are cries of laughter and delighted squeals coming from the funhouse, the freak tent, the thrill rides. People walk out of the psychic's tent looking a little uneasy, laughing it off as hokum even as their skin crawls. And some of those shrieks from the funhouse... well, they sound a little too sincere, don't they?

This is the Dark Carnival.



Extremely active, vibrant, creative original-character storyline with new threads every day! All faces welcome! We're actively recruiting for most types of characters, but would particularly love a tattoo artist, shock/torture/human blockhead performer, daredevil, motorcycle stuntperson, clowns/mimes, behind the scenes people (roadies, maintenance, etc), game booth operators, burlesque dancers, security guards and more!
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[31 May 2011|05:02am]


ROADMAPS
| marauders & order needed |

IIt's true: an active game is actually seeking Marauders and challenges are welcomed! Oh, ho ho. But what's the catch, you're probably wondering. Is it about to die? Not a chance going strong with 300+ comment journal entries, daily chats, and at least one character added a week. Is it hard to get settled in? Not at all. RM has the most welcoming cast out there with players who are genuinely interested in your characters and helping to develop them.

While we definitely do want the Marauders in game, they aren't the entire focus of it. Instead, RM is arranged so every character has a purpose. RM is also incredibly easy to jump into because it doesn't require you catch up with everything that's happened in game. Instead, your character can jump in where you do. The level of ooc crack is only matched by the level of ic plot.

IN SHORT? GO HOLD.

Roadmaps is an AU Mauraders Era RPG centered around the hunt for the Horcruxes. This time, the Horcruxes have been scattered across the globe and a mad scramble has erupted between the Order, Death Eaters, and Ministry to reach the Horcruxes first (with journalists trailing behind) before Voldemort can return.

MODS  RPG  OOC  OWLS  CRACK

PREMISE / RULES & FAQS / APPLY / HOLDS
CAST / PLAYERS / FRIENDING / CHAT / WANTED / DROPBOX / ETC
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[31 May 2011|04:01pm]

1977 is a dark time for the Wizarding World. A powerful Dark wizard known only as Lord Voldemort has been making a steady climb towards power, and with him, he brings his ideals: pureblood supremacy and extermination or suppression of muggles and muggleborns. To his followers, he promises power and glory beyond imagination; to his enemies, he promises death.

The students inside Hogwarts castle have been, up to now, relatively sheltered from the events outside its walls. However, when they board the train to school, three of their number are missing. Three muggleborn students and their families have been killed by Lord Voldemort and his followers the night before they were to leave for school, and this triple massacre makes the conflict entirely too personal for many students. As with any war, lines are drawn. Families and close friends stand on either side, wrenched apart by their beliefs. Many students lie awake at night trying to decide where their loyalties lie, and just how to shift from the grey neutrality of school to the black and white of its outside world.

Incanesco is a canon-compliant game set in 1977, focusing on the First Wizarding War and its effects on the students of Hogwarts, particularly those with close friends and family on both sides of the war. We offer friendly, active players, fascinating CR, a well-developed game canon, and a plot with lots of twists and turns. Join today!

incanesco; to become grey
OPENS TOMORROW!
N A V I G A T I O N
incanescomods | incanesco_rpg | incanesco_ooc

IC
Class Schedules | Class Rosters | Staff | Daily Prophet | Hogsmeade
Culture | Handwriting | Quidditch Teams | Quidditch Schedule | Prefects & Heads

OOC
Premise | Available/Held Characters | Taken Characters | Application
Family | Rules/FAQ | Dropbox | Contact (f-locked) | Friend Add (f-locked)

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[31 May 2011|07:50pm]
PHENOMENA
"We've got a new phenomena guys and dolls -- the Proulx drug. Forget heroin! Forget LSD! We've got a brand new DREAM WORLD for you, and a literal one at that.

Come see how deep the rabbit hole goes...
PREMISEFAQTYPESHOLDS
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[31 May 2011|11:56pm]

A DEATHLY HALLOWS GAME

RULES ϟ FAQ ϟ AVAILABLE/TAKEN ϟ WANTED/UNWANTED ϟ APPLICATION

MOST WANTED: NEVILLE LONGBOTTOM, SALLY-ANNE PERKS, VINCENT CRABBE, GREGORY GOYLE, BLAISE ZABINI, MILLICENT BULSTRODE, ROMILDA VANE, AND FIFTH YEARS!


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