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An open-sandbox Fable III GPSL seeking essential Canons

Seven months have passed since The Crawler's invasion had nearly decimated Albion. A month after the coup d'état had failed during the Ravenscar Keep riot, life still has not yet returned to normal for the citizens of Albion. With the collapse of the economy still present despite Reaver's return to his post at Reaver Industries, lower-class to upper-class families are suffering the consequences of the otherwise glorious defeat of the Darkness.

Rebuilding homes and communities takes time, but what about the countless lives lost during the invasion? The Crawler's attempt to replace light with dark had been successful in its own way. Albion's future is looking bleak with so many disillusioned people not knowing how to pick themselves up and move on.

The new Hero Queen's otherwise popular rulership notwithstanding, quality of life is at an all-time low. In Millfields, the local balverine population had doubled after Reaver had invited his entourage of sophisticated balverines to the community more than a year ago. Balverine attacks are steadily on the rise, and not a day goes by without an incident involving these monsters.

After ex-Sergeant Saker had turned his mercenary guild into a legitimate business, the few bandit gangs scattered across the realm continue to intimidate trader caravans and adventurers. Amid all of this are rumours of Shadow Temples, and an Assassin's Guild settling comfortably amongst the ruins of Albion's once healthy society.

And if these issues were not enough, the port town of Bloodstone has recently been brought to the attention of the Hero Queen. In spite of being isolated from the rest of the Kingdom due to Wraithmarsh, compared to the Bowerstone region... Bloodstone as a community has flourished.

On account that lawmen are as rare as hen's teeth, organized and disorganized crime is the way of life in Bloodstone. Nearly everything is for sale, and work is easier and more profitable than anything that could be found in Bowerstone Industrial, legal or not.

The Royal Family have no neighbours to rely on for help. Samarkand is too far away; the Court's troubled relationship with Aurora has yet to change for the better, and now trouble is brewing at Bloodstone. These matters have left the Hero Queen with few allies.

What is to become of Albion?


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A Dangerous Twist

What if the Battle of Hogwarts never happened? What if, after the giant fiasco of Gringott’s, Voldemort was able to figure out what was happening in order to get the Diadem of Ravenclaw and beat a hasty retreat with Nagini? What if, five years later, the war is still raging in Britain?

Voldemort is hiding, biding his time in a fortress that is known only to his closest and most devoted followers. There he has kept his last two horcruxes safe and secret, and from there, he rules Wizarding England , asserting his agenda of absolute power over the land. Those who follow him seek to eradicate the last of the muggleborns from Britain and recreate the world in their own pure image. So far, the muggles remain largely unaffected, but everyone knows it’s only a matter of time before they’re wiped out as well.

But there is resistance. The Order of the Phoenix is still fighting strong, smuggling out those they can and planning strikes against the Death Eaters. Harry Potter and his close friends work tirelessly to try and locate and destroy the last horcruxes, so they can finally kill Voldemort and end this war.

And caught in the middle is the ministry. Filled with the neutral, the cowardly, the bureaucrats only after their own power, and spies on both sides, the ministry seems more battleground than ruling body as both sides fight for control.

One thing is clear: the war has to end. But even if and when Voldemort is defeated, what happens then? Where do you begin to rebuild the world? How do you punish the wicked, or restart an economy? How do you begin to heal?

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