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[16 Mar 2010|05:39pm]

Gwydion Academy for Witches was founded in 1850 in Palm Beach, New South Wales, a Suburb of Sydney Australia. It was established by Professor Miriam Gwydion as a sister school to all boy's school Chester's Academy for Wizards.

Gwydion Academy welcome witches of all backgrounds. It provides a safe environment for young girls. Students are encouraged to stay on track in their studies, while still experiencing unique opportunities in extracurricular activities, and developing learning, leadership and problem solving skills important for their future endeavors.

The curriculum has been set by the Australian Ministry for Magic in order to prepare girls for their future. We have capable staff that are always there to provide the help students need. At Gwydion Academy for Witches, our women will reach new potential and prepare for a bright future.

Gwydion has almost made attempts to modernize the school to accommodate the lifestyles of today. There have been renovations to the school with a more modern architecture. The magic in the school has been altered to allow Muggle Electrical Devices to work such as: computer, CD players, MP3 players, TVs and cellphones. There is even a computer lab in the school with working internet, near the library.

This is an all girl, femme-slash friendly social game based in Australia. The game is set in the present year, and is far away from all the conflicts in England. Everything is relativity peaceful in the World.

Characters Houses Application Rules FAQ PBs Professors Classes Class Roster Quidditch Clubs The Area

WANTED: OAKLEY AND VEMBA QUIDDITCH PLAYERS! SIBLINGS! PREFECTS!


Brother Game: [info]benoit_lycees


Disclaimer: This game was created by the same mods of [info]benoit_lycess, that is why there are similarities.
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[16 Mar 2010|08:29pm]

recounting (the moderators)
A SEVENTH YEAR, STRICTLY CANON, MARAUDER-ERA HARRY POTTER ROLEPLAY EXPERIENCE.

MOST WANTED CHARACTERS: Peter Pettigrew, Alastor Moody, Kingsley Shacklebolt, Lucius Malfoy, Bellatrix Lestrange, Severus Snape, Regulus Black, & much, much more.
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[16 Mar 2010|11:48pm]

TIME AGENCY


For too long now the Time Agency has been in ruins, leaving the timelines unprotected from terrorists, theives and mayhem. The seven remaining Time Agents have been brought together to form a council leadership with the intention to bring the Agency back to what it once was, preferably this time without the corruption that brought it down last time.

However, the seven founders all have strong opinions and divided loyalties. With the Academy being reformed to teach a new generation of agents, timelines to protect and maintain, and an agency to rebuild, these agents have a lot to do but still plenty of time to play...

Agent 1 is still available, and there are opportunities for new recruits, ex-agents returning to the fold, assistants to the founding seven, aliens, time terrorists, etc.

PROTECT THE FUTURE
//LINKS//
Premise. - Rules. - FAQ - Trailer.
Cast Directory. - Taken/Held PBs. - Application.
Mod Contact.


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Forgotten Gods [16 Mar 2010|11:49pm]
What happens to the old gods, once their temples have crumbled and their believers have abandoned them? Do they die, forsaken, alone? Or do they remain, still wandering the world, immortal, surviving off what little belief they can gather?

Forgotten Gods follows the lives of these old deities, brought to America long ago by explorers or immigrants from their homelands and eventually abandoned or lost from memory. As their worshippers moved on to new religions, the gods' powers waned - for a god, at its most pure essence, is no more than an idea, and an idea is worthless if there is nobody to believe in it. Some have passed, forgotten, from the world, while others have fallen into madness. Some have simply tried to adapt, to make a life for themselves in this place without gods, getting by on what little scraps of worship and belief they can garner. Others are more radical, attempting to regain the power that was once theirs, to revive their followings.

And then there are the New Gods. Gods of cars and computers, television and radio, cities and highways, all those things that modern Americans put their faith in. They are young, at the height of their power. These newcomers are regarded dismissively by some of the older gods, who have seen so many new deities rise and fall in their time; jealously by others, who wish to reclaim the power for their own; and by all with a deep wariness.

Inspired by the world of Neil Gaiman's American Gods, this game invites players to step into the roles of deities, old and new, to create their own modern mythology.



About / Rules / Cast List / Held / Wanted
FAQ / Resources / Apply

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