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Wednesday, August 26th, 2009

    Time Event
    3:17p
    Vault 24: A post-apocalyptic role-play

    The Capital Wasteland will never be the same!


    No one could know what depraved experiments were going on behind the huge steel door that locked the population of Vault 24 inside. At least they were safe from the outside dangers: nuclear fallout, radiation, mutants, raiders, and the most common enemy of all, lack of water. The Capital Wasteland outside suffered and evolved, just as much as the test subjects inside of Vault 24 did.

    Two weeks ago, without warning, Overseer Walter opened the door to Vault 24, after almost 200 years of it being closed, letting everyone within out into the Wasteland. There are still arguments within if they should be outside, but a majority of the experiments took the chance to leave as a blessing. Now they have a chance to change the Wasteland for better or worse... if the Wastelanders will give them a chance.

    Opening after 2 more applications!

    Premise // Setting/FAQ // Rules // Holds // Apply // Characters
    Mod Journal // IC Journal // OOC Journal

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