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[14 Oct 2008|03:26pm] |
They weren't sure what caused it, just that it happened. A spill. Not lethal-- not enough to kill anyone. It was hardly enough to make anyone sick, really. So the powers that be, let it be. It was going to be too hard to clean up anyways. And the public turmoil it would have caused--! Too much trouble for one little, teensy mishap. It wasn't hard to cover it up. They made up for the lost chemicals by claiming they used too much in another project. When push came to shove, the scientists at the plant went into great (fake) detail, and no more questions were asked.
It wasn't until they realized that it'd gotten into the drinking supply that they started getting worried. People began showing up at the clinics and the hospital with shortness of breath, stomach bugs, and headaches. 'These things are normal in the summer months,' the doctors told the patients, and they went home unhelped. Sure, they were normal-- stomach bugs and headaches. But was it normal for a cut to heal overnight? Or fire to just spontaneously burst from a hand? Doubtful.
And it wasn't just a few people. It was the entire town of Bristol, Rhode Island that was affected. Everyone who had a sip to drink from the tap or cooked spaghetti or showered. Everyone.
How will the town cope with their new powers? Will they take advantage of them or refuse to embrace their fates? Will the entire population turn into a giant battle of good vs. evil?
One thing is for sure. There's something in the water....
 Characters | Premise | Rules | Abilities | Application | Friend All | Contact List | F.A.Q
NEW AVAILABLE POWERS:</b> Pyrokinesis, Electromagnetism, Magnetism, Influencing Events, Lung Adaptation, Regeneration, Photon Manipulation, Telescopic Vision, etc
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[14 Oct 2008|03:43pm] |
 Kingdom RPG is a game based on the every day lives of the residents of Kingdom, Oregon. Its residents are varied and each comes with their own special twist; they're all the reincarnations of a classic Disney Character. Though they are not aware of this, and are by no means dictated by their past lives, each has a quirk or two that could hint at where they came from originally. This is a game driven by plot created by the interactions between people and the bonds that form and break because of circumstances that may or may not be under their control.
Premise . Rules . Held . Character List . Accepted Film Choices Application . Wanted . Questions & Comments . Housekeeping
Contact List . Friends Button MODS . RPG . OOC
Adds every Sunday |
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[14 Oct 2008|03:50pm] |
 Wanted.The Stones.Application.Rules.Characters/Taken PBs.Main Community.OOC Community
In the year 1994, three teenagers were on vacation with their families, and crossed upon a cave. At first, it didn’t seem out of the ordinary, until they took their flashlights and walked in. The walls were covered with different colored stones, green, blue, red, orange, etc. Ecstatic about the discovery, they decided to take some as souvenirs and tell everyone about it. Little did they know that those stones would change their lives forever. Those weren’t your ordinary stones. They gave people abilities to manipulate different phases of nature.
Anyone who held a specific stone would be able to control a specific part of nature. Fun, right? Well, no. Once you get that stone, you cannot lose it. Because once you have the stone, you become one with it. If you are away from your stone for a long period of time, you die. Why not destroy it after the person dies? Well, once you touch the stone, it is in your blood. When you die, it must be passed on to one person of your family blood or else everyone in your family chain will die. Many people heard about these stones, and its abilities, but they did not bother to think about that negative side and went to the cave.
People who couldn’t afford to travel and go to the cave began to steel the stones from others, thus people started to die from being away from their stone for too long. When the government found out about those stones and its abilities, they ordered for all stones to be destroyed. Meaning anyone who had a stone destroyed died too. Even though the government thought they destroyed all the stones, there were some people that still had it in their possession. Most keep it secret, in fear that the government would destroy it.
It is the year 2008, and people still have a stone in their possession.
An origional character RPG community Game starts November 1st! Get your apps in!
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[14 Oct 2008|04:06pm] |

THE SHAPE OF THINGS TO COME
MODS • RPG • OOC
AVAILABLE | PREMISE | PLOT DETAILS | RULES | APPLY CHARACTER DIRECTORY | PLAYER DIRECTORY | CALENDAR | FRIENDING BUTTONThe Shape of Things to Come is an AU Harry Potter RPG set in 1979 centered around the Order of the Phoenix and the Death Eaters racing each other all over the world to find the Horcruxes.
If that's not reason enough to join? There are vampires this month. Go check out the premise and plot details.WANTED: Antonin Dolohov, Alastor Moody, Mulciber, Nott, Amycus Carrow, Rabastan Lestrange, Rodolphus Lestrange, Gideon Prewett, Fabian Prewett, Augustus Rookwood, Edgar Bones, Benjy Fenwick, Walden Macnair, Mulciber, Thorfinn Rowle, Severus Snape, Selwyn, Travers, Yaxley |
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[14 Oct 2008|06:15pm] |


the plot; |
For hundreds and hundreds of years, magic has always worked the way people expected it to. Spells did what they were meant to, and things followed the general path that people were used to them following. But now its 2004, six years after the demise of He-Who-Must-Not-Be-Named, and something is going awry. Spells are not working the way they should be any longer. It has started out small at first, to the point where most people don't even notice, they just assume they've cast the spell wrong and continue on their way. But now the changes are becoming much more obvious, and its quickly becoming clear that magic has gone awry.
A witch who casts a spell to straighten her hair might find that its turned funny colors instead. A wizard who casts lumos to see in the dark might find himself glowing abnormally for hours at a time. A witch who casts alohomora on a locked door might suddenly find that instead of unlocking a door she's unlocked herself and that now she can speak nothing but the truth. The object a witch or wizard is trying to transform can turn into any number of things, either related or not at all related to the intended transformation. Spells don't always go wrong, but more often than not they do. This is an RPG where things aren't as though they've always seemed. This is an RPG where anything can happen. |
the game; |
itsmadness is a post Deathly Hallows, canon compliant (up until before the epilogue), Harry Potter RPG. Our game is different than others and it aims to give your characters to have a chance to come up with wild and crazy plot for your characters, all while interacting however you want with other players. We are searching for creative, active, original and good quality players who are ready to join and help us experiment within this amazing world. No experience is required. |
to join; |
itsmadness is currently accepting applications and the game has been open since October 12th. We are accepting for most characters in the Harry Potter Lexicon, but are especially searching for: Hufflepuffs, Ravenclaws, Harry Potter, Hannah Abbott, Susan Bones, Ernie MacMillan, Zacharias Smith, Justin Finch-Fletchley, Terry Boot, Luna Lovegood, Cho Chang, Padma Patil, Anthony Goldstein, Michael Corner,Seamus Finnigan, Dean Thomas and Tracey Davis. See a full list of all of our wanted characters here. |
Available Characters - Cast List - Rules - Posting Guides - Application - Moderators |
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