The Flying Dutchman |
[30 Jan 2011|02:03pm] |
a panfandom au rpg |
| Welcome to The Flying Dutchman, Davey Jones' locker for all lost souls. At a crucial moment in your character's history, the universe split. Destiny went its merry way and your character got stuck in a time rip on a luxury cruise ship staffed completely by ghosts. The ship's unplottable. The amenities are free. There are others like you, all trying to get home. So you can either enjoy yourself, or waste your unscheduled vacation worrying yourself over a way to get home. The choice is yours. | |
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just opened! apply today! |
[30 Jan 2011|08:36pm] |
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Premise This world is a lie, a grand illusion that none of us can see through. We are trapped here, living lives that are not ours in a time that is long gone, and a place that never was. This is Eidolon City, home of the captive dreamers. Are the lives we lead here unspoken wishes? Personal hells? Or a twisted echo of the waking world we cannot remember?
We are not alone in this place, this reflection of ourselves. We are the dreamers, but with us are the Aspects. They come from religion, from fairytales, from primal concepts of life and death, from everything that man has ever given a name. But as we are different here, so are they. Unbound from their origins, a hero may fall, a villain may flourish, and every god and demon looks no different from you or I. It falls to us now. To the dreamers and the dreams, let us choose what this place will be. Wake up. Enter the dream.
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About Us Eidolon City is a newly revamped and re-opened noir-themed game in a 1940s setting seeking players in a vast number of different roles, from mobsters to policemen, business owners of every stripe, and everything in between. We've got room for Dreamers, the characters that provide the dreamscape. Into something a little more fanciful? Our Aspect system allows you to adapt a concept from existing fairytales, fables, or myths as a noir-centric character, with plenty of room to rework your concept as the game goes. We actively encourage character-driven changes to the larger setting of the game, from owning notable landmarks to vying for power among the crime syndicates and police.
Unsure about what kind of character to play? We have examples to help you get started, and a list of wanted characters and frameworks for characters to help you get right into the game with personal plots and connections! Don’t be shy, come take a look! |
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Looking For We're just getting started here with a re-opening, the game should start very soon! We just need a few more people before we open our doors up wide! We've re-worked the entire concept, and have created a setting that's easy to come into and get involved with! What we're looking for are police officers, mob bosses, bar/club owners, and family connections to accepted characters! Take a look around, any business listed that doesn't specifically have an owner is open for you to create them! Have ideas for a business of your own? We're happy to have it! Got a character that you haven't had a place for? See how they work here! Coming in and getting involved is easy! |
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Links GAME ♦ CHARACTER TYPES ♦ INFO ♦ SETTING ♦ APPLY ♦ PREMADE |
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