Julian - The Shadow Man (herdarkness) wrote in parabolical, @ 2008-09-08 22:09:00 |
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Entry tags: | jenny thornton, julian |
Who: Julian (or the Shadow Man). Npc: the Creeper & the Lurker ("human" shape). Open to Multiple Threads.
What: "More Games" Inauguration.
Where: L.A. Downtown. More Games.
When: Morning-Evening. It's flexible.
Rating: TBD. Warning for LJ Smith bad boy purple prose description?
Status: Open!
Every game had its beginning. It all started with a mural wall-a graffiti decorated wall on a centric location in Los Angeles before the dawn. At the hour nobody except those suicidal and those who were used to strange events to pay attention to it. A young man walked to the wall and stood by it. He was wearing a black vest that showed the smooth, hard muscles of his bare arms, and pants that looked like snakeskin. His impossibly blue eyes were alike nothing but a color in itself were heavy-lidded, shielded by long lashes. He brushed his snowy hair as discerned the location. That would be perfect. The boy smiled like a dangerous cobra about to strike. He drew something on air before the wall. shape of an inverted U.
“Uruz,” he said with a melodious voice, the sound of water falling on a rock. A knob appeared and then a door. Slowly but surely the fresco grew into a long building. A building with a door, then two, then three with the layout of a mural, as if they were stuck in there. From the middle of the building, a sign was painted as part of the work of art of the store: "More Games."
The Shadow Man pushed the first door open and soon his store was filled with furniture and games of all sorts. On the entrance the building looked harmless enough: comfortable chairs for children, selections of Chess, Pictionary, kid’s games. The counter had a couple of plastic action figures and was located just before the staircases. The Lurker took the clerk seat. The wolf became a burly dark-skinned man of about late twenties. He had predatory hazel eyes, white teeth and long, tousled hair, wearing a coat with black fur on the collar. Nothing escaped his gaze and acted as a watchdog of the front gates.
The first floor was illuminated by a neon light and filled with computers. There were computer games of every console and computer system. Designed to have the player unwittingly pierce the veil of the worlds with the menu of option and summon his presence. There were also instructions of how to access to their supply of games on line in their website and download the demon for a “taste” of what would be the real thing. Next to the boxes as a cork bulletin board that sported cyberpunk styled thrills: "Flame." "Rant." "Rave." "Surf the Edge." "Cheap Thrills." The one who attended this area was a slim woman with bald head and slit green eyes hidden behind dark shades. She wore a multicolored snake skin outfit that was really her real flesh. The Creeper slithered across the cords of the computer, unnoticed, hoping to see those empty chairs taken very soon.
The second and final floor was lit by one small window and several old-fashioned lamps with stained-glass shades. There were shelves and tables and racks like any other store, but the objects on exposition were of exotic natures. The lobby offered wild images from The Arabian Nights, images of foreign bazaars where anything- anything-might be sold: dice of every size, red box embossed with a gold Star of David in a circle, triangular chess boards with strange squat chessmen carved on rock crystal, a metalwork box covered with arabesques inscriptions and so on.
There was another sign on the board just before reaching the room on the top of the staircase: