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Darkness Rising




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"….Voldemort's powerful now. You don't know who his supporters are, you don't know who's working for him and who isn't; you know he can control people so that they do terrible things without being able stop themselves. You're scared for yourself, and your family, and your friends. Every week, news comes of more deaths, more disappearances, more torturing … The Ministry of Magic's in disarray, they don't know what to do, they're trying to keep everything hidden from the Muggles, but meanwhile, Muggles are dying too. Terror everywhere … panic … confusion …"

Across Europe the Wizarding Community lies in fear. Voldemort and his followers are on the rise, leaving behind a reign of terror in their wake. As his numbers increase, Wizards begins to grow more uneasy, increasingly choosing to fall prey to his Empire, out of fear, unwilling to stand up and fight.

In spite of the increasing danger, a small group of vigilante Wizards has begun to pull ranks, daring to do what the Ministry fears to do; fight. The Order of the Phoenix is slowly growing into a force to be reckoned with, threatening not only Voldemort, but the Ministry itself.

Change is on the brink and the students of Hogwarts. No longer will they be safe behind the confines of the castle, unaware to the real dangers of the world. They will soon be forced to make their own loyalties known; a decision that will affect not only the rest of their lives, but the entire Wizarding World.

Amongst the darkness, these students are potentially the light needed to give the Order the man power to take on Voldemort’s forces. As both sides fight to gain support, one question lies: which side do you choose?

Darkness Rising is a canon compliant Marauders Era RPG taking place in 1978. Game opened February 1, 2009.

Most Wanted: Sirius Black, Edgar Bones, Fenrir Greyback, Rodolphus Lestrange, Frank Longbottom, Peter Pettigrew, Fabian Prewett, Gideon Prewett, James Potter, Arthur Weasley, and many others!


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It is 1977. At the turn of the new year a group called the Death Eaters entered a London club and massacred two hundred and seventeen muggles and wizards alike. They left a green symbol shining in the night sky as a marker and a message-- Blood Purity; Take Back the Stolen Right.

The atmosphere has thickened. What was once a carefree time for a group of teenagers at Hogwarts School of Witchcraft and Wizardry is now a time of fear and uncertainty. Those who plan to join the ministry have to reconsider what they will be signing up for.

Right now, at least, they are living at the safest place to be. They can try to go on with life as usual.

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They never meant for it to happen as they sat around the book of tales. All they wanted was for the stories to tell themselves. Four young students sat around the book experimenting with spells and taking notes. After trying for what seems like hours one of the four gave her final attempt.

And that is when it happened. There was a resounding boom throughout the castle. There was an explosion of light and the pages flew through the room. Once the shaking stopped the girls gathered their things and made it back to their rooms before anyone noticed. After continuing the next few days as normal they decided the spell had backfired.

But they couldn't be more wrong.

The spirits of tales have taken over the students at Hogwarts. Strange things are happening and no one knows why. Some tales have managed to find students with a likeness to their characters; others weren't so fortunate.

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