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Tuesday, November 10th, 2015

    Time Event
    2:09a
    When Darkness Falls: A New Orleans Supernatural RPG

    When Darkness Falls is an original character role-playing game set in the iconic city of New Orleans, Louisiana. The story began in November 2012 when supernatural beings were still hidden from the public, living alongside unsuspecting humans who were never the wiser. Werewolves, vampires, shape-shifters, and gifted humans struggled to keep their secrets, while still maintaining relatively "normal" lives.

    In 2014 a group of humans, bent on exposing the supernaturals for what they are, began cropping up in cities across the globe, including New Orleans. Their cause grew quickly, and despite resistance the supernatural community was exposed to the world in grand fashion. The initial reaction was to condemn supernaturals, to lock them away and to keep their kind away from humans. This proved futile, however, as the supernaturals banded together and fought back. The war between the human and supernatural worlds did not last long, however, before the government began to intervene.

    Presently the world is making a shift toward a new era, where supernaturals and humans can co-exist together in a world no longer segregated by lack of knowledge. There are those who still oppose this movement, though laws and regulations are now in place to protect the interests of all parties. While humans must learn to cope with the new world order, supernaturals must learn to adjust to no longer lurking in the shadows; darkness is no longer their ally.

    Opened in November of 2012 and currently seeking new, active players!
    PREMISE RULES SPECIES CAST LIST
    HOLDS APPLICATION WANTED LINES CONTACT US
    11:19a
    EMERALD COVE
    PREMISE
    While practicing a few spells as part of her education in the magical arts, Dawn Summers found one she had never seen before. As she read on, she found herself drawn in by it, somehow entranced by the words. Despite the written warning, making it clear that it was not one for beginners in the craft, she went to collect the items listed necessary to complete it.

    The spell went wrong, horribly wrong and Dawn found herself transported to a new town buried deep in the mountains called Emerald Cove, created when the spell backfired. It did not end there. The spell created fissures in the walls between dimensions, drawing a variety of characters and creatures from their home worlds and realities and trapping them within this small town.


    New challenges lay ahead as strangers come together and must learn to find a way to either learn to live in this new world and find a balance with the shift in magic, or continue to find a way to return to their home dimensions and realities.

    emeraldcove is a panfandom, original character friendly game that welcomes all fandoms.
    AFFILIATES

    Nowhere Isle

    Phoenix Bay
    Pantheon

    Freedom Town
    COMMS
    MODS  •  LOGS  •  NETWORK  •  OOC
    NAVIGATION

    APPLICANTS

    PREMISE | RULES | APPLICATION
    TAKEN | FAQ
    WANTED, BANNED AND RESERVED

    MEMBERS

    POWERS/SKILLS | BUSINESSES | CONTACT INFO
    HOUSING | BIRTHDAYS | FRIENDS BUTTON
    DROPBOX
    10:42p
    Every hero needs a villain, and vice versa. That is, essentially, how Nemesis City came to be what it is today. No other city in the world has as many heroes and villains in its midst. It started off with criminals, who attracted do-gooders, who attracted villains, who attracted heroes, until the city became a battleground for a veritable army on each side of the law. No one really remembers or knows why so many keep flocking to Nemesis City, but they do. Somehow, in spite of this, the city has a thriving economy (particularly in reconstruction) and a population of more than a million. The next step in its evolution: team ups.

    Nemesis City is a game based around superheroes, supervillains, everyone in between, and their dynamics. It's campy, it's dramatic, it's whatever you need it to be.
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