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[04 Jan 2013|12:03am]
SALVIO
a mwpp era hogwarts game

PREMISE | RULES | FAQ | APPLICATION
HOLDS | QUIDDITCH | CLUBS
CAST LIST | WANTED | DROPBOX
The year is 1976 and a storm is brewing. Lord Voldemort has been slowly gathering followers and rising to power. People are disappearing at alarming rates and there is an overall feeling of uneasiness over wizarding society. With war knocking on their door, the students of Hogwarts are starting to feel the pressure of an adult world they are not quite prepared for. Alliances within the walls of Hogwarts are starting to be drawn and the effects will be everlasting as the students navigate through the year. Even with the outside world breathing down their necks, some things will never change. Quidditch victories will be fought for, teenage romances will be conducted and exams will be taken. Some feel this is their last chance to enjoy their childhood and they’re not letting that slip through their fingers.

[info]salvio is a canon based MWPP game taking place during the 1976-77 school year. We will be focusing on both the larger plot at hand and the everyday lives of Hogwarts’ students as they navigate through the school year.

GAME OPENS ON JANUARY 17
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The Good Folk [04 Jan 2013|10:23am]
ESCAPE THE HEDGE AND REGAIN YOUR HUMANITY, OR FALL INTO MADNESS.

Boston, Massachusetts—Once the rallying point for those yearning for freedom and an end to oppression. These days Boston plays host to a different kind of downtrodden soul. These people are known as Changelings—humans spirited away by the cruel, twisted creatures known as the True Fae. Don't be deceived—these faeries are the furthest thing from Tinkerbell, and their once prisoners are now on the run from the twisted Wonderland known as Arcadia.

The citizens of the Beacon Freehold are free for now—free to try to fit the tarnished pieces of their humanity back together and to come to terms with what they have experienced. But though they may have temporarily outrun their captors, the fear of the True Fae is never far behind them, and no Changeling can be sure if their freedom will last, or if the man who sells them out won't be their best friend...

The Good Folk is based on White Wolf's Changeling: The Lost.

THE GOOD FOLK
[info]goodfolkmods
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[04 Jan 2013|05:33pm]



Premise | Characters | Holds | Application | Rules | FAQ | Wanted

It's just like any other day, except maybe on this particular day you wake up with a bit of a headache. You think maybe it's just a hangover from that party you went to last night, and then you start hearing a voice inside your head. Are you going crazy? No. Are you imagining things? No. Is there actually a fictional person living inside your head?

Yes.


Reincarnation has been a world-wide phenomenon for centuries. Fictional entities taking up residence in the minds of unsuspecting people; sharing memories, histories, and abilities. It began in secret, but as the number of reincarnates grew in the world it became increasingly hard to remain unnoticed, or to exist together peacefully.

Congratulations, you've just become a reincarnate. Welcome to the war.

It's 2012 and the Reincarnate War has been waged for centuries. Camelot and CORE have been locked in an ongoing battle of ideals, with the neutral agent the Agency trying in vain to keep the peace. Acts of terrorism, fighting in the streets and heavy casualties on both sides have painted the reincarnate community red, until a battle that lasted the night named Camelot the victor. Survivors began to rebuild a community now in shambles, and the magic of reincarnation has shifted with the appearance of fictional territories all over the world.

Even worse, former members of CORE have formed a new terrorist group called the Resistance. Their attacks have been brutal, and among these attacks has come the outing of reincarnates to the public. Some have accepted it with a fascination; others, fearing change and the Resistance, have reacted in outrage towards reincarnates. Mundie governments are no longer cooperating with the Agency for the protection of the community, and a temporary alliance between the Agency and Camelot has been made to weather the storm.

Where will you stand? With the Resistance, aiming for reincarnate superiority? With Camelot, aiming for the destruction of the Resistance? With the Agency, working hard to keep together a crumbling world? Or will you chance it on your own in a world where reality is being literally reshaped below your feet? The choice is yours.

Join the war today!

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