Roleplay Ads' Journal -- Day [entries|friends|calendar]
Roleplay Ads

[ userinfo | insanejournal userinfo ]
[ calendar | insanejournal calendar ]

[25 May 2009|03:46pm]
Mount Desert Island ; A Supernatural Game
Set on the incredibly picturesque Mount Desert Island (the largest island of the coast of Maine) in a world that may have some small and dramatic differences from our own world - the main one being that vampires walk among us at night and have come public about their existence & lycanthropy is a pathogen that the CDC tracks and is mentioned from time to time on CNN. While humans struggle to come to terms with this knowledge, other creatures that most believe are just works of fiction are contemplating making themselves known as well, while others are comfortable in the shadows. As the game begins characters will likely be affected (or at least might have reaction to) both local and national events that will help shape game wide plot.

Premise | Rules & Guidelines | Taken/Held | Wanted | Application
post comment

[25 May 2009|03:56pm]


Background
In the ancient days, the gods relied on Seers to prophesize their next move, and foresee any dangers that faced the supernatural deities. These Seers would band together and hold rituals to See what lay ahead for all beings; man, god, and other alike. Nearly 12,000 years ago, the Seers saw something that frightened the gods so much that they took drastic measure. They held a counsel and decided that, to save themselves, they would do the unthinkable. Combining their powers, the sent all supernatural beings to the continent of Atlantis. To keep balance in the world, the gods did not destroy the island. Instead, they sent it to another realm, where they would be safe from what the Seers had predicted - the downfall of the gods by the extraordinary... by the supernatural.

Premise
For thousands and thousands of years, the supernatural (as well as the unfortunate humans) have lived on the continent and have reached a point of peace and prosperity. The Seers, however, who were banished with the beings (out of fear, naturally) have been seeing things which could change the shape of their world forever. Darkness is coming... who will stand and fight?


Background || Races || Rules || Locations of Interest || Map || Holds || Taken Characters || Bestiary || Application
post comment

[25 May 2009|05:17pm]
Welcome to Horrorwood
Rules | Application | Taken
Reserved | Locations | Accepted/Banned

You wake up disoriented and in an abandoned theatre. The large and empty screen ahead is your only source of light as you try to figure out how and why you’ve arrived here. Your last recollection before your dreamless night was lying down in your bed and drifting off to sleep. You thought you were safe.

As you make your way to the outside you notice the sky a gloomy overcast that’s threatening rain, but the weather isn’t what bothers you; it’s that concrete wall surrounding the premises that has you worried. In the distance you can spot four tall buildings and even an Amusement Park, yet, as you continue to explore, any trace of an exit seems almost impossible. You’re trapped here.

Walking further you suddenly hear a disembodied cry of something horrible; something deadly, and it sounds hungry. Adrenaline pumping through your veins you stop and look for the source of the noise, but can’t find anything. You continue to walk forward, thinking it’s all in your head, thinking maybe you’re being paranoid, but another retching scream calls out; now it’s right behind you. And suddenly you realize that the threat is real and you better be quick on your feet if you plan to survive.

“Horrorwood” is a panfandom horror roleplay that takes place in an alternate city very similar to that of Hollywood, California, with the exception that the place has been barricaded from the outside world and is crawling with all too real monsters. Good guys, and even the bad guys, wake up to find themselves trapped and relying desperately on their keen survival instincts.

You’ll make friends, or you’ll make enemies, but be careful who you decide to befriend. The monsters aren’t the worst ones out to get you.

[info]horrorwood | [info]horrorcomm | [info]justamovie
post comment

navigation
[ viewing | May 25th, 2009 ]
[ go | previous day|next day ]