Roleplay Ads' Journal -- Day [entries|friends|calendar]
Roleplay Ads

[ userinfo | insanejournal userinfo ]
[ calendar | insanejournal calendar ]

[04 Aug 2008|09:24am]

Wanna be a superhero?

The premise// Taken and held// Rules// Application


Most needed characters
Dean and sam winchester
Anyone from moonlight
Scully and mulder
Anyone from smallville.
Any of the cullens(bella and edward need plot!)
Anyone from x-men..

..And loads of others!
Apps are accepted on a first come first serve basis.
post comment

[04 Aug 2008|02:12pm]

PREMISE | BIRCH CREEK | RACES | HOLDS | RULES | WANTED

The knowledge of Supernaturals has been around for nearly a decade. They have existed peacefully within society for probably much longer.

Somewhere, somehow...things changed.

First it started with registration. All Weres and Vampires needed to be accounted for. But that wasnt enough. Now they are being moved to Reserves located all around the country. Cities turned to prisons without physical borders.

There is no choice. You adapt, or you die.

Welcome to Birch Creek, Alaska. Home to weres and vampires who had no choice but to come, witches who chose to come, and humans who followed loved ones or decided not to leave their town. Now they're all just trying to make the best of it.
post comment

[04 Aug 2008|03:09pm]
city of gotham.
a dc/batman role-playing game.
[info]entente.

get your hero on.
WHERE IS BATMAN?
post comment

[04 Aug 2008|07:07pm]
home?
1 comment|post comment

[04 Aug 2008|08:23pm]
Image Hosted by ImageShack.us mythos
As gods and goddesses started to be called things of myth, it was obvious there was a difficult choice to face. With little option, they decided to join the humans to avoid becoming a just mere memory. Demi-gods, divine heroes, nymphs, creatures, great mythological human figures, beasts and objects alike from a variety of cultures joined the gods and goddesses in letting go of their standing to be reincarnated as mortals. Along with their past personalities, the human forms were granted with a single power as reminder of who they once were.

Myths, subconsciously drawn to other bodies of myths over the years, have migrated to Peachtree City, GA. The game holds a good collection of Greek myths already, but some great characters like Apollo, Aristotle, Athena, Enyo, Pan, Harmonia, Hypnos, Hephaestus, Hera, and Zeus are still open. Celtic, Hindu, Norse, and a wide variety of other myths are wanted too.

Wanted PBs )
post comment

[04 Aug 2008|08:25pm]
Home for a Hanna Beth Merjos?
post comment

[04 Aug 2008|09:02pm]
[info]travelocity!

georgie henley, alan rickman, alexis bledel, ali larter, alicia keys, andy samberg, bill murray, bill nighy, billie piper, brittany murphy, cameron diaz, catherine tate, charlie cox, chris martin, christian bale, christina ricci, christopher eccleston, claire danes, colin firth, daniel craig, david schwimmer, edward norton, emile hirsch, eric bana, eva mendes, ewan mcgregor, freddy rodriguez, gillian anderson, graham norton, guy pearce, gwenyth paltrow, hank azaria, heidi klum, hugh jackman, james franco, jason ritter, jessica biel, jessica simpson, jimmy fallon, johnny depp, jonathan rhys meyers, josh duhamel, justin long, karl urban, kate beckinsale, keri russell, leelee sobieski, leonard nimoy, liam neeson, marley sheldon, michael vartan, michelle williams, minka kelly, miranda kerr, naomi watts, natalie portman, nelly furtado, nick stahl, orlando bloom, paul rudd, penelope cruz, quentin tarantino, rachel mcadams, rosario dawson, ryan reynolds, seth green, shia labeouf, steve buscemi, steve carrell, thora birch, winona ryder, zachary quinto, zooey deschanel and really anyone!
post comment

[04 Aug 2008|09:28pm]
home?
post comment

[04 Aug 2008|10:18pm]


Throughout time each culture has had their own way of passing down the morals of society to the newest additions—their children. Each culture had different tales of characters who strayed from the right, to follow the wrong—or those who had stood up for what was right. They have taught countless generations the differences between good and evil, strength and weakness, courage and cowardice. Morality all rolled up into nice little slices of adventure, romance, deceit, and betrayal. But what happens after "happily ever after"? When the page is turned the characters do not sit idly by and wait.

Once upon a time they stepped from the pages into our world, immortal and powerful and free to do as they would - heroes and villains alike - and began to live like mortals. At first they were pure Tales in human form, princesses and evil stepmothers and knights in shining armor thrown into a reality they couldn't fathom, but as time passed the lines started to blur. They learned how the real world works and were forced to adapt—or to attempt to make the world conform to them.

They are not trapped, however. Part and parcel with their power is the ability to change. If Snow White fell in love with a mortal she could abandon her powers and pass them on, becoming fully human and living out a normal life from that point on. The reasons vary, and not everyone has motivations that are so pure; for some it was a means to an end—giving a villain a greater chance to seize power and hold sway over others—but for most, it simply allowed them to live out the life they'd made for themselves in the mortal world. The Tale lived, then, in another body, and the story could continue. And while some took the responsibility seriously and strove to choose their predecessor well, others were careless and wreaked havoc. Some have chosen not to pass on their magic at all.

For the new Tales, then, life becomes different. They are now immortal, gaining abilities they'd never thought possible, and have both the memories of their own previous life and of the Tale that they, now, have lived. It can be just as painful as when they stepped out of the Tales in their first form, especially if their predecessor did not choose wisely...


the game - cast holds resources
for applying - backstory guidelines allowed tales application
for members - contact list friend-all
communities - in character out of character grimmeme

post comment

Half Past Midnight [04 Aug 2008|10:51pm]

Imagine a world where magic rules, where nine moons circle the sky and war has waged for centuries. Welcome to planet Trivald, a world unlike our own. Three species have been fighting for their right to survive, only to decimate over half the population in the process. With a treaty now in place, the people of Trivald put their faith in their children, sending those of 18 to 24 years of age to a compound where they will learn to live with each other, or risk repeating the mistakes of the past. With outside influences cut to a minimum, those within the compound will face trials that will force change, break traditions, and test the bonds between friends and enemies. The sun rises, then falls, the moons pass as night sinks deeper, and a new trial begins at half past midnight.


World ViewSpeciesThe Compound
RulesCharactersApplication


Half Past Midnight is an original fantasy roleplay, played via forum. The world includes humans, lykos, and vrykolas-- Trivald's versions of werewolves and vampires. Play takes place within the walls of the compound, where all three species are tested to their limits, both by the compound itself and by their peers. Characters range from ages 18 to 24. Applications open. Game started July 15, 2008.


This is not a fandom game. Original characters only.
Players must be 18+ to join.

post comment

navigation
[ viewing | August 4th, 2008 ]
[ go | previous day|next day ]