post DH / marauder's era game! |
[17 Aug 2009|01:24am] |
welcome to the other side |
IT WAS a nice spring day in April when an owl came fluttering through an open window and into the home of Harry and Ginny Potter. The message was of a confusing nature, announcing an alumni celebration for Harry's graduating class. Their presence was requested back at Hogwarts, saying they were to be accompanied by the surviving staff from their year. Intrigued, Ginny quickly sent an owl to Hermione, cementing her suspicions that it wasn't just a rouse to get Harry out in the open. It seems as though there were invitations going out to everyone in their class. After much convincing, Harry finally caved and agreed to attend the celebration with his wife.
On the night of the ball, everyone arrived at Hogwarts with high expectations. Getting to reconnect with old friends and Ron Weasley was even enjoying the thought of getting in a good tussle with Draco Malfoy now that he could swing a good punch or two. The Great Hall was decorated for a beautiful occasion, and all the girls who arrived were in awe. They mingled for a while, thinking it odd that none of the staff were there before them. It was only once the former faculty arrived, looking rather lost and confused, themselves that confusion and worry began to arise. However, they weren't left much time to panic. The minute Minerva McGonagall set foot in the room, being the last of the staff to arrive, the doors slammed shut, locking them all inside. With a large whirl, they were drawn from the time, itself.
Landing in a grimy street seconds later, many of the former students wretched on the pavement after the violent travel. Looking around, they found themselves face-to-face with an unfamiliar world. What stood before them, looming like a lion about to feast, stood Britain. It was in ruins. There were scarce buildings to be seen and most of the streets seemed to be doused in blood. Scared and suddenly alone, the group trudged on to see what horror awaited them.
The Other Side is an alternate universe Harry Potter post DH game. Stranded in an unfamiliar world, they come to the realization that there has never been a Lord Voldemort, here. He is more commonly known in this world as just plain old Tom Riddle, right hand man to she-who-must-not-be-named: Bellatrix Lestrange. The world has been run down since in her hands, and now they are stuck living amongst the miserable people already living under her rule. However, interests peak when they realize that they are accompanied by the Class of '78, including most of their parents. The only problem is, they're just as lost and confused as the rest of them. And, with Bellatrix's henchmen hunting them down and tagging them like animals, what are they supposed to do to get home? Some "Guests", as they name them, choose to try and join her army to save their own tails, whilst others try and plan a means in which to attack. Their theory: they did it once, they can do it again! But will it be successful? With Guests and other civilians dying left and right, they have to make a decision, and quick.
WANTED. HARRY POTTER. RON WEASLEY. HERMIONE GRANGER. Andromeda Black. Horace Slughorn. Astoria Greengrass. Albus Dumbledore. Luna Lovegood. Severus Snape. AND SO MANY MORE! Accepting original characters, as well. |
MODS | RPG | OOC | PREMISE | AVAILABLE RULES | CHARACTERS |
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[17 Aug 2009|11:34am] |
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DARK MARK RISING. ADULT MARAUDER'S ERA GAME.
WANTED. AMELIA BONES, Edgar Bones, Prewett Twins, Kingsley Shacklebolt, Hestia Jones, Amycus Carrow, Dolores Umbridge, Mafalda Hopkirk, Charity Burbage, Florean Fortescue, Otto Bagman, Mundungus Fletcher, Dirk Cresswell, Horace Slughorn, OCs, and many more! |
MODS | RPG | OOC | PREMISE | AVAILABLE | APPLY RULES | CHARACTERS | PLAYERS | FRIENDING BUTTON |
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[17 Aug 2009|01:11pm] |
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premise
rules
faq
application
held
taken
→wanted← | 2029! Next-gen. Fun. Nightlife. Magic. Downtown. Sex. Spells. Friends. Pubs. Quidditch. Family. London. Wands. Love. Firewhiskey. The Daily Prophet. Secrets. Owls. Diagon Alley. Beginnings. Endings. Conversation. Adulthood. Hexes. Charms. Careers. Relationships. Children. The Ministry. Marriage. Knockturn Alley. Alumni. Networking. Lust. Cosmopolitans. Sexuality. Growing. Shopping. Rebuilding. Change. Learning. Buying. Selling. Owning. Amortentia. Familiars. Parties. Siblings. Status. Politics. Money. Adventure. Choices. Socializing. Bonding. Mischief. Life!
Opened July 6th! Adds tonight! Potter boys, Longbottoms, Malfoys, and Scamanders still open! |
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[17 Aug 2009|01:48pm] |
Haven't pimped in a while

Waking Pandora is a combination RP game that mixes the 'what if' of the History Channel show Life After People with the Harry Potter universe in a unique way.
In the Year 2000, a group of Muggles became aware of the Wizarding community and felt they were a threat to humanity. They worked in secret to create a deadly virus that would target anyone with magical blood but it backfired. The virus began spreading indiscriminately – Muggles and Magicals began dying in vast numbers from the disease whose only outward sign is the appearance of red spots on the victim's body. Within 48 hours, anyone infected died of a cerebral brain hemorrhage.
When the consequences became apparent, both sides rushed to isolate the virus but it was too late. Mass transport carried the virus to the corners of the planet slowly but surely as infected fled under the cover of darkness, only to spread the disease further. The first of the stasis chambers was readied two weeks after the first outbreak, Muggles working feverishly to set up solar-powered cryogenic rooms and the Wizarding world did the same – using spells engendered to last over long periods of time.
Neither side was hostile in their agreements to leave means for the human race to survive, both sides choosing small numbers of young, strong, genetically diverse and a minor handful of older, more knowledgeable members of their societies in every country. The hope that most of these chambers might hold out against the tide of decay was the push that drove the scientists and wizards to the very end.
One hundred years after the chambers were sealed, the first opens, then another and another. One alcove of wizards and witches are waking inside the tomb of the Hogwarts castle, in the former Room of Requirement, to find the world has returned to the beasts, the castle is a veritable jungle and the world they knew no longer exists. Equipped with only rudimentary survival gear, they must find a way to not only survive but contact the other stasis chambers in a bid to restart humanity.
Game Comm ~ Application ~ Casting List ~ Game Rules ~ Country Start List ~ Worldwide Timeline Reference
Game started play on June 15th.
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[17 Aug 2009|06:41pm] |
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Yet To Be Saved RPG
In the south of California there’s a city that apparently had been forgotten by God. It is Venial City. Just to begin with, the city has never had priests, simply because they don’t have any church. Every time someone wants to marry or someone is born, they travel to La Sagrada, a pretty empty and very religious city next to Venial, to receive blessings or perform ceremonies. God decides the city has been forgotten for way too long and decides to remedy things by sending two of his angels to take care of the population there: Harachel and Machidiel. The problem is the two demons that have been living in the city for years, Typhon and Haborym. Their attempts to bring out the evil in people are working just fine and the angels find themselves responsible for cleaning up the mess the devils have wrought in the lives of the people. What can the angels do? They find people who are about to die and give them another opportunity to live: they’ll have their second chances and they will live after all, but they’ll be protecting someone else as guardians. Of course, this is a kept secret from the person being protected. No one wants to know that the angels have given up on them, even for a bigger picture; they wouldn't like to think that they were being watched over by another human being, flawed and imperfect as they were.
the angels have been busy and i'm yet to be saved.
The game starts with 15 characters. |
//LINKS// Join today! // Characters directory Rules // Cities // OOC
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The. Fruitful. Project. |
[17 Aug 2009|06:41pm] |
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[17 Aug 2009|07:29pm] |
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schoolday is an RPG focusing on the lives of faculty members at Ginger Ridge Grammar School, located in suburban New Jersey. The school is public and serves students in Kindergarten through Eighth Grade. It employs 52 faculty members, including 4 teachers for each grade level, and teachers for special subjects such as Art, Music, Spanish, French, Health, and Special Education. In addition, each faculty member supervises at least one after school or extracurricular activity, and is required to attend parent-teacher conferences, faculty inservice classes, and occasional after-school events.
During the 2006-2007 school year, there was a devastating fire at GRGS that resulted in the need for a new building. Since early 2007, students have been attending schools in other area buildings while reconstruction of the school building was delayed repeatedly by politics, construction difficulties, and other problems. Construction was finally completed in Summer 2009, and the school will open its doors to students for the first time since the fire in September 2009.
We are now accepting holds. The game will officially open on Sunday, August 23rd to give the members a chance to get into character before the school year officially starts on Monday, September 2nd. Accepted members will be added to the OOC community on a daily basis from now until opening in order to begin to establish connections. |
MODS | RPG | OOC | PREMISE | POSITIONS RULES | CHARACTERS | APPLICATION | HOLDS |
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[17 Aug 2009|07:59pm] |
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PREMISE | CHARACTER LIST | RULES | APPLY | TAKEN CHARACTERS | REQUESTS |
It all started when the Joker took Gotham hostage. It awakened something dark in our nature, Worse than the mobs or the thugs, And now evil spills out from the Pandora's Box he opened. |
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Batman: Rogues' Gallery is a Nolan-verse RPG centered around the origins of Batman's greatest nemeses and focusing on Gotham's descent into crime, anarchy and madness. The story begins with the Joker's incarceration at Arkham Asylum following an elaborate plot against Gotham City. While inspired by Christopher Nolan's Batman Begins and The Dark Knight, the plot of this game deviates from the movie on a few key points (please see the premise and character list for more details). |
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Plagued RPG - What would you do if you lost your magic? |
[17 Aug 2009|09:27pm] |
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A Post-DH Hogwarts Based Game On September 1st Hogwarts School of Witchcraft and Wizardry has reopened, only this time with an extra bundle of students. The old class of '98 have been invited back to resit their year with the current NEWTS class. Room is made for them in their former houses and tensions are lifted from Hogwarts for the first time in a long time.
Meanwhile, in Europe, Wizarding communities are being crippled by a virus that slowly destroys the ability to perform magic. Emergency procedures are put in place to try and stop it reaching Great Britain but it becomes clear that it has not been successful.
A teacher and student are confirmed to have the virus and the Ministry immediately quarantines Hogwarts, placing a ward around the castle and its grounds to stop the virus spreading further.
One by one students find themselves losing their ability to perform ever the simplest of spells. But even as they struggle to try and discover a cure, darker forces are beginning to close in on the school...
What would you do if you lost your magic? Open early due to popular demand! Wanted: George Weasley, Theodore Nott, Michael Corner, Death Eaters, OCs and loads more! |
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PREMISE | THE VIRUS | AVAILABLE CHARACTERS | TAKEN CHARACTERS | RULES | APPLY |
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[17 Aug 2009|09:43pm] |

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In the year 2000, the story of how the UK was taken over is one passed down from person to person in the shadows, carried by a whisper and a hollow gasp. No one can understand how finally, the noble Harry Potter could have won, and then lost so quickly. A room full of people got to see the last of Voldemort, and no longer are scared to utter his name, even if most do so quietly. Now there is a word much more horrifying.
The Mortvi are a ruthless lot, Death Eaters renaming themselves after the fall of Voldemort. They used to be his closest of slaves, rather then minions. Many scorned and angry they disappeared into the darkness after their master's fall. Nobody knows how they could return and sweep the Ministry building in one night, and foil the Order in another. Not even the Order can figure out how it happened. There is no Prophecy to hold them back, and only a new world order of terror to set them forward. Who's going to stop them? They have once again emerged as if walking out of the Fountain of Youth, almost super human. Having at least ten years sucked from their once sagging faces they have achieved the feat of unbelievable ability. There is not much hope, but much surprise.
The United Kingdom is in peril. The Lestranges are the Ministers for Magic, each of them, without The Dark Lord to hold them back on their escapades, the British island and its people are pawns to their tests of society. They have even fooled the new generation of wizards into doing their bidding as they once did the bidding of the Dark Lord. Umbra Populus, the young brigade to the Mortvi. They stroll about free as birds even though they are captors like everyone else. But soon even they won't be so...'free.'
AN AU POST-DH NON EPILOGUE COMPLIANT HARRY POTTER GAME
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| available characters | full premise | taken/banned pbs | organizations | faq | rules | application | transportation & communication. | cast list | wanted characters | timeline
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