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Wednesday, November 17th, 2010

    Time Event
    9:47a
    Not So Far Away

    Not So Far Away...
    A Modern Fairy Tale RPG

    Premise II Rules II Application II FAQ II Holds/Character List II Wanted Characters II Taken Characters II Friend Button


    MOST WANTED CHARACTERS


    Ozma, Captain Hook, Robin Hood, and Many More!


    For as long as anyone can remember, the City has always been one of the largest metropolitan centers in the world. It has had its share of glory and decline, but none so great as the age following the founding of OzCorp. Michael Ozma was no man of magic, but he might as well have been, for the technological wonders he wrought.

    Today, however, the Gilded Age is long past. OzCorp, now led by Ozma's three daughters, has become corrupt, and the City has fallen from its glory days. Crime and drugs now rule the streets, though some aristocrats continue to live above it all.

    Inspired by folk-lore and fairy-tales, Not So Far Away is a unique Role-Playing World that brings characters from fairytale, folklore, and mythology from around the world together into an ever-expanding universe.
    3:03p



    You think you know London, its streets and alleys like the creases of your palm. You don't know all its secrets. In its depths are places to buy amulets and tarot readings, a talisman that permits the wearer to manipulate luck hangs alongside bottles of herbs and demon's blood. Books so ancient the pages are tissue-thin jostle against postcards of buses and telephone boxes. There are bars where the clientele don't just find the dim light flattering, but downright necessary, and the smell of brimstone lingers in the nostrils. There are corners and recesses where magic isn't trickery or sleight of hand, but blood and bone and flesh and you might -- you might -- catch sight of feathers pure as snow and light, if you know where to go. If you know how to see. There's a pitched battle being fought for this other London and your London besides -- one in which every human in existence is being counted in a gamble for souls, Heaven and Hell trying to tip the scales and grave-faced Librarians holding them steady. And all the time, people go about their lives with a little pinch of something extra in a London you'll never see.

    [info]gates_mods | [info]at_the_gates | [info]atthegates_ooc |

    Opens November 20th
    8:39p

    Mutated | Scientists | Town Info | Powers
    Rules | Application | Premise | F.A.Q.
    The year is 2030. The scientists have successfully kept their project a secret, hiding away in the bowels of Maine. They've censored, monitored, and all but controlled the mutated, posing as doctors, teachers, and trusted family members. Powers are starting to emerge and it's their job to test their limits. The experiments are far from over, but the danger is just beginning.

    The Genome Project is a game focusing on original characters with super powers and the scientists that mutated them, with a few accidental killings thrown into the mix.

    Open powers include: dream manipulation, cloaking, invisibility, body insertion, technopathy, animal communication, shadow manipulation and many more! We're always looking for new scientists, many children need their parents in game, and some scientists may have powers of their own. Check out our premade list for pre-established lines needed.
    RPG Comm | Mod Journal | OOC Comm

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