Amortentia |
[25 Nov 2011|01:39am] |
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The Game |
It's been a year and a half since the fall of Voldemort and the Wizarding World is still rebuilding. The Death Eaters have been tried, Hogwarts has been rebuilt, and everyone is attempting to move on with their lives. However, most of them have forgotten the biggest thing they should have learned during the war; the importance of love. It was, after all, Dumbledore's message that there could always be move love in this world.
While working on an experiment to alter the properties of the popular love potion, Amortentia, Unspeakable Hermione Granger makes a mistake that leaves everyone within the Ministry, Diagon Alley, and Hogsmeade on that day fall in love with the person whom they're nearest to. While everyone is stuck with the wrong person, or in some cases, the right ones, The Ministry frantically tries to correct their mistake, but their attempt to bring everyone out of their love-drunk stupor only leads to everyone magically finding their soulmate. Not everyone will be happy about who they're fated to be with, but some of them may just find what they've been looking for.
Amortentia is set in the year 2000, when the Wizarding World is still recovering from the events of the war. We're focused on the characters exploring all kinds of relationships: romantic, family, friendship, etc. and character development. Every two to three weeks, the mods will introduce a new plot point for the game, which will keep things in motion for the first few months, with the plan being to let everyone keep things going with character interactions afterwards. |
Current Events |
The game will start out with characters being placed under a love potion and being stuck with random characters to be in love with. The plot will then shift to people discovering who their soulmates are when the Ministry botches their attempt to fix their mistake. After those plots are settled, we have a few game-wide plots planned with magical creatures, magical catastrophes, etc. |
The Players |
Amortentia is currently seeking dedicated writers who are interested in character development, participating in game-wide plots, and moving the plot forward with character interactions. |
Coming Soon | Since we have yet to open, we're looking for as many characters as possible to get us rolling with the plot and we will make adjustments as we go. Some of our most wanted characters at the moment are: Ron Weasley, Neville Longbottom, Harry Potter, and many others. |
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[25 Nov 2011|06:56pm] |
Wizarding Britain is at war... |

lockdown is a small Marauder-Era AU roleplaying game, taking the world of Harry Potter and exploring the theme of an extended civil war and its effect on the populace. Our goal is to explore the ideas of freedom and safety, peace and conflict, the opposing forces of light and dark, and the idea of what measures are called for in times of war. In the end, the work of the characters involved and the ends to which they are willing to go, are the only things that will decide Britain's fate.
Most Wanted: Edgar Bones, Amycus Carrow, Barty Crouch Sr., Fenrir Greyback, Alice Longbottom, Marlene McKinnon, Mulciber Jr and Sr, Nott, Fabian Prewett, Rosier Sr, Severus Snape.
We're looking for more players to expand our numbers, and really build up a larger community. In particular, we are looking to recruit more Death Eaters and Ministry-aligned individuals, as well as a list of specific lines here.
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[25 Nov 2011|09:26pm] |
secrets, lies, magic. | 
the witches of clover's circle, massachusetts | | |
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