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[21 Feb 2012|02:30pm]

AVAILABLE | PREMISE | RULES | APPLY | WANTED
CAST | PLAYER DIRECTORY | FRIENDING BUTTON


It's 2050, by now the wizarding world has gone through mass changes since the Second War ended. One of these changed came when former Minister Shaklebolt decided that the key to a peaceful future was knowledge. With knowledge came acceptance and progress to maintain a better world. In 2030 Eolas University came the first Wizarding University.

It is up to this new generation to decide what to do with the knowledge, if they'll use it to follow their dreams, to help wizarding kind, or for their own personal benefit. Their grandparents made a mark on the world, now it's their turn.



Most Wanted: MEN, siblings, anything on our wanted list and so much more!


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McKinley High RPG [21 Feb 2012|04:37pm]

RULESAPPLYFAQWANTEDTAKENPLOTSPAGE-A-MODSITE MAP

No one ever said the road to Nationals would be easy...

Come join us at McKinley High, a semi-canon compliant RPG at InsaneJournal with new episodes providing a steady source of plotting fodder! The game picked up with the season 3 premiere, with everything through season 2 as canon, although events may differ from here on out.

We've been open and active since the beginning of season 2, and we're currently plotting with new episodes leading into hiatus, so now is a great time to join us! Holds are available for up to three days, although we encourage you to apply as soon as time permits. Many characters are still available and OCs are happily accepted, as well. Hope to see you there!

Most Wanted: Finn Hudson, Sam Evans, Mercedes Jones, Artie Abrams, Tina Cohen-Chang, Mike Chang, Noah Puckerman, Rory Flanagan, Lauren Zizes, Sugar Motta, Sue Sylvester, Shelby Corcoran, Dalton Academy Warblers, Cheerios, Jazz Band, and many more!

[info]mckinley_mod[info]mckinley_high[info]mckinley_ooc
SCHOOL STARTED SEPTEMBER 20TH!
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A HP Founders' Era RPG [21 Feb 2012|09:58pm]

taken | available | premise
rules | application | resources | info | FAQ
At the beginning...


These times are dark indeed. In the year 991, fear - of the unknown, untrusted, foreign - runs rampant through the newly-strung-together kingdoms of England. With the long-continued Danish raids and the burgeoning threat of Norman conquest, lives are expected to be both brutal and short. That's, of course, if you're not cut down by black magic first. To say that magic is feared is to drastically and dangerously understate. It's not simply feared. Rather it and its ilk are ruthlessly hunted down - those suspected of dabbling in such are barbarically put to death. Magic and all it encompasses is to be squashed out entirely.

There are survivors, however. There are those with magic in their veins who seek to change this dark and savage world into something better for themselves and others. There are those who seek to segregate themselves and their society, to push those of "thinner blood" back into their own cruel world of witch burnings, executions, and ransom. And, although none of them knows it yet, nor do they know much of each other, there are those who will, indeed, create something - someplace - that's never been seen and that will stand more than a thousand years to come.

But that light has yet to burn. Blackness still shrouds England, the only reprieve brought by the bright, ever-present flames of witch burnings.


We'll open with five characters.
rpg comm | mod journal | ooc comm
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