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Saturday, May 19th, 2012

    Time Event
    3:06p

    GREY HAVEN RPG

    Grey Haven, Utah, is a quiet American tourist town. It's sleepy, the townies are friendly, and it seems like nothing out of the ordinary happens there. This is because this tiny town is a supernatural dead-zone, and host to some very powerful, potent magic of its own. Within the borders of Grey Haven, all supernaturals are rendered mundane... and they become completely human. In these modern times, the town serves many functions: a neutral ground for warring factions to meet, a sanctuary for the hunted, a hiding place for fugitives, or simply a place to break a terrible curse or enchantment. To this day, its original function is still its most common: allowing supernatural creatures who are tired of the secrecy and the struggle a peaceful haven to live out a mortal life and eventually have a natural death, something many supernaturals are denied.

    Grey Haven is a mature original character game about supernatural creatures adjusting to a human life. Want to know more? Check out the links below!


    Game Info » Held/Taken » Wanted » Application » Cast
    5:26p
    For the strength of the Pack is the Wolf, and the strength of the Wolf is the Pack

    Pack Alpha


    Having killed the previous Alpha of the pack, Adrian has been maintaining the pack in Amethyst city as they find themselves surrounding by vampires, witches, and other faces of the supernatural world. He isn't out looking for fights, but if challenged he'll give you one you won't soon forget. His limited precognitive abilities gives him an edge against most opponents, but he has his weaknesses.

    He'd love to have more of his pack in game. The Wolf's Den (a small tavern on the east end of the city) needs it's regulars and the pack it's strength. We have both the Alpha [[info]packalpha] and the Beta [[info]notapup] in game, but we'd like to increase the wolf numbers!

    Peaked curiosity can check out the game over at Amythest Sanctum

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